Category Archives: Character

The Beast Inside

heart_beastIn many of my favorite novels, the heroes/heroines face battles, have adventures, and deal with creatures of supernatural ability in fantastical worlds.  In the very best of those, however, the greatest obstacle comes from within.

Many of us face challenges in our own lives. They tend to be more mundane than those we read about, but flat tires, layoffs, and leaky roofs are some of the difficulties we learn to face and overcome. Would it be more impressive, in real life, when someone overcomes a monster? Maybe. But I think that most of us recognize that our biggest challenges, and the ones that are hardest to master, come from failures we perceive inside ourselves: a nature that tends toward selfishness, gossip, insecurities…the list goes on. So, what truly brings out the hero in our heroes/heroines, and resonates most deeply with our readers, is when they master self, the thing many of us acknowledge as our greatest threat. How do we, as writers, help our characters to go through that inner hero’s journey?

First, we have to give them flaws and a good reason for those flaws. Before you write, ask  some questions about your character such as: What kind of childhood did he/she have? How did those events/people, circumstances shape his/her perspective? What flaws are inheritted and what flaws were created? What flaws could prevent my character from succeeding at one of his/her goals? What has to happen in order for him/her to face and overcome those flaws? In order to grow, a character must start with perceivable limitations.

Next, how do those flaws manifest themselves? Right to begin with, readers need to know how these faults get in the hero’s way, how big of a problem they are, whether our hero is aware of them, and how equipped he feels to handle them. An inner demon is as powerful, if not more powerful, of an enemy as monsters, warlords, or evil computers. Treat it as such, with the same try-fail cycles as the physical enemy, the same battles for dominance, and that glorious moment of defeat that allows our hero/heroine to reach their potential.

In the end, seeing our character as a better/more capable person is as gratifying as watching them win the day. Giving our characters something within themselves to overcome will give them depth, interest, and engaging conflict. Make it good, make them suffer, and watch your readers’ engage.

 

Colette Black lives in Arizona with her amazing family, two dogs, and a mischievous cat. Current publications include the Mankind’s Redemption series, The Black Side anthology, and an appearance in One Horn to Rule Them All: A Purple Unicorn Anthology. More info at: www.coletteblack.net

April: In Love…and In War

In February we took a look at the different kinds of love that characters can experience, and the importance of allowing characters to feel love.  Whether that’s romantic love, love for family, love for friends, love for a belief or a cause, or any of the other myriad forms of love, stories convey intense emotion when it’s clear the characters care strongly for something or someone.

In April we’re taking a look at the other side of the equation:  conflict.

If a character strongly loves something, but there’s no threat to that thing, there’s no conflict and no story.  If a character strongly loves someone, and the other person returns the feeling without obstacle or hindrance, there’s no conflict and no story.  If a character passionately believes in a cause, and immediately puts that cause into effect, there’s no conflict and no story.

A strong conflict is essential to a strong story.  It’s hard to keep a reader’s interest when the characters don’t face any challenges, and there’s nothing to stop them from doing, having, and enjoying what they want.

Just as there’s many different types of love, there’s many different types of conflict.  Conflict can run the gamut from actual combat to a character trying to come to terms with her own thoughts on a subject.  Stories can include more than one conflict.  For example, two members of the superhero team might be rivals, fighting against one another to be chosen as team leader, while also fighting villains.

Conflict can include:

Fights against an antagonist adversary, whether that be a single villain, a government system, an opposing nation, a bully, a competing love interest, a series of foes, or a concept such as criminality or evil.

Rivalries

Physical fighting, ranging from one-on-one to armies in combat

Contests (sports games, chess matches, spelling bees, races…)

Arguing (fighting through communication, whether it be spoken, online, a series of gestures, etc)

Conflicting ideas or philosophies

Obstacles preventing the lovers from getting together, or the hero from enacting her master plan, or the apprentice from reaching his goal

A character struggling to survive against nature (ie natural disaster, trekking across the wilderness, being abandoned to the elements)

A character fighting to overcome (or live with) a disease or illness

Internal conflict.  This occurs when the conflict is in a character’s own mind.  Examples include ethical dilemmas, characters raised in one culture, faith, or belief system questioning whether what they’d always believed is in fact correct, or a character wondering if his current course of action is what he truly wants to be doing.

