Category Archives: Craft & Skills

The Right Voice for a Dick

The music was a dirge, some long-forgotten Celtic lament full of wailing. It washed over me like surf over a half-buried corpse at low tide. Ira stood behind the bar cleaning the same glass he’d been running a dirty towel over for the past ten years.

I raised an eyebrow in his direction, just a flicker. It was all I needed. A beer slid down the bar at me. I smiled. We’d been doing this a long time.

I didn’t turn when I heard the door open. Didn’t have to. When Ira’s hand froze on the glass, I knew there was something worth looking at. I peeked at the mirror behind him. The thing in the doorway definitely wasn’t from around here. Neither was whatever it had on a leash, a beast of roughly the same species, but down on all fours.

Both of their heads turned in unison, the noonday sun casting a halo around, squat, inhuman forms. Their bloodshot eyes locked on me, and on they came. I lost an angle on them in the mirror, but the thump of bare, leathery feet and hands placed them right behind me. I took a sip of beer and stared straight ahead.

Your move, I thought as the stench of sulfur wafted around me. Seconds ticked by. A strong hand clamped down on my shoulder, turned me on the barstool, slow enough not to spill the beer still in my hand. That was polite, I thought.

It was the one on all fours that had the intelligent eyes. Strange, that.

“Hoar’thuft. Moid dan sul bree ik rael Jonny Stiles?” it croaked in a voice that was equal parts whisper and bandsaw.

I stared at the little one for exactly three seconds. “Yeah? Who’s asking?” My eyes shifted to the one standing. It smiled, or, at least did what demons use for a smile… all teeth and wide eyes, the sort of look that wakes old church ladies up with screams and sweaty sheets.

“Wuldrix cu sein Beelzebub,” the short one growled.

It was an order, not a request.

My eyes never left his… or its… I could never tell with demons.

“Ira,” I said slowly, “hold my spot. I’ll be back in an hour.”

It was the little one’s turn to smile.

 *  *  *

Colette started April off with a prompt about aliens and bars, the intention being a discussion of voice and perspective in fiction. It sounded like a writing prompt to me, so I came up with what you just read.

(NOTE: Don’t be surprised if you see that in a short story from me one of these days.)

What’s germane to this month’s Fictorian topic is what we can deduce from just 380 words:

  • This is going to be a first-person POV story
  • We’ll pretty much only know what the protagonist Jonny Stiles knows
  • The tone and word choices throughout let us know this is noir fiction and probably detective noir
  • “Alien” doesn’t have to mean from another country or planet
  • Jonny Stiles is a regular in Ira’s bar and might have a drinking problem
  • Jonny isn’t surprised by the presence of demons
  • Jonny speaks the language of Hell
  • Demons know him by name
  • Jonny isn’t surprised to hear that the Devil wants to see him
  • Jonny is cool as a cucumber at the thought of going to Hell

I like to think this is the sort of prose that sucks a reader in and prompts the following questions:

  • Who is Jonny Stiles?
  • Why is he so calm about meeting the Devil in Hell?
  • Why the hell does the Devil want to see Jonny?

It’s these kinds of questions that prompt a reader to care about a protagonist, and, more importantly, encourage the reader to keep going. Furthermore, the advantage of first-person is that the reader knows—or at least hopes—that they’ll be visiting Hell as “I” not as someone else. The reader has a vested interest in the outcome, because it’s happening to them as far as their brain is concerned. That little use of “I” rather than “he” or “she” makes a mountain of difference in the experience. Just imagine… a free trip to Hell, answering the question of one half of the afterlife, without having to pony up one’s immortal soul as part of the bargain.

There are few among us who don’t have that deep, dark little part that is just the teensiest bit curious about Hell, about the seedier side of human endeavor. When a writer offers up the tantalizing promise of feeding that desire, most are willing to take the bait, especially if the price of admission is just a few more words… and a few more… and a few more.

In many respects, that’s what writers need to do: convince the reader to invest the time for just a few more. Writers are crack-dealers when it comes right down to it… feeding brains with a very different sort of drug.

If you’re writing genre fiction, you really do need to consider two things. The first is what and how much of the story you want to expose to the reader. When using first person, the reader should know only what the protagonist knows (with very few exceptions). Using third person opens up doors to getting the perspective of other characters in the story. There are reasons to use both of them, and it’s important for the writer to understand and implement the right one.

