Category Archives: Character

It Takes a Village (Full of Weirdos)

Welcome to March 13th, and the first morning of a bright Full Moon. Both of these facts should contribute to my essay, hopefully for the better.

Photo by Guy Anthony De MarcoI’ve been writing off and on since 1977. More off than on, just like my normal mental state. The first few stories I horrifically assembled were based on some dreams with the antics of some of my friends mixed in. I was still in high school and I hung out with the freaks, geeks, and weirdos. I also spent time with some of the stoner and drug using folks, even though I never partook. (No, really, I was even sorta famous for it.) On top of that, I was friendly with many of the jocks, and even tried out for the baseball team as a pitcher. I still think I didn’t get on the team because I drilled the coach with a line shot off of his cranium during a practice. Well, that or because I had a wicked fast ball that I couldn’t control. Anyways…

Over the years, I’ve made friends and lost some, drifted apart or buried others. Most of the time I admit I was just too lazy to send a letter or pick up the phone to say hello. Some folks were just acquaintances or Friends-of-Friends.

Some folks were people I once just said hello to. A good example is Fiona. My wife and I were going through the checkout line at the North Island Commissary (like a military store), and the young lady who was ringing things up was the Uber Queen of the Goths. Every bit of exposed skin was pale, like the pallor of the dead. Fiona wore all black, of course. She was also very nice and friendly. For years my wife and I would recall Fiona out of the blue. The only reason we know her name is because of her name tag. She’s appeared in two of my books in one form or another.

All of the friends, acquaintances, and random weirdos and strangers I’ve encountered in my life at one time or another are all now living as part of the DNA in the characters I write. I never try to copy them directly — it would feel like plagiarizing meatspace. I take tiny bits of personality and blend them together. The subtle half-wink as they tell a joke; the way their voice wavers as they yell in anger; the way they smell because they don’t believe in deodorant. All of these slices can come together to create a complete and believable character. In many cases, I know why they do what they do. The old friend who never used deodorant was too poor to afford the luxury. That background adds seasoning for characters. Now I know how they may act in certain situations, like finding an envelope of hundred dollar bills in a donated dresser. That pungent friend would do his best to find the rightful owner because he knows what it feels like to be destitute.

One should be careful not to make the characters recognizable. In many cases, it can cause hurt feelings. If I copied a friend down to a speech impediment and a facial birthmark, then gave it to a horrific villain who tortures small fuzzy animals for kicks, you can rest assured that my friend would be quite irate (and probably move into the ‘former friend’ category.) Always make the characters you create a collection of traits put into a blender and hit the frappe button a few times. The froth you end up with can then be used to make believable, realistic characters that seem like they’re someone you know intimately — because they are.

There are times you have to create characters that are outside of your scope of knowledge. Take a walk around and listen to strangers. Take notes, write down interesting descriptions, and even consider saying hello. You might end up with a new friend and a protagonist outline in one fell swoop.


About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® nominee; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.

Don’t Split the Party!

Yes, the title of this post is one of the most revered and honored tropes of role-playing games. I can’t even begin to count the number of stories I could tell about the consequences of an adventuring party going their separate ways and being systematically wiped out by frustrated Dungeon Masters whose carefully constructed campaign is being turned into a shambles by players who think it’s a grand idea to have everyone wander off on their own.

But this post isn’t about gaming. It’s about writing. Of course, like all “rules”, this one is frequently violated to great effect in numerous stories from “Lord of the Rings” to “The Avengers.” So as Barbossa would say, this isn’t a “rule” so much as a “guideline.”

But it’s a solid guideline if you want to create a story where readers can experience the rich interplay of characters that is really only possible when the reader has become not only acquainted with individual characters, but has also developed an understanding of the complex dynamics of interpersonal relationships between groups of people.

It is rare for any story to rely on a total focus on one main character. It is incredibly difficult for a writer to keep readers interested in a story like that anyway. So the vast majority of the world’s favorite stories usually have one main focus, but that main focus is surrounded by other characters whose stories weave their own threads around and through the main character’s thread.

