Category Archives: Ideas & Plotting

Scenes: It Ain’t Just the Cliffhanger

This year, the editor of my Ronin Trilogy gave me an incredible compliment: “In Spirit of the Ronin, every scene does exactly what you intend it to do.” On a day when I was dreadfully worried about whether the newly finished draft of the novel was any good, this came at the perfect time.

I’ll quickly avert my gaze from the implication that apparently I didn’t quite hit that mark every time in previous books. Chalk it up to the learning process.

A lot of know-how about writing scenes is packed into this one sentence, and it comes in levels and/or number of trunk novels.

Level 1 (Chum/Sharkbait, 0 novels): “What’s a scene?”

A scene represents a discrete chunk of a narrative’s time wherein a mix of stuff appears: character interactions, things happening, background information delivery. Changing scenes is useful for switching characters, locations, or time. Shakespeare divided his plays up into acts and scenes, and even numbered his scenes, so I should have scenes, too.

Level 2 (Remora, 1 trunk novel): “I understand that scenes are a dramatically useful way of dividing up a story, but what do you mean you can use them to propel the plot?”

Scenes can propel the plot along if you can end them at compelling moments. Cliffhangers are the most obvious example of this, but not every situation is appropriate for them. Some scenes are more introspective, reactive. Sometimes in a scene, Things Happen. Sometimes, the Character Reacts to Things That Happened.

At this point, think of it this way. To propel the plot forward, end every scene with either a “Yes, but…” or a “No! And moreover…”

To build dramatic tension, the protagonist must be constantly striving and failing against the antagonist, who should always have the upper hand, until the final climactic moment when Everything Hangs in the Balance. You can have the protagonist occasionally succeed at some dramatic moment, but their success should be thwarted or minimized in some way by a worsening of the situation. This represents a “Yes, but …”

Every time the protagonist fails, the antagonist’s advantage is strengthened. Protagonist tries, fails… and then things get even worse. This is the “No, and moreover…”

The reader should leave every scene with a major dramatic question. This question makes them hunger to know what happens next.

Credit goes to Odyssey Writing Workshop’s Jeanne Cavelos for this wisdom.

Level 3 (Tiger Shark, 2 trunk novels): “I understand how to set up scenes with cliffhangers or dramatic questions at the end of each one, but what do you mean scenes have structure?”

The vast majority of stories in the Western storytelling paradigm are structured in three acts. Just like stories, scenes have a Three-Act Structure. Movies, novels, short stories, all have a Three-Act Structure (the nature of this is a whole other topic). For our purposes here, we can break scenes down into mini-acts, each representing the Beginning, Middle, and End of the scene.

Each scene follows one of two patterns.

  1. Goal (what the character is trying to achieve is established at the beginning of a scene)
  2. Conflict (the things against which the character struggles in the middle)
  3. Disaster (the way everything goes to hell at the end of the scene, the cliffhanger)

OR

  1. Reaction (at the beginning of this scene, character reacts to how things went to hell in the previous scene)
  2. Dilemma (in the middle of the scene, the character is placed in an even worse situation)
  3. Decision (at the end of the scene, the character chooses how to move forward)

This pattern is often called Scene and Sequel—a potentially confusing choice of jargon—developed by Dwight Swain in his book Techniques of the Selling Writer. This is not the same kind of scene as Level 1, nor does sequel mean the next movie in a series. Use of Scene & Sequel has become relatively widespread or at least familiar to most professionals.

Level 4 (Hammerhead, 3 trunk novels): “I understand how each scene needs to have a beginning, middle, and end, but do you mean each scene needs a purpose?”

During the revision process—not the composition process—ask the question: What is this scene for? What do I want it to accomplish? I say during the revision process because this is the kind of thinking that is not always helpful when you’re trying to open up your subconscious and let the story bubble out. This is too much thinking, not enough feeling. You may be skilled enough that it happens naturally, un-self-consciously, but if not, this is for the polishing phase.

An effective scene requires it to do at least three things from this list.

  1. Advance the plot
  2. Develop character
  3. Develop the story’s world
  4. Pique the reader’s interest for the next scene

If you’ve managed the previous levels, #4 is pretty much built in, so you only have to worry about the other three.

And if you can hit all four, every time, that makes you a Literary Effing Great White, and you’ve either passed beyond the Trunk Novel Stage to some serious publication—or you soon will.

