Category Archives: Ideas & Plotting

Double-Double: Story + Article

The Story:


Milk

They finally cornered him, his creamy mustache still visible. “You owe us for twelve bottles!”

The thief’s eyes surveyed the dank alleyway looking for an escape route. “I didn’t take them, I’m lactose intolerant!”

The oldest sister, breathless from running while carrying a lead pipe, said, “We know. We tracked your gaseous trail since dawn.”


The Article:


Tips for Writing Flash Fiction

Fictorians – Flash Fiction Tips

Writing flash fiction is a lot like writing poetry. Because of the word limitations, one must take their time discovering concepts and language that speaks beyond the text on the page. Sometimes the selected words must pull double- or triple-duty to get as much information across to the reader.

Here are some tips for writing effective flash fiction.

Consider writing poetry.

Poetry focuses on the same concepts and construction of flash fiction. In particular, learning how to write using recognized poetic forms like sonnets, pantoums, and sestinas can help train you to write conservatively and with precision. Even something as simple as a limerick or a haiku can be surprisingly difficult for a writer to construct effectively.

As one writes poetry, they expand their language skills and vocabulary. Understanding the different subtle definitions of a word can help one write with an overt initial reading with rippling undertones. This skill can help an author to evolve beyond writing a story that happens to be really short.

Find writing challenges.

There are several writing prompt websites such as Fish of Gold and Writing.com’s Daily Flash Fiction Challenge. Google can help to connect you to more. Forcing your brain to write with a specific concept or object in mind can both help you to focus and to open your mind to non-typical stories. These will also help to expand your skills and, at times, can even get you a publication credit.

Educate yourself with story construction lessons.

There are plenty of story construction articles and books to assist you with truly understanding how a story is built. Understanding the high-level concepts of story building can help you to write flash fiction (and longer projects.) Take the time to learn the tropes of the different genres, including ones you do not necessarily read on a regular basis. Suggested books include Story Engineering by Larry Brooks or one of the Writer’s Digest series. If you have the time, try one of Open University’s free courses on writing.

Practice makes better.

Practice doesn’t make you perfect, but it certainly does help you to improve. The more you focus on writing, the better you will become as a writer. The work you produce should be edited and sent out like the rest of your writing. You won’t get rich writing flash fiction, but you can occasionally make a few bucks and progress in your professionalism skills.

By the way, what is flash fiction?

There are several definitions and variants of what is considered flash fiction. Some venues believe flash is 300 words or less, while most consider 1,000 or less to be flash. Here are some common variants:

  • 1,000 words or less: Flash Fiction
  • 750-500 words: Sudden or Immediate Fiction
  • 300 words or less: Micro Fiction
  • 100 words exactly: Drabble
  • 55 words exactly: Double-nickel Fiction
  • 50 words exactly: Dribble

 


 

About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® nominee; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.

Write Short Stories, Not Small Stories

As a dyed in the wool novelist, I’ve had to work hard to learn to write short stories. My early attempts always came off as… flat. To fix this problem, I experimented with character, with plot, with setting, and even dabbled some with poetic prose. However, nothing I tried made my stories come to life. I would eventually learn that my problem wasn’t with any of those aspects of writing, though all would improve over the years as I practiced my craft. The real issue was with my fundamental understanding of what actually makes a story powerful.

All stories, no matter their length, get their power from manipulating their readers’ emotions. As David Farland taught me, readers are seeking an emotional exercise when they pick up a book. It’s why we organize our bookstores based on the emotions we seek to satisfy. Characters, setting, plot, and prose are all vehicles for establishing reader empathy and then using that connection to twist the heart strings.

In longer works, we have the luxury of taking our time to build an emotional connection. That room to grow is what allows us to hit many different emotional beats over the course of a novel. However, when writing a short story, you need to go straight for the feels. By deciding early on what emotional impact you are aiming for, you are able to ensure that everything works towards those big emotional punches.

Just because we are writing a short story doesn’t mean that we are writing a simple story. We still need memorable characters, sexy settings, and plenty of conflict and change. There must be a beginning, a middle, a climax, and a denouement. We can’t sacrifice any of those elements in the name of saving word count. Nor are we writing small stories. Rather, the best short fiction tackles big emotions, big problems but in a shorter format. I like to think of it as a distillation of story rather than a reduction in word count. Like a good whiskey, a work of short fiction will retain all the elements of its precursor, but in a more potent form.