This month we’re going to talk about the different kinds of conflict, how to write about conflict, how to make conflict believable, and how to tackle conflicts you as the writer haven’t personally experienced.   Take up your shields (or your swords) and prepare to defend that which you love.

Head Hopping – the Forbidden POV

Want to start a passionate debate? Just mention head hopping.

When I started writing, I bravely went to my first writing workshop. I was berated for head hopping between two characters in one scene. I was devastated. What had I done wrong? More importantly, why had I thought I could do this? I was too scared, too naive to defend the ‘rule’ I had broken.

But, what exactly, is head hopping?

It’s about using multiple points of view. It isn’t third person omniscient point of view (POV) where the omniscient narrator can peer into anyone’s head anytime. An omniscient narrator maintains a god-like distance, giving a more objective rather than a subjective telling. The story is told in the narrator’s voice who doesn’t word thoughts and feelings in the characters’ voices. It isn’t a story told in close third person which has multiple viewpoints where the view point changes only when scenes change. When this happens, the scene is written using that character’s voice.

Head Hopping occurs when the POV within a scene skips from one character to another within that scene. Unlike the omniscient narrator, the voice changes and is unique to each character. Let’s look at an example:

Stuart swirled the wine in his glass, sniffed it then set it on the table. He loved Rothchild’s Merlot but it was impossible to enjoy when Carrie was in the midst of a mood. He’d have to settle the matter, then they could enjoy their evening.
“We don’t need a dog yet,” he said. Darned nuisance they are, always needing to be walked, he thought.
“But they’re so cute,” Carrie insisted. She was tired of going for walks alone when Stuart worked late at the office. A puppy would get her out of the house and she’d meet more people. “And don’t you want to be happy?”
The waiter hesitated before coming to the table. He hated serving arguing couples because they tended not to tip well.

Three heads in one scene. If you don’t mind head hopping, you’ll find the different points of view entertaining. If you don’t like it, you’d likely prefer a root canal.

Handled clumsily (as in this example), it looks like the Stuart is psychic, for how can he know what everyone else sees or thinks? That’s the main problem with it for the point of view character loses the ability to read the other character’s cues such as body language and actions.

Do we need to know what everyone thinks? If the information isn’t germane to moving the plot along, is it important? In the example, do we need to know what the waiter thinks? It may be important if it compels Stuart to react in the moment, but how can Stuart react when he hasn’t been allowed to see the waiter’s reaction? Here’s a version staying in Stuart’s point of view:

Stuart swirled the wine in his glass, sniffed it then set it on the table. He loved Rothchild’s Merlot but it was impossible to enjoy when Carrie was in a mood. He’d have to settle the matter and then they could enjoy their evening.
“We don’t need a dog yet Carrie,” he said. “Maybe later?” He glanced toward the waiter and caught his eye. Maybe Carrie would be more reasonable once they ordered.
“But they’re so cute,” Carrie insisted.
Stuart shook his head, saw the waiter hesitate and glared at him. What was it with this fellow? The waiter hurried to the table with a cheat sheet in hand while fumbling for the pen in his pocket.
“What would you like, sir?” he asked.
“Ladies first,” Stuart snapped.
Carrie’s eyes danced and before she looked to her menu, a slight grin appeared. Why did she find shoddy service so amusing? Stuart tapped his fingers on the white linen signaling for her to order.
“Ma’am?”
“Oh yes,” Carrie ran her finger down the page of entrees while Stuart drummed his fingers into the table. The waiter’s eyes darted to Stuart and back to Carrie. “The Chicken Kiev,” she finally said.
The waiter’s Adam’s apple bobbed, sweat formed on his brow. “We’re out of that,” he squeaked.
Stuart’s fingers drummed louder.
“Chicken Marsala?”
“I’m afraid–”
Stuart snorted. “What kind of a place is this if you can’t give a lady what she wants?”
“I want a puppy.”
The spilled Merlot was a sea of red flowing toward Carrie.

By choosing not to head hop, I found the scene easier to write, to escalate tension using the simple formula of action-reaction-action. This is the key difference: head hopping doesn’t allow a reader to get fully submerged in the story. By and large, stories with head hopping tend to feel more shallow because the author can’t go deep into any character’s head beyond a thought about something. Yet, the technique is used and very successfully by a few authors such as MC Beaton, Nora Roberts, Alexander McCall Smith and others. Sometimes we don’t want to be or need to be fully submerged in a point of view. Sometimes, we just want the story told, the clues laid out, to know the entire landscape without feeling the grass tickle our toes.

