Category Archives: Ideas & Plotting

Wading Through the Muddy Middles

Even with a fantastic opening hook and an explosive inciting incident, many stories spend time slogging through the “muddy middles.” As the name suggests, the middles are the time part way through act two where the story no longer benefits from the momentum of the inciting incident, but also hasn’t reached the point where it is drawn forward by the climax. This sag in tension is a dangerous time for any story as it allows the reader to put the book down. Therefore, deciding how to draw your audience through the middles is an essential part of any plotting.

If you ask a dozen authors how to best navigate the middles, you will often get fourteen answers. In truth, the “best” method depends on what sort of story you are trying to tell and what are the strongest emotional draws for your audience. Rather than listing all the possibilities, I’ll focus my discussion on four techniques that I think can be used in a variety of different stories.

Many thrillers and action/adventure stories will bridge the middles with a series of explosive scenes. By doing so, the author simplifies their task to propelling the reader from scene to scene rather than from initiating event to climax. As the reader progresses through the story, the duration between action sequences should shrink. This gives the illusion of accelerating right up into the climax.

Consider as an example the action/adventure film John Wick. The introduction and inciting incident occur in the first fifteen minutes of the movie and the climax occurs at roughly one hour and fifteen minutes. Taken at a very high level, what happens during the hour between those two points? First, there is a period of milieu and character work to establish the character of John Wick and the rest of the world. Then there is a beating delivered by the big bad and the big bad’s first try/fail cycle to resolve the issue without violence. This is followed by a gun fight, a short period of world exploration, a gun fight, a brief pause for recovery, a fist fight, a briefer pause for a few wise cracks, a gun fight, a yet briefer pause in which John Wick sets some stuff on fire, and once again a gun fight that ends in a capture sequence. John then escapes captivity and dives straight into the climax of the movie. The tension is not allowed to slacken for a moment because John is near constantly either in danger and/or kicking some ass.

Though the thriller model is effective, it won’t work universally. After all, mystery audiences won’t be satisfied by explosions and flying fists. Instead, they are looking for intellectual stimulation. However, it isn’t enough to simply give them a puzzle. As the story continues, they need to feel as if they are coming closer to the solution. The key here is to ensure that each new answer they find along the way complicates the puzzle by being either incomplete, misleading, or raising yet more questions. The best, recent example I can think of to illustrate this style of plotting is the movie Arrival. Don’t worry about spoilers. Unlike John Wick (2014), Arrival (2016) is still new enough that I will only speak in broad strokes.

I believe that the story of Arrival works as well as it does because everyone goes into a first contact story expecting an overt conflict between humanity and the aliens. However,  twists this trope on its head, which is intriguing in and of itself. The main story is a mystery driven by the question, “What do the aliens want?” Along the way, we the audience are given pieces of the puzzle in such a way that they don’t all come together until the very end. This plotting structure latches onto our fundamental human curiosity and pulls us forward with the illusion of progress towards getting an ultimate answer.

Where action/adventure plots seek to satisfy a sense of physicality and mysteries work to stimulate intellectual curiosity, romances play on the human need for connection. Will our point of view character be able to woo their paramour? Can our protagonist choose between two appealing, yet opposing romantic interests? How will our two (or more) romantic leads be able to overcome whatever forces hold them apart and end the story together? No matter the details, the drive is still the same. Will our protagonist(s) be able to achieve their need for connection? As such, we writers need to maintain tension by repeatedly denying our characters, and by proxy the readers, the connection they desire. We can do this in two major ways.

First is by introducing conflict internal to the relationship. By giving the romantic interests compelling personal conflicts and reservations, you allow them to stand in the way of their own happiness. It’s important to note that the reasons holding your characters apart need to be fundamental to their character, something substantial enough that it can withstand several try/fail cycles and significant enough that it poses a legitimate threat to the relationship. An example of this technique can be found in the early relationship between Eve Dallas and Roarke in Naked in Death by JD Robb. During her investigation of a sensitive homicide, Lieutenant Dallas meets Roarke and sparks fly. She feels conflicted because she can’t eliminate him as a suspect in her case, but also increasingly can’t deny her developing feelings for him. Her gut tells her that Roarke is innocent, but she can’t prove it. Robb draws us through the romantic arc by having Dallas’ blooming feelings clash with her sense of duty.

