Category Archives: Craft & Skills

Magical Realism: Where Fantasy and Literary Fiction Meet

When most people hear magical realism, they immediately think of Gabriel García Márquez and his book One Hundred Years of Solitude. In One Hundred Years of Solitude, Márquez tells the story of the fictional town of Macondo and the generations of families that live there. It includes people coming back from the dead, a plague of insomnia, and thunderstorms of yellow flowers. If not Márquez, many know of contemporary writer Isabel Allende, arguably the most popular current writer of magical realism. But, some well-known books, authors, and movies also fit into the magical realism category – ones you might not expect. Toni Morrison, Salman Rushdie, Sherman Alexie, Haruki Murakami have all written magical realism. Movies like The Green Mile, Chocolat (as well as the book by the same name by Joanne Harris) and Big Fish (also a book by Daniel Wallace) can be grouped in the genre as well as the TV series The Leftovers on HBO. Books like Life of Pi, Slaughterhouse-Five, The Lovely Bones, and 11/22/63 can also fit into the genre of magical realism.

Then what is magical realism exactly? Is it fantasy? Literary fiction? The simple definition of magical realism is when a story is set in the real world, but the people in the world accept that some magical elements exist – when magical elements are a natural part of the world as we know it and are accepted as such. Stories in this genre may include retellings of fables and cultural myths to bring them back into contemporary social relevance, such as the book The Alchemist. Latin American writer Alejo Carpentier coined the phrase “lo real maravilloso” or “the marvelous real,” but Maggie Bowers is often credited as the originator of Latin American Realism, from which all magical realism stems.

When considering the definition, it becomes clear just how broad and inclusive magical realism really is. It’s also a genre that tends to overlap with other genres. Many books in the magical realism genre are also part of other genres, usually literary fiction and fantasy. There aren’t very many set rules as to what makes a book magical realism, but there are a few.

One of the rules or exclusions of magical realism is surrealism, a different genre that has more to do with psychology and the mind. Magical realism deals with the material, tangible world. Another widely accepted rule of magical realism is that the story takes place in the world as we know it, and the characters have the same needs and limitations as we do. This differs from fantasy where the setting is typically a far-away land and magic is wide-spread and known, and tends to be a power that comes from within. Magical realism simply adds a magical element into the story, such as a man with giant wings (“A Very Old Man with Enormous Wings” by Gabriel García Márquez) or an epidemic makes an entire city go suddenly blind (Blindness by José Saramago).

Magical realism presents a very interesting opportunity for literary fiction and fantasy authors. Authors can enjoy a blending of both worlds by creating a playful and unorthodox story that sparks readers’ imaginations.

Recommended reading to examine magical realism in different cultures:

  1. One Hundred Years of Solitude by Gabriel García Márquez
  2. The House of Spirits by Isabel Allende
  3. Blindness by José Saramago
  4. Kafka on the Shore by Haruki Murakami
  5. Midnight’s Children by Salman Rushdie
  6. Beloved by Toni Morrison
  7. Everything is Illuminated by Jonathan Safran Foer

What Genre Is My Story?

Guest post by Renee Bennett.

Ever read about a ‘dystopian steampunk mystery’ or ‘epic fantasy conspiracy thriller’ or ‘romantic horror with an ecopunk twist’ or ‘weird West, with zombie superheroes’!

Yeah. Genre is complicated.

When people talk genre, they talk about story content: a love story, or aimed at kids, or contains rocket ships. They mean marketing categories, and marketing categories mean audiences.

Different audiences expect different things from different genres. People looking for love stories want sentiment, kids want kid stuff, and there is nothing so satisfying to the rocket-seekers as a really good blast-off. But what makes each genre what it is? And if you have blithely written a tale of first love between teenagers who are flying to Mars, which genre – which marketing category – does the tale belong to, and why?

It starts with conflict.

All stories have a main conflict. Orson Scott Card in ‘How To Write Science Fiction And Fantasy’ describes a tool to categorize a story’s main conflict: he calls it the MICE Quotient.

MICE stands for Milieu, Idea, Character, and Event. Each story type has its main conflict arise from a different story element. All stories will have all of these elements (mostly; exceptions apply for avant garde or experimental works), but they will weight them differently, depending on what their primary audience wants.

Milieu stories generate their conflict from setting and world-building. This is the conflict engine behind ‘big’ stories – epics, real and fantastical. It is also present in survival stories, war stories, and historical stories. The Lord of the Rings is a Milieu story: its main source of conflict is the motion of nations and the transformation of whole peoples in response to the war with Sauron.