The second thing to consider the tone of your language. Word choice is what differentiates your writing from another author’s. It also differentiates noir from tea-cozy from western. There’s a language for damn near every genre, and the people who read that genre speak it fluently. You need to work hard to get your words right, and it’s this process that sets the great writers apart from the good ones… and the bad. The good ones frequently ponder and haggle and angst over a single word. They hold it up to the light and determine if it’s as potent as they need it to be.

So give thought to your words. They can be as potent as crack cocaine or as bland as American cheese.

On a side-note, I have crafted this meaningless bar chart below (tongue in cheek, naturally) as both an experiment and an inside joke with my fellow Fictorians.

barchart

 

Q.

When to Rein in Your Characters

SquirrelEver gone to a school performance where the one kid who’s supposed to be a supporting character, like a tree or a second line singer, either breaks out of character and does something hilarious, or performs with such enthusiasm that they steal the show from the lead actors?

Or, imagine this: Two aliens walk into a bar. One is an intergalactic hit-man and the other is a mind-reader helping him hunt down his next target. They scope out the bar and begin closing in on the target. At that point, the story is locked in and the readers are focused either on rooting for the hit-men or for the hapless victim.

But then imagine one of the serving girls stumbles into them, spilling beer all over their clothing and short-circuiting the electronics of their laser guns. When they try pushing past to chase their escaping quarry, she sets their alcohol-soaked clothing on fire and handcuffs them to the bar.

The story focus just totally changed. If that was the intention, perfect. Great twist. If not, then the waitress either needs to become a major focus of the story, or that scene needs to be cut. All depends on what the author has in mind and what the real story is being told.

Sometimes letting a secondary character really roar pays off in spades. The easiest examples can be found in movies:

  • LokiThe saber-tooth squirrel in Ice Age
  • The Joker from Batman
  • Inigo Montoya from The Princess Bride
  • Loki from Avengers
  • Even Wilson the volleyball from Castaway

Sometimes when a secondary character bursts free of the originally-planned constraints placed upon them, it can be a good thing. Perhaps it’s your subconscious mind trying to explain that you picked the wrong protagonist or that there is more story to be explored there.

However, sometimes those secondary characters are just unruly and despite how funny or distracting their antics might be, they threaten to derail the real story. In those instances those characters need to be reined in and controlled.

How do you tell the difference?

Well, it depends.

I hate it when people use that answer because it always feels like a cop-out. The reason it works here is that it really does depend on the situation, and only the author can really tell.

For example, In the novel I am writing now I chose to explore some side characters and develop secondary conflicts in greater detail than originally planned because I had not outlined that part of the novel in great depth and I was still searching for the best way to pursue the heart of the story. I accepted the cost and spent the time exploring the characters and the setting and,
although I’m planning to cut most of that work, it helped bring the setting to life and solidify in my mind the most important scenes. Those secondary story aspects threatened to derail the focus on the primary story line, and there is not enough room in the book to follow both. So I’ll kill those upstart character arcs, re-focus the narrative, and consider it time well spent instead
of a waste.

Then again, in another novel where I had to create a secondary antagonist, the resulting character was so fascinating they really became a primary antagonist, and readers loved it. The ‘real’ bad guy carries over into sequels, but this secondary character is the one that helped the first novel shine and set up the other antagonist for greater success later in the series. So in that case,
exploring the secondary character’s fascinating potential really paid off.

In another twist, in my YA fantasy novel, a couple of the secondary characters needed to take a larger role in the story because they provided comic relief and I chose to focus more on the humorous aspects of the story. The resulting changes make them some of the best-loved characters in the story even though they are not the primary protagonist, but their arcs interweave closely with his and result in strengthening the story instead of breaking it.

Inigo MontoyaSo, when to let your characters roam free and when to rein them in? Here are a few questions you can ask yourself to help decide:

  • If I explore the new ideas, will they fundamentally change the story? If so, is it an improvement?
  • Will this diminish the power of what I’m trying to accomplish with the main character, or will this add complexity and interest to an already strong story?
  • Do I have any idea where the changes are leading?  If not, and if I follow that road, I accept the cost in time and rewrites when I hit the likely dead end because that cost is offset by the pleasure of following that road through the fog to find out where it goes.
  • Should I switch to a more interesting protagonist? Or is there something fascinating I can borrow from this secondary character and imbue my protagonist with it to make him more powerful?
  • Are the antics of this secondary character making improvements or are they just hamming up the stage with no long-term gain?