The second option is to introduce some element of external conflict, where your romantic interests strive together to try to overcome a barrier from outside the relationship. Again whatever the threat is, it needs to be big enough to possibly end the relationship. Twenty three books later in Innocent in Death, Robb introduces one of Roarke’s old girlfriends into the storyline to give Eve an extra emotional complication on top of her homicide investigation. The ex-girlfriend’s presence causes friction between Eve and Roarke and in so doing threatens their, by then well established, relationship. In both cases, the emotional distance between the characters drives our readers forward; they want to make sure that Eve and Roarke end up together.

It is important to note that though all the techniques I have described are different, they all appeal to the readers’ emotional draws. Ultimately, we need to ensure that our readers are always having fun, even when the momentum slows. Lucky for us, writers start their careers as fans of their genre. We know what fun is for the genre and our own enjoyment can serve as a metric for how well we are achieving that goal. Granted, this doesn’t hold true for the twenty seventh edit where you brains are leaking out of your ears. Rather, how much fun are you having in the moment of drafting? How much do you enjoy reading your story after letting it rest for a time? If you as the writer aren’t having fun, chances are that your readers will feel much the same way.

So if you ever find yourself drafting your manuscript and just slogging through a slow section, take a moment to step back and reevaluate. Why aren’t you having fun? Is there something about this scene you can change to make it more appealing? Does this scene really need to be here or in the book at all? You don’t always have the luxury of changing or dropping a scene. Sometimes you just need to power through it and fix the problem in editing. However, writing should be a joy. If you aren’t having a good time, it’s okay to take a step back and find ways to make your story more awesome.

Creating Tension with a Ticking Clock

How can you tell when a clock is really tense?
When it’s all wound up.

Creating tension by using some form of a limit is one of the easiest methods to ratchet up the tension in any manuscript, from novel to play to movie script. When many newer authors first hear about adding in a “ticking clock”, they immediately think of a suspense movie where the hero has to defuse the bomb before the time reaches zero. While this is a very common trope, it goes beyond that limited scope.

What’s a Ticking Clock?

A ticking clock is an example of something that is constrained and must be dealt with, lest the characters have to deal with serious (and often dire) consequences if they fail. The entire plot can be constructed around the ticking clock, or it can be something smaller, such as a scene, where the protagonists have to get something done immediately.

In honor of Carrie Fisher’s passing recently, I’ve been re-watching Star Wars. They have a whole slew of ticking clocks embedded within the script. For example, Han, Chewie, and Luke have to rescue Leia from the Death Star’s prison block because she is scheduled for execution. The ticking clock is the time limit they have to rescue her, and the consequence of failure is the character will be killed. Another example is Luke and Leia running away from the guards and getting trapped by the missing walkway. Under fire, Luke closes the door and blasts the controls, not thinking that they probably control the retracted walkway. The Stormtroopers are trying to open the door — that’s the ticking clock. Luke and Leia have to escape, or else they’ll be shot — that’s the consequence of failure. The audience was sitting on the edges of their movie theatre chairs in 1977, wondering if they’d make it. That’s tension.

Got Any Examples Without Using a Clock?

Sure! How about the old black and white movie “House on Haunted Hill” with Vincent Price? There are two versions of a ticking clock in that movie. There’s the usual version we talked about (the characters have to survive the night in a haunted house) plus the characters are getting killed off one by one. That’s a countdown where we’re wondering who the killer is — he or she must be with the house guests. Will we find out before they run out of living people? Is the killer even human?

I Write (Insert Genre Here). Can I Use a Ticking Clock?

The ticking clock method of generating tension in a story can be used anywhere in fiction. Here’s some more examples:

  • Western: Sandra has to ride the last stagecoach to Cheyenne Wells to see her mortally wounded cavalry husband and tell him that she’s pregnant. The stagecoach is overcrowded and the occupants are dying one at a time. (Three clocks: a time limit for Sandra to reach her husband, else he dies without knowing he will be a father; the passengers are dying one by one so who is the killer; and the killer must be done before the stage reaches Cheyenne Wells.)
  • Romance: Barb has to get to the church on time to prevent the wedding of the childhood sweetheart she’s still in love with to a manipulative, evil woman. (Clocks: Prevent the wedding; Barb telling him that she is in love with him before he’s married.)
  • Science Fiction: A captain has to get to a planetary system in a disputed sector to rescue a plague research team because the local sun will go nova. Unfortunately, someone drops a vial and catches the plague. (Clocks: Get to the planet to save the team before the sun goes boom; will they be able to find a cure for the plague before they all die; can they deal with any enemies they meet on the way to the planet quickly enough to save the team.)
  • Fantasy: Gnorl has enough magic to do three more powerful spells. Can he and Kahzoo, his ever-drunk swordfighting friend, save the princess before she is forced to marry the evil Prince Mal of Serenity? (Clocks: Limit of three spells; can Kahzoo stay sober long enough to fight; can they save the princess before Gnorl is out of power and Kahzoo’s liver goes supernova; prevent the wedding.)