Unlocking Levels Beyond

There are doubtless higher skill levels. Becoming a better writer is a lifetime pursuit of excellence. I have not yet unlocked the Mythical Megalodon and Literary Leviathan levels so I don’t know what revelations they contain. I am only vaguely aware of their existence, in the way I was only vaguely aware of the higher realms when I was Level 1 Chum.

One of the hardest parts of writing is not knowing—really not knowing—whether your work is any good. You have to believe it is, even if it might not be—and when you’re shown it isn’t that good, to find a way past this particularly hard knock and keep striving to get better. Keep studying. Keep practicing. Keep learning. It’s all any of us can ever do.

Apparently, unbeknownst to myself, something clicked with Spirit of the Ronin, and my editor saw it. Having someone point it out to you is like ambrosia on the parched soul. There wasn’t anything specific that I learned, or studied. My only explanation is that study and practice came together.

The hardest part is wondering when it will happen again.

About the Author: Travis Heermann

Heermann-6Spirit_cover_smallTravis Heermann’s latest novel Spirit of the Ronin, was published in June, 2015.

Freelance writer, novelist, award-winning screenwriter, editor, poker player, poet, biker, roustabout, he is a graduate of the Odyssey Writing Workshop and the author of Death Wind, The Ronin Trilogy, The Wild Boys, and Rogues of the Black Fury, plus short fiction pieces in anthologies and magazines such as Perihelion SF, Fiction River, Historical Lovecraft, and Cemetery Dance’s Shivers VII. As a freelance writer, he has produced a metric ton of role-playing game work both in print and online, including content for the Firefly Roleplaying Game, Legend of Five Rings, d20 System, and EVE Online.

He lives in New Zealand with a couple of lovely ladies and a burning desire to claim Hobbiton as his own.

You can find him on…

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How I Learned to Write Horror by Working in Haunted Houses

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In ’07 and ’08 I worked in a haunted house. This wasn’t an historic house with spectral residents. No, I worked in one of those maze of horrors attractions that pops up every October. I know. It seems like the only way there would be any parallel between horror stories and a cheesy maze is if they had someone dressed up as an iconic character scaring the guests. I won’t say you’re wrong. There’s plenty of that. However professional haunted house organizers and scare aficionados know that it takes more than a guy in a Jason mask to really terrify. It’s a series of psychological manipulations.

Long before the first guest walked through the front door the layout of the maze and the contents therein were carefully planned. The main goal was for the guest to leave terrified but with their trousers unsoiled (because no one wanted to clean that up) and we definitely didn’t want anyone to die of a heart attack. To accomplish that we started the maze with mild scares like a room full of creepy dolls or a Gypsy fortune teller that only predicts death, and then gradually worked up to the really big final scare. However doing one scare after another doesn’t work. In fact it tends to decrease the efficacy of the subsequent scares. In order for the bigger elements to have full affect the guests needed periodic breathers so they could finish processing the previous scare and catch their breath before screaming for the next.

Any of this sound familiar?

That’s right. I’m talking about pacing.

Normally pacing is used to keep the reader from getting bored or psychologically overwhelmed. The latter is certainly the most pertinent point for horror but there are other reasons and pitfalls that other genres may not have. For instance in both fiction and haunted houses the number of breathers that you should include will mostly depend on the length and intensity of the work. A short story won’t need any low points since it’s over by the time the reader reaches their limit. In a longer work you do need to give your audience periodic breathers so they don’t wet their trousers but you need to be sure that those breathers still move the story. You also don’t want to be predictable. Horror readers are clever. If you fall into a pattern — medium scare, breather, big scare, etc — they’re going figure it out pretty quickly.

Horror readers are expecting, even daring you to scare them. They know the tropes and common tricks and can spot plot device faster than you can say Cthulhu. You can have the most original concept and unique scares but if you fall into a predictable pattern it will undermine everything. Be unexpected. One year we had a creepy undertaker measure guests for coffins before they even walked in the door. Another year we had a guy with a chainsaw (sans blades for safety) jump out from behind a bush after guests exited the maze. Some of our scariest rooms were where we took things that people found mildly creepy — porcelain dolls, dentists, spiders — and turned it up to 11.