Enjoy the process, make your plan, but be open to flashes of inspiration that might just make it better by derailing it.

Who are your favorite supporting characters, and why?

Take Control – Please!

Letting your character take control is essential to maintain the illusion that the events in your story are real. Yes, every story is an illusion and what makes it believable are the details as perceived by the character. When writing a representational story (where the writer never addresses the audience), you will need to let the character not only tell but experience story events in their fullest. That experience becomes believable to the reader when the characters actions, reactions, thoughts and perceptions feel genuine. The only way to make that happen is to let your character take control.

Letting your character take control doesn’t mean the story will run afoul and destroy your plot – it’s about enhancing the plot by making it and your character feel real and not contrived. It is about choosing and placing the important details. It’s about the details that make him tick, that color his world, that give him motive and have created his common sense and hence his intuition.

There are three things you can do to let your character take control effectively:

1. Understand how a character perceives and relates to his world

  • Physically through the five senses of touch, taste, smell, sight and sound.
  • Common sense which integrates what we’ve experienced through the five senses. It also helps us see the patterns in our life.
  • Intuition which recognizes the patterns in our lives and allows us to see or project where those patterns may lead us. Your character makes decisions for a reason which must feel genuine to the reader.Emotions which build upon experience and learning and provide a basis for motive and motivation.
  • Emotion is a reaction and colors how information is integrated. For example, a character may react to a strict upbringing by either always being afraid and leery of authority, or may have a total disregard for it. Either way, this will affect how he reacts in specific instances, the words he uses (metaphors) to describe places, people and events.
… larger than life characters … have a sense of self regard. Their emotions matter to them. They do not dismiss what they experience. They embrace life. They wonder about their responses to events and what such responses mean. They take themselves seriously…Writing the Breakout Novel by Donald Maass

As your character lives in his world, he’ll perceive it through is senses, color his experience with his emotions, use his version of common sense and apply his intuition to move forward. When he does this successfully, he’ll be in control, his responses genuine and readers will love him for it.

2. Explore your character
This goes beyond the standard descriptions some writing advice advocates. As Les Edgerton points out in Hooked, a character’s physical description – unless markedly different from the norm – does relatively little to draw the reader in. A character doesn’t usually describe himself. He may describe someone else which in turns grounds the reader. But HOW he describes someone or the scenery around him tells us a lot about him and the lens through which he sees the world. He may even have physical reactions such as running his fingers though his hair when he sees someone’s unkempt hair or a desire to vomit at a certain smell. Thus, you can show rather than tell when you know your character well and you let him take control.

…possibilities only emerge when we demand more from the idea, when we ask more why and what result questions. Characters & Viewpoint by Orson Scott Card

The easiest way to do this is to write a detailed background history for your character as if you were there. As you get to know his trials and tribulations, the major influences in his life, his fears and desires and yes, even the little things that comforted him, it will become easier to show him in a genuine and full way because the all the important WHY questions become answered. Why does he do that? Why does he feel that? Why wouldn’t he…? Why, if he’s in a responsible position, acting irresponsibly? Why is he so caring about x and then so obtuse and mean about y?

3. Use the things you know about your character against him.
This puts him in a situation which shows who he is and compels him to act (whether running to or from the situation). If your character takes control of the story, his reactions may surprise you. The added benefit is that it cures your writing of the murky-middle syndrome. Often times I’ll ask my character what he sees and how he feels about things. Between his perceptions and his gut reaction, the story moves forward and I have little work to do except to write.

Fictional Characters come to life by giving them individual traits, real weaknesses and heroic qualities that readers can recognize and empathize with. You play these against each other to achieve drama. For instance, a man who is afraid of heights but who must climb a mountain to save his love. The Fiction Writer by Nina Munteanu

In his book, Writing Fiction for Dummies, Randy Ingermanson sums up why you should let your character take control: A character’s past determines what sort of person you have coming into the story. The past is only the imperfect guide to the future, though. Your character has a free will and can choose to break loose from his past and pursue a new future. But will he succeed? Your goal as a novelist is to make it plausible that he might without making it a certainty.

When you know your character this well, he’ll control the story without you losing control.