Setting up a ticking clock is a particularly good way for beginning writers to add tension to their stories. Most writers are familiar with the general idea and they’ve probably seen enough of them in the movie theatres.

The most important things to setting up a ticking clock/limited something scenario are:

  • Something must actually be limited or constrained. Time is the most used example, but anything can be used as long as it is clear that there are a certain number and no more.
  • The consequences of failing to complete the task must be severe. The audience must be concerned that the threatened character(s) or things (like a planet) will be irrecoverably damaged, hurt, or lost entirely.
  • Never give the protagonists a reprieve. Keep the pressure on — in fact, ramp it up more as they go. Maybe the wedding is moved up a day or the plague ship is running out of fuel so they’ll have to land in a populated area to get some.
  • Give the audience something when/if the protagonists do finish the task successfully. The heroine gets a kiss from her true love; the ship’s doctor gets promoted for finding the cure; the lady riding the stagecoach figures out who the killer is and stabs him through the heart with a hatpin. There should be some form of emotional release.

Look at the time! Get back to writing!


 

About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® nominee; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.

Starting Over Again … Again

Ungrateful God, the second volume of Unwilling Souls, is with my copy editor as we speak. While I’m not quite ready to announce a release date yet, it’s time to start thinking about the next volume. Beginning a new book is an exciting time full of a blank page’s endless possibilities. That being said, I’ve never done the third book in a series before, but before Ungrateful God, I’d never done a second volume in a series before, either. So it’s worth reflecting on some of the lessons I’ve learned when writing sequels. After all, a lot of those blank-page possibilities will lead to a pretty crappy book.

Do a better job outlining: Ungrateful God will be released many months after I’d originally hoped it would. The main driver for this was the substantial content edits my editor handed back. These were very necessary edits from the standpoint that the book was not living up to its potential (it is now, big time!), but they were also very unnecessary from the standpoint that I could have avoided them if I’d done a better job outlining. So that’s the plan for Book 3, a thorough outline followed by a call to my editor to go over the book’s structure and remove any large weak points before I ever put a word down. I’ve already begun this process, and given that Book 3 will be even more complicated than Ungrateful God (itself more complicated than Unwilling Souls), I’m hopeful I can avoid some pain and suffering later by doing this work up front.

Decide what kind of story I’m telling: I don’t mean to imply I’ve got no idea where the story is going. I have rough notions of major plot points for each of the remaining books in the series. But I also don’t want this series to feel too formulaic. Each book, while both standing alone and telling a portion of a larger story, should feel different than the other books in the series (at least, that’s my desire, but every author’s mileage may vary). So while Unwilling Souls was a chase book with a mystery at its core, in Ungrateful God the pure mystery element is much more front and center, leading to an explosive ending. Similar stylistic decisions must be made before the outline for Book 3 can really resonate. I have a good idea what the answer is, but telling would be, well, telling.

Decide how long between books: I don’t mean the time it takes to write the books, though that’s important too (see below). In this case, I mean the in-world time between books. Ungrateful God begins more than a month after Unwilling Souls ends, so quite a lot has changed between the volumes, and the author has to convey that information to the reader in a way that neither confuses nor bores them. Time jumps are a good way to skip straight over stuff that would otherwise bog down the story into parts that are more interesting and relevant to the story at hand. But they aren’t appropriate for every book, and as it turns out, Book 3 will begin right where Ungrateful God leaves off.

Decide how long between books, the other way: Simply put, I wrote the bulk of the first draft of Ungrateful God too damn fast. I’d set myself (and my editor, more importantly) a deadline I was determined to meet, and I burned myself out getting there, another reason the draft needed so much work. I’m still learning the answer to this “how fast can I write consistently?” and I’ve given myself more time for Book 3. It will help avoid unrealistic deadlines and ensure I can turn in a more quality draft to my editor when the time comes. I’d like to be able to put out more than one book a year, but the reality is I work a full-time day job and I’d also like to, you know, see my loved ones on occasion.