In that group of orbiting characters, at least one should be a friend of the main character, not just a flunky, or a tool the main character uses to advance their agenda. Friendships allow the reader to see the main character as a living, breathing person. The more a writer can create a sense of true mutual love and respect between the main character and another character, the more likely readers will be to empathize and sympathize with the protagonist. In most cases we want to root for characters we like, and observing how the protagonist interacts with close friends is the best way for a reader to learn the normally hidden vulnerabilities that make them human and relatable. Sometimes these “friends” are also siblings, but usually not.

Creating close friendships does more than make a protagonist more human. It also gives the author opportunities to use that relationship to bring elements of the story to more compelling climaxes, and to explore emotions to sublime depths. What would the story of Frodo be without Sam? Would we really care as much about Lizzy and Mr. Darcy without Charlotte and Bingley? And Harry Potter would have been far less interesting without Ron and Hermione.

Building relationships like that takes time. It can’t be “told” it has to be “shown” in dozens of little details sprinkled through scene after scene. And that’s not easy to do if you can’t keep the party together long enough to build them.

Stab Them in the Back

 

For all of you “Agents of Shield” fans, I think you’ll remember that wrench in your gut when you realized, but didn’t want to admit, that Grant Ward was Hydra. Not only was he Hydra, but he was also quite psycho. Everyone’s favorite character started betraying and killing all of his friends. Except for the recently acquired girlfriend, whom he creepily stalked.

One of the most painful and effective ways to keep our readers enthralled is through the backstabbing friend. What’s the best way to set that up and make it work for you? Let’s look at a few examples from those who draw blood well.

1) Neither the protagonist nor the reader sees it coming. In my opinion, this is the best way to have friend stab friend. It does take finesse, however. For one, you can’t have the stabbing friend act in contradiction to his final evil goal. That doesn’t mean he can’t help your protagonist, seem to empathize, and even help the protagonist further their own goals. It does mean you have to watch out for temporal contradictions. If something nasty happens to the protagonist and the stabbing friend is hiding in the shadows on the dark side, he can’t also be helping his “friend” at the same time. It also means that anything the stabber does for your protagonist has to either not effect his own goals or must further them in some way. He can save his friend’s life, it can seem that it’s because he legitimately cares, and we can find out later that it was only because the backstabber needed information. Besides Grant Ward in Agents of Shield, another great example is in Brandon Sanderson’s Warbreaker. (spoiler alert) Throughout the entire novel, Siri finds in Bluefingers a confidante she can trust, until the very end when he and the Pahn Kahl people turn against her and the kingdom.  He was the one person she thought she could trust and with that paradigm shift is a plot twist that changes everything.

2nd) The character doesn’t see it coming, but the reader does. This sets up a time-bomb scenario for the reader where they can see the betrayal coming, don’t know exactly when it will happen, but as the suspense builds and the stakes grow higher, so does the interest of the reader.  Who can forget the disappointment we feel as Edmund gradually becomes more and more entwined with the evil queen in The Lion, the Witch, and the Wardrobe? We see his betrayal coming, but his poor siblings have no idea until he’s gone. We can unfold the tragedy with carefully placed clues that the reader puts together piece by piece, gradually discerning the awful news that they hate to admit may be true, like in the famed Narnia series. We can also slam the reader with the betrayal for greater impact, putting them suddenly on the edge of their seats as they wait for the protagonist to find out.  Either way works and I think the best choice is whichever one fits with the flavor of your book. Is it wrought with mystery so the betrayal is one of many factors or is it a book of many twists, turns, and tragedies where this can be one more layer on the cake?