You can also use the same breathers I mentioned earlier to increase the potency of a smaller scare. My last year at the haunted house was right after the Weeping Angels debuted on Doctor Who. The show hadn’t yet reached the level popularity that it has now so we were able to borrow the idea without the guests catching on to what we were up to. We, the angels, were in a hall between two scare rooms. The room after us was a medium scare (a knife-wielding maniac).

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(Photo courtesy of Takara Zavala.)

(That’s me on the right.)

In full light our costumes don’t look much like the original; in fact they looked as inexpensive as they were but in in the dim light of the maze it was chilling. The low light made our skin look like it was the same color as the toga and wings — completing the statue effect — and the eye holes in the masks turned into dark, bottomless caverns that sent shivers down many spines. We stood next to the wall, motionless, in a praying pose that gave guests a false sense of security. As they passed we would follow them into the next room. Some would notice us right away and walk faster to the next room. Others wouldn’t notice us until they were in the next room, which was actually better because we blocked the way back. They couldn’t run past the threats they already knew about. They had no choice but to face the unknown scares beyond. The overall affect was enough to make frat boys scream like little girls.

The same thing can be done in fiction. After a big scare you can slow down the pacing or remove the threat enough to give that false sense of security, that moment to catch their breath before the character and readers realize that they aren’t safe at all. Because of the big scare that preceded the break is still fresh in the reader’s mind if you put a mild scare after that, the moment will feel much larger than it really is. Having a short break like that is also a great trick because not only does it makes the story less predictable, you don’t lose any of the tension and fear that you’ve carefully built. 

See Kim May’s bio page.

Don’t be Afraid to Write–Horror

monkey paw“What do you write?” is the most common question I get when people find out I’m a writer. At first I really wasn’t sure.

Fiction, I suppose. I write fiction.

“What kind?” would be the follow up. I really didn’t know so I would spout out some authors.

My writings are like John Grisham, Tom Clancy, and maybe Orson Scott Card. These were favorite authors, but my stories were a little different than theirs.

“Sci-fi?”

Hmm, not really. I guess you’d call it more thriller.

I asked one lady what she liked to read. “Horror,” she said. “I love horror.”

I was surprised. This little gal, sweet, nice, the church going type, loving horror? IT, Chucky, The Night of the Living Dead? I had only seen clips of these horror flicks and that was enough to haunt my sleep for a good long time.

A few months later I attended a writing workshop where I was supposed to bring my latest completed short story. I didn’t think anyone would read it, just that we would be shown how to self edit. Nope, we read it aloud to the group. I was immediately embarrassed as the piece was a little disturbing with some paranormal elements to it.

What do you write? Came the question to the group. Fantasy, I said. I had learned that fantasy engulfed a lot of make-believe fiction.

“Oh no my friend, you write horror,” the instructor said.

I was floored. Really? Horror? My piece had a little blood and a ghost, and well—suicide, but that was hardly the Night of the Living Dead.

As I grew in my writing and understanding of genre, I reflected on those stories I had read as a child that stuck with me like The Monkey’s Paw or The Veldt. I realized that they were horror.

I read Ticktock by Dean Koontz and absolutely loved it. That prodded me to read many more of his works. I quickly discovered that I read horror. I loved horror.

I am not a Serial Killer by Dan Wells is one of the best series I have read in the horror genre.

I also realized that many pieces I had written but hadn’t shared for fear of being thought odd or insane or psycho, were great pieces of horror. They addressed my fears. In a way, writing terrible things with horrific endings (story not prose) was a way to cope with my real fears.

I’ve learned that the horror genre in movies is different than books. Silence of the Lambs and The Ghost and the Darkness fall under the movie genre of Drama where they are clearly a Horror genre in literature. Horror isn’t necessarily blood or violence. But it can be both.

What I’ve learned most is to not be afraid of my own stories. I’ve had some turn their eyebrows up at me, wondering what sort of devil possessed my mind to turn out a story so horrifyingly brilliant. To that I smile and nod. Just wait, I have yet to write my best work.

jace 1I live in Arizona with my family, wife and five kids and a little dog. I write fiction, thrillers and soft sci-fi with a little short horror on the side. I’ve got an MBA and work in finance for a biotechnology firm.

I volunteer with the Boy Scouts, play and write music, and enjoy everything outdoors. I’m also a novice photographer.