Happy Writing!

Setting the Scene with POV and Two Aliens in a Bar

Ah, the bane of writers everywhere—the joys of “setting the scene”. For the longest time, I admit, I had only the vaguest, unformed idea what that meant. I mean, I knew it was describing a setting or situation in which your characters are placed, but I kind of missed the important part. It’s the describing of a setting or situation where something is about to happen. It is a description that implies conflict and tension.

That critical bit about things getting ready to happen is the hard part, and in my opinion, viewpoint is probably one of the best tools for setting the scene when telling a story. Over and above word choice and setting and dialogue and all those other things we like to harp about when talking about technique and storytelling. Why’s that? Because, in my opinion, all those things come from your point of view.

It may be obvious, but point of view is one of the very first decisions on how to tell a story, so, for completeness sake, lets run down the differences real quick. We’ll keep to 1st and 3rd here as 2nd person is so little and specialized in use that it deserves it’s own post (which you’ll get from Tracy Hickman, so stick around for that!).

With 3rd person, we have the external narrator with varying levels of distance, from omniscient (furthest) to limited (closest) viewpoints. With omniscient, you get the “god” perspective. Objective is through an impartial observer, and limited traps us in the head of one character at a time.

With 1st person, we have an extremely close narration that allows the reader to take on the experiences and personality of the narrator.  The constant use of “I” reinforces this aspect, which makes empathy with the narrator an almost given.

Each has its uses and can be very effective in particular genres and situations.

To be honest, most of us will be doing 3rd person limited or 1st person these days. While omniscient viewpoint works for milieu tales, like Lord of the Rings or Dune where the setting and culture take precedence, it’s gone out of favor over the last few decades. Objective can work, too, but my favorites are when you’re in it with the person your supposed to sympathize with rather than hearing about it from someone else.

The real issue is: the further from the character’s personal viewpoint you get, the less the reader tends to care about them. If your story is about a the setting, like with Dune, distance works. Not so much for a character piece.

So, let’s take our prompt—two aliens walking into a bar.

With a 1st person narrative, obviously, we have to pick a character. For simplicity’s sake, lets pick the human guy sitting alone in the corner who sees our aliens come in together. Say, our human is a drifter with a snarky personality, who’s had dealings with this particular species and tells us right off, they don’t get along. Instant tension. Our drifter gets uncomfortable, keeps his eyes on the newcomers, pushes his glass away and asks for the bill right quick. All the while, we’re getting the narrator’s snarky version of what’s going on. The scene is being set just by having the narrator get antsy in his own personal way. With 1st person, personality is key, and we’ve only got our narrator to tell us how to interpret what’s happening.

Third person gives us a little more leeway. What if the first alien, Bob, is from a culture where public inebriation only happens when someone dies, and there’s a birthday party going on. When he gets into the bar, he starts thinking about the funerals he’s been to. Suddenly, you’ve got tension with what’s actually happening around him and the somber mood he’s now in. Bob gives us information about his people and their ways by how he handles the situation. Maybe he’s upset that he’s mood got soured by the joviality. Maybe he finds humans obscene for using alcohol to celebrate a life rather than a death. Maybe Bob picks our drifter in the corner because of his uncomfortableness, thinking this lone human might agree with him.

Depending on the distance with 3rd person, we could get as particular in limited perspective as with 1st person—Bob’s been dying for a certain beverage, but it’s too sweet for the somber mood he’s now in—or more generalized with Bob’s recount of how his friend accidentally picked a fight with the drifter, if you want go more of an objective viewpoint. Both of these, of course, keep us in Bob’s head, so we open the scene up a bit to things that our drifter might have missed while we were so focused on his pithy turns of phrase. At the same time, we’re not buried under exposition as to why Bob’s people think parties are for the dead, because we’re right with Bob as he experiences things.

With 3rd person omniscient, all bets are off. We can get information from Bob, his friend, the drifter, the bartender, the birthday party-goers. We can learn the history of Bob’s people, the trouble the drifter had with them, probably even a few facts about the bar even the owner didn’t know. We’re also often supplied with what it all means and why its important. We lose much of the detailed personal impressions that our characters might have for more of an overarching view of the point of the scene.

Setting the scene isn’t easy, but picking the right viewpoint from the start, can make it a lot easier in the end. Pick carefully, my friend.