As is often true, the best way to learn how to write powerful short stories is to study the work of masters. In the case of short fiction, I can think of few better and more accessible than the writers at Pixar. They regularly turn out four or five minute animated features that are not only complete stories, but emotionally satisfying as well. In fact, this track record is one of the main reasons I’d go see just about any new Pixar movie. One of the most potent works of short fiction they’ve published is the first ten minutes of the full length movie, Up. While it was designed to be a prologue to Carl and Russell’s story, those ten minutes have been consistently rated as Pixar’s best short. Below, I’ve embedded the second half of that sequence. But be warned, it’s a tear jerker.

https://www.youtube.com/watch?v=1G371JiLJ7A

Take a minute to grab a tissue and then we’ll break this sequence down. Pixar spends a little over the first minute showing us the story of a happy couple. They’re married, fix up an old house, and have a pleasantly domestic life. Their introduction as characters is extremely relatable because it resonates with many of the audiences’ own desires and/or experiences. Many of us want to find love, like they did, and live a happy life, like they clearly do. At time 1:07, the characters begin their first try/fail cycle in their pursuit of a “happily married life.” They want to have children. End of act 1.

Pixar spends the next 17 seconds building the baby anticipation before hitting us with the first emotional punch. Without resorting to a single word, the writers tell us that not only did these characters fail to have a child, but it isn’t going to happen. Then they do something critical. Instead of rushing on to the next try/fail cycle, the writers take the time to drive their point home. They show the characters in pain, and in so doing we experience their sense of grief alongside them. However, the story isn’t done.

At a 1:46, Ellie and Carl decide that their infertility won’t get in the way of their “happily married” life-goal. This builds empathy because people who suffer and then pick themselves back up are admirable. They decide to live out their childhood dream of going to Paradise Falls. This is their second try/fail cycle.

As Ellie and Carl work to save up the money they need to travel, life keeps getting in the way. Years pass and they eventually forget about their dream for a time. That is, until Carl rediscovers the goal one day and goes to the trouble to arrange everything as a surprise for his wife. Try/fail cycle #2 ends in success, right? Well, no. Too much time has passed and Ellie is now too sick to go. Act 2 ends at time 3:26.

The climax of this story is Ellie’s death at time 3:55. In the remaining 24 seconds, we experience Carl’s melancholy and sense of loss along with him in the denouement. We see his emotional state in the emptiness of the church and his return to a dark home. We as the audience know that the movie is just beginning, but it feels like an emotionally satisfying, bitter-sweet ending as well.

Pixar is able to tell a complete, romantic tragedy story arc in four minutes and twenty seconds of film because they didn’t try to tell a small story. They didn’t pull any emotional punches, nor did they leave any critical story elements out. Rather, their skill allowed them to know how to quickly establish audience empathy, and then play on that empathy with emotional highs and lows. They reached into our hearts and gave our heartstrings a good, firm tug. In so doing, they told a big story in a small space.

The Last Line

While every word in a flash fiction piece is important, often pulling double or triple-duty, in most cases it is the last line that makes a flash piece effective and memorable. Personally, I find flash stories that completely change because of the last line to be the hardest to do and the most enjoyable type of fiction. It’s akin to poetry in prose form.

Let me whip up an example 55-word flash piece for you:

The Final Bully
Oh, how they loved me when I arrived. Two years later and I’m the pariah, all mistakes that were not my fault.
I can’t stand this hatred.
Open the antique desk drawer, ignore the pistol.
Press the red button next to it.
It’ll take ten minutes before the planet-busting bomb shockwave reaches the White House.

It took me eleven minutes to write that. Everything up to the last two lines are there to set up the story and to allow your brain to automatically fill in the empty spaces between the words. Even the title of the piece, not part of the story according to the rules but available to misdirect the reader, can be utilized to give the final line some additional impact. The concept works today because suicides are all over the news and the toxic political atmosphere during this election cycle. This story wouldn’t be as effective if I wrote it back in 1977. It relies on the reader to bring along the news of the time into the reading experience.

The last line spins the story from where most readers expect the plot to go towards something completely different. It turns out that the final bully is an insane politician with science-fiction weaponry at their disposal. Note there is no actual clue if the president is male, female, non-binary, or even a lizard person. It is a far future event, unless we’ve invented planet-busting bombs and are hiding them in Montana. It brings along the rhetoric about presidential temperament from this year to add more background to the story without writing the words.

By making the reader think one thing and then adding a twist, the tale tends to go from a vignette towards a full story. Those last words gives a true ending. I personally find that the shorter the word count, the more important the twist is for my writing. It is also the thing that readers remember long after they’ve closed the book or surfed elsewhere on the Internet.

 


 

About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® nominee; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.

Promise – A Double Nickel Story

Gideon turned away from the scene as the blue planet’s atmosphere shredded like paper. The swelling star would soon absorb the remains of the world and the species known as man. There was no last, frantic attempt to leave Earth despite their knowledge and abilities. The whole experiment was lost. Mankind once possessed such promise.