You can visit my author website at www.jacekillan.com, and you can read some of my works by visiting my Wattpad page.

Sexy Monsters

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I first realized I was in love with monsters when I watched “Love at First Bite” in the late 70’s.  Maybe it was George Warm_Bodies_6Hamilton, maybe it was Disco, yet that fascination has remained.  And yep, just about any monster is acceptable, and I’m not alone. There are a number of women fascinated with romantic leads ranging from vamps, to werewolves, to Frankenstein’s monster,  to even Zombies. But why? What do these dangerous men have to offer that your run-of-the-mill bad boy can’t provide?  Why are we so turned on by a creature that could horrifically rip us apart? And why do women want to read about such dangerous unhealthy relationships in the first place?

First of all, let’s recognize that we’re focusing on going for the bad boy as entertainment, not real life.  In real life, a woman’s need to have relationships with men that fit the “bad-boy” sterotype is usually related to daddy issues. But there are some similarities between the woman’s outlook of why she goes for the bad-boy in real life and why the rest of us go for the monster in our entertainment.

taylor lautnerIn a post at http://www.theproblemismen.com/rants/badboys, the woman’s perspective is discussed. Number one reason for a bad boy? Great sex. Women assume that a tough, masculine looking man will be more fun in bed. And if a bad boy, with all his muscles, smoldery eyes, and tough attitude is good then imagine a werewolf! That bad boy would have it all and more! So who wins a pissing contest between them? No contest.

Next reason, the challenge. The woman says to herself, “I want to be so amazing that his love for me will change him into a kind of bad boy/nice guy, Edwardwho will be dependable, protective, and stay with me forever.” Um…reality check! But since when are we looking for reality checks in our fiction? I know that I can’t single-handedly bring down a dragon with a dinky sword, but that doesn’t mean I wouldn’t love to imagine that I could. With monster vs. human, it’s amazing for a man to change his rough attitude for a woman, but a being that is basically coded to kill people in order to survive. Now that’s a challenge. Hence, “Twilight.”

mortal instrumentsLike the best rollercoasters, bad boys give us a thrill. Hanging out with the bad boys is a way to rebel against society norms, against parents, against expectations…and we tend to find those things thrilling. Would mom be upset if we dated a drummer with tatts, face-rings, and occasional drug use? Well, how about a being with tatts, face-rings, daddy-issues, weapons, and who kills demons on a regular basis? (Cassandra Clare’s “The Mortal Instruments.”)

Okay, so now that we’ve established that monsters are badder than bad-boys in every way, who in their right mind would want a bad boy as a boyfriend? frankensteinThough rollercoaster rides sometimes seem too short, we wouldn’t want them to never end. And isn’t that what fiction is all about? The ride? Reading allows us a vicarious experience that deep down we know we would never want to be our reality. Some reading helps us think about topics in ways we never have before, we might become better people, but sometimes it’s an escape, a thrilling ride of impossibility before we go back to our ordinary, safe, and quite blissful lives.

Don’t worry that because your daughter has a fascination with Twilight that she will think her life will be happier with a former murderer/stalker/bad-boy.beast Reality slaps all of us in the face enough that we figure out pretty soon that those aren’t the guys we really want to try building a future with. There are exceptions, and bad guys can change, but most of us recognize the majority rule.  Playing with the monsters, aliens, and bad guys in entertainment is just that, entertainment.  It’s a story line that I particularly enjoy and if you’ve read my Mankind’s Redemption books then you know that the monster/bad-boy protagonist is one of my sandboxes.

And next time you think you might want to ridicule the power of the monster, think about the kinds of books you enjoy. Would you really want to apply the situations and what your protagonists do and say into your real life? Would you really want to fight a gladiator to the death? In real life, do you think you’d win? Didn’t think so.  Then don’t mock us, join us. We are brothers and sisters comprised of readers who extend their imaginations. Best. Rollercoaster. Ever!

Colette Black Bio:
Author PicColette Black lives in the far outskirts of Phoenix, Arizona with her family, 2 dogs, a mischievous cat and the occasional unwanted scorpion.  She loves learning new things, vacations, and the color purple. She writes New Adult and Young Adult sci-fi and fantasy novels with kick-butt characters, lots of action, and always a touch of romance.