Determine if the formula needs shaking up: Above I said I try not to be formulaic. But the truth is that if books in a series bore no resemblance to one another, they would make for a pretty poor series. I decided early on that in order to make the story as epic as I wanted it, I’d have to play around with the viewpoint format from book to book. In Unwilling Souls, Ses Lucani is the lone viewpoint character. In Ungrateful God, Ses remains the primary viewpoint character with the vast majority of chapters, but I add a second, minor viewpoint character as well. In Book 3, I plan to continue that trend, with a second minor POV (for three total), and so on. At the moment, that works for me as a way of expanding the stories I can tell. Harry Potter fans know that JK Rowling occasionally broke with a strictly Harry POV in later books to give us an idea of what was going on in the wider world. One extra POV per book is a nicely pleasing number to me, but I reserve the right to change my pattern should the needs of the story demand it.

All this pre-work is a new experience for me, a dedicated pantser of a writer. But after several attempts at this and taking honest note of the delays the style has cost me, I’m confident the increased productivity (and decreased wait time of my fans that will result) will be worth all that unpleasant change.

About the Author: Gregory D. Littleheadshot

Rocket scientist by day, fantasy and science fiction author by night, Gregory D. Little began his writing career in high school when he and his friend wrote Star Wars fanfic before it was cool, passing a notebook around between (all right, during) classes. His first novel, Unwilling Souls, is available now from ebook retailers and trade paperback through Amazon.com. His short fiction can be found in The Colored Lens, A Game of Horns: A Red Unicorn Anthology, and Dragon Writers: An Anthology. He lives in Virginia with his wife and their yellow lab.

You can reach him at his website (www.gregorydlittle.com), his Twitter handle (@litgreg) or at his Author Page on Facebook.

 

Preparation to Write in a New Genre

You know when you’re knee deep in a project and then you get that shiny new idea? And you’re like, “But Brain, I don’t write Historical Fiction. You must have me confused with a better brain that likes to research things to death.” And yet, you love the idea so much, you decide, maybe one day, you’ll write that shiny idea into a book or short story, or *gulp* a series.

If that’s a thought you’ve had recently, then you and I are in the same boat, my friend. Grab and oar and let’s figure out what the heck we’re supposed to do now that we’re up Poop Creek with two paddles.

The best answer I’ve found in how to prepare to write in a new genre is extremely simple, and yet will take you a very long time.

Read.

Read read read read read.

Then read some more.

Read some articles. Then read some articles about those articles.

I can hear my inner critic already grumbling. “A little excessive, dear.” OR IS IT?

You’ll find a few different schools of thought on this. Some people try not to read so it doesn’t color how they write their book. Other people don’t think you can even start a book until you’ve read a library full. You and I, my friend, need to find a happy medium.

I decided I wanted to read more in the genre I would be attempting to write which happens to be Historical Fiction. I wanted to read classics in the genre, and also recently published books in the genre. I feel it’s important to read both because then I’d be able to establish a foundation in the genre with the classics, and then see what has been selling and successful in the genre currently.

Next, I took a few weeks to think about my story and what would be the best means to tell it. I decided a dual timeline would be best, but I had also had zero experience writing dual timelines.

Finally, I ordered all the books that appealed to me with those two intersecting points (dual timeline and historical fiction).

I’ve found that analyzing these books has been more difficult than I thought… because I’m loving them so much. I feel transported to another place and time, and fall in love with many of the characters. Which makes it a little difficult to dissect a piece of literature, you know?

In order to focus on the task at hand, I took note of the things I loved. For example:

  1. What do I love about the author’s style? Is the voice unique?
  2. If the book is in first person, what helped make the character so unique?
  3. What details about the setting made me feel like I was there?
  4. How does the author set up a scene to help me feel transported?
  5. How does the author go back and forth between the two (or multiple) timelines? Is it seamless? If so, then how? If it’s not seamless, what could’ve made it better for me?
  6. Do I see a pattern of how the authors move between timelines?
  7. What, if anything, did I not like about how the author approached writing the story? Why? How can I avoid doing the same?

I’m still reading a stack of books of dual timeline historical fiction. I’m still asking myself these questions. I’m a few months in, now, and I expect this will take a few more months to complete this stage of the research.

And then there’s the research for the time period in which my book takes place. But perhaps that’s another post down the line…

Have you written in a different genre than you’re used to? If so, what tricks did you learn that you’d like to share?