3rd) We see the possibility, but nobody knows what will happen, including the friend who betrays. I thought this was done rather well in Dr. Strange. Yes, I admit it, I’m a Marvel movie fan. Stephen Strange is championed by Baron Mordo from the moment Strange arrives at Kathmandu trying to find healing. Mordo mentors him, worries for him, and cares for him. Mordo’s negative reaction when he discovers their leader has been using forbidden magic all along is a sign that not all is well. Mordo seems to come around, helping Doctor Strange save the world, and it’s not certain what Mordo will do until the moment comes.  Even Mordo doesn’t seem certain what he’ll do. And then he turns his back on his friends and becomes the next super-villain. If we hadn’t already known that Anakin becomes Darth Vader, we might have been on the edge of our seats wondering if he’d really turn to the dark side or come to his senses. Because we do know, it becomes an example for the scenario above. We know it will happen, but how and when is the question. I think the unsure betrayer is one of the most compelling and heart-wrenching scenarios in fiction. It gives our protagonist’s friend a great sense of depth as they struggle with the decision. This one is also hard to pull off well, because we must show those forces of good and evil push and pull in a side character while still keeping the protagonist as the focus. Done well, it’s quite powerful.

I could probably name a dozen more types of backstabs, but I’m not willing to make this post any longer. What are some great backstabbing moments you’ve seen? What are some movies/books that you feel have done it well or some styles other than what I’ve listed above? We’d love to hear from you.

Colette Black Bio:
Author PicColette Black lives in the far outskirts of Phoenix, Arizona with her family, 2 dogs, a mischievous cat and the occasional unwanted scorpion.  Author of the Mankind’s Redemption Series, The Number Prophecy series, and the upcoming Legends of Power series, Colette writes New Adult and Young Adult sci-fi and fantasy novels with kick-butt characters, lots of action, and always a touch of romance. Find her at www.coletteblack.net

 

It’s Dangerous to go Alone!

The old man isn’t whistling dixie. It is dangerous to go alone. When protagonists quest alone that’s when a spooky crack-addict fox tries to pull your head off in the labyrinth, or a weeping angel tries to send you back in time, or worse….you may be forced to hunt for a second, slightly smaller shrubbery so the Knights Who Say Ni can have that cool two level effect. But in order to avoid spending the entire second act searching for a bush, your character can’t be like Link. Your character needs more than a sword for their adventure. (unless the sword being proffered is Nightblood. That would be sweet!) Your character needs friends that are willing to accompany them.

I don’t think it’s enough just to have a friend cheering the hero/heroine on while they alone vanquish foes. It’s also not enough for the friends to simply guard the hero/heroine’s back. Shared burden, means shared risk and shared trauma. If they fight at the hero/heroine’s back, and come out unscathed it’s not going to be genuine. Sure, depending on the character they may fare better or worse than the hero/heroine but there is still going to be a mental and/or physical toll. That toll, and the recovery from, is what brings the hero/heroine and their companions closer together which in turn makes the journey worthwhile to many readers.

Now, there’s two different ways this can happen and both ironically are found in The Fellowship of the Ring. The first way is Frodo’s Band of Brothers. Frodo, Merry, Pippin, and Sam were pretty tight when circumstances forced Frodo to leave the Shire. But rather then let Frodo go on that very long walk by himself, they join him, sharing the adventure and the many dangers. Even when those dangers separate the hobbits, the danger they did survive together, as well as the dangers they faced apart in pursuit of their common goal, didn’t harm their friendship. Heck, Frodo would have been a goner several times over if it weren’t for Sam. The nice thing about this route is that there’s a baseline relationship to help or hinder all of them along the way. Unlike the other route which is…

The Fellowship — specifically, the non-hobbit members. None of them knew Frodo and company before the Council of Elrond and vice versa. They didn’t know if any of them were traitors, or would succumb to the power of the ring, or would abandon the group. They had to take a chance to serve the greater good and at least try to save the world. It’s not much to base a fledgling relationship on and as expected those fledgling relationships were tried. Some flourished, most in fact, and some died (but we all saw that last one coming, right?). My point being, that they went from zero to FUBAR in a very short time and that amount of strain can only make or break a relationship.

Both of these can be really tricky to pull off but the end result, an unbreakable bond, is usually worth it.