Those who love head hopping know to expect it. If you chose to write this way, ask yourself if you can build a following who will love and expect it. If it works for you – do it! But do it well or you’ll be dismissed as an amateur who doesn’t know the craft.

Doing it well means making sure that the signals as to whose head we’re in are clear, that the emotional experience for the reader is retained as is suspension of disbelief. If the reader is jarred out of the story and forced to reread to get their bearings, the writing has failed. Drama and tension must continue to build. Provide seamless transitions and ensure the head hopping moves the scene along.

As it turns out, I’m not a head hopping writer and it isn’t employed in the YA fantasy writing I do. But I read a lot of mystery and when I find it, I’m willing to head hop for the sake of the story. It’s fun, amusing and even an easy read when done well. It’s a cinematic way of telling a story where I don’t need to or even want to get deeply involved with the characters. I enjoy the clues and the bird’s eye view while the sleuth solves the mystery.

Thou Shall (Not) Kill Your Darlings

Don’t you do it, George.

There is a popular piece of advice that has gone around (and around) writing circles since William Faulkner said it: “In writing, you must kill all your darlings.” Joss Whedon has since advised writers to cut what they love most from their manuscripts or screenplays if they’ve come up against a serious case of writer’s block. The advice is, succinctly: take out what you love the most to get “unstuck.” And writers have agonizingly cut their beloved characters and scenes out of their first and second drafts, thinking they are heeding valuable advice.

While I personally think authors like George R. R. Martin kill off beloved characters particularly well in order to elicit emotions from the reader, that’s not exactly what we’re talking about. I mean when a writer gets some alpha or beta reader’s feedback suggesting they cut a character or scene the author particularly loves. Forcing a character out of a first or second draft can be devastating to a newer writer. Sometimes, it might be necessary. But other times, it’s important to recognize when you have something special.

We can safely assume Joss Whedon has been stuck on many occasions because he’s a writer and that’s in the job description. Let’s imagine Whedon came down with a serious case of writer’s block while working on episodes of Firefly. Following his own advice, what would he take out? My favorite part of the show is Malcolm Reynolds, the captain of the firefly ship Serenity. Now let’s just imagine Firefly without Malcolm Reynolds for a minute. I can’t help but ask myself… What’s the point, anymore?

Would the show have reached its famed cult status if Whedon replaced Mal with a different, less Han Solo-esk character? Perhaps, but an absolutely vital piece of what makes Firefly so memorable, part of its magic, would have been buried in old drafts, never to see the light of day. Mal is special. He’s important to the story, and the story would be weaker without him. Imagine if we never knew Nathan Fillion as Mal because Whedon was under a deadline, or had had a bad week?

Put down the knife; back slowly away from the computer. Before immediately killing off your favorite character or deleting your favorite scene, I offer you an alternative: questions.

1. Did I develop this character to his/her full potential?

2. Is there something buried in my character’s past that could be vital to this story and increase conflict?

3. *Gulp* Is there a conflict?

4. What about my character could cause conflict with: a. others, b. his/her surroundings, c. his/her culture, or d. him/herself?

5. Did I outline this story? (Most writers report writer’s block when they skimp on pre-writing and outlining)

6. Am I holding back, or waiting to reveal something pivotal until the end? What if I put it near the beginning instead? How would that change the story, and could it make the story stronger?

7. What would make my side characters more interesting to play as a foil to the main character? Are the side characters just as developed as my main character?

8. Would taking this character out of my story make the story stronger or significantly weaker?

9. Pretend you have cut the scene or character in question. Are you just as enthusiastic about the project as you were before?

10. Are you willing to put in the time and work to fix the issue, deepen the character, conflict, or scene, in order to keep it in your project?

When it comes down to it, writers either run on enthusiasm or discipline. Ideally, at least a little of both. If the character or scene you love is giving you trouble, ask yourself if you’re still enthusiastic about the story, and committed to telling it. If it’s one of your first stories or drafts, you may find it’s better to cut your losses and either begin again or start a different story entirely. But if you love the story and are committed to telling it, there is always a way to fix the problem without resorting to cutting or killing your beloved darlings.