Idea stories generate conflict through the exploration of ideas or information. The main character will start in a state of low information and end in a state of better understanding. The story is a puzzle: once it is solved, it’s over. This pattern is widely used in science fiction, particularly hard science fiction, and in detective stories. Andy Weir started The Martian from the seed of ‘What would happen if an astronaut were stranded?’ and built the rest – including the main character – from elements based on that premise.

Character stories generate conflict from within the characters, or from the relationships between them. They are intimately involved with characters facing – or refusing to face – their lives, choices, and selves. The novel Ordinary People begins with Conrad Jarrett’s return home after having tried to commit suicide in the wake of his brother Buck’s death, and it shows the ways he and his family confront and come to terms with this history – or fail to come to terms with it.

Event stories begin when a chaos agent is introduced into the main character’s life and end when the chaos agent is resolved. This agent can be another character, such as a love interest in a romance, or it can be an object (Maguffin) such as a treasure map or a packet of secret documents, as in adventure stories or thrillers. Consider the movie TITANIC, where Rose’s life changes completely when she meets Jack, and changes again when he dies. Against this, even the sinking of the ship (itself an Event plot) is secondary.

Note that last sentence. In a story which contains more than one plot, one plot will be the main plot, and all others will be subordinate. In fact, most stories will rank them.

For instance, in THE MARTIAN, the Idea of being castaway leads; the next most important element is Milieu, because Mars provides the obstacles main character Mark Watney faces. A number of Event subplots follow as obstacles are encountered and overcome. Watney’s Character was built last, from the question, “Who does this person need to be to survive this story?”

So, how does all this help decide which genre a piece truly is?

The main genres are Fantasy, Horror, Literary, Mainstream, Mystery, Romance, Science Fiction, Thriller, and Western. Each of these lends itself to the MICE Quotient in different ways. Sub-genres can also be ranked this way, but we don’t have space for that discussion.

Core works in each genre tend to rank MICE as follows:

Fantasy: Milieu, Event, Character, Idea.

Horror: Event, Character, Milieu, Idea.

Literary: Character, Idea, Milieu, Event.

Mainstream: Character, Event, Milieu, Idea.

Mystery: Idea, Event, Character, Milieu.

Romance: Event, Character, Milieu, Idea.

Science Fiction: Idea, Milieu, Event, Character.

Thriller: Event, Milieu, Character, Idea.

Western: Milieu, Event, Character, Idea.

You may notice that some of these are similar. Fantasies and Westerns rank MICE items the same, as do Horror and Romances. The difference comes down to expectations and the use of tropes.

Westerns are always set in some version of the ‘Wild West’, either past or present, or in a setting such as the Australian Outback which evokes similar images of rural living, wide open spaces, and individuality. Fantasies, however, do not restrict their settings in this way. They will always contain some other element, such as supernatural beasts or magic, which takes the story out of the familiar world we know and place it firmly in a different one. The changes may be minor, such as vampires living next door, or major, as in completely realized secondary worlds.

If the two genres combine, as in a Wild West Fantasy, then the main genre is considered Fantasy, because it is less restrictive.

Horror always has disquiet at its core. Its inciting Event renders the main character unsafe in body, mind, or both, and the story resolves when the character escapes or is overcome. A Romance Event is explicitly the meeting between main character and prospective mate, and the story is always about the decision to accept or decline that prospect.

In stories which combine Horror and Romance, where the inciting love interest is the Horror element and where the story ends unhappily, the story is a Horror with Romance overtones. Core Romances are comedies – they have happy endings. Unhappy endings are tragedies, which are acceptable in Horror, so the expectations of the audience will be better met there.

And so it goes. Literary works need in-depth analysis and exposition of Character first and foremost, and afficionados of the genre will forgive works which provide excellence in this while scanting everything else, which is why experimental and avant garde works (such as plotless novels) exist. Literary is also the genre which puts a premium on flashy writing for the sake of flashy writing.

Mainstream looks for Character first, but readers of this genre will tolerate only minor deviations from ‘real storytelling’, meaning these works will not scant Events, Milieus, etc. These audiences prefer ‘real world’ events or settings, but the category also contains works which ‘transcend genre’ – which only means the publisher thinks their appeal is broad enough that even non-genre readers will enjoy them.

Mystery begins with a puzzle and the character who will solve the puzzle. In this genre, Idea is better described as Information, where the villain of the piece has all of the information and the hero must discover that information, despite all obstacles.

Science Fiction, particularly Hard Science Fiction, starts with an Idea, a “What if…?” question, and revolves around the implications and permutations of a world in which the answer is “True.” However, Soft Science Fiction, which includes most Space Opera and -punk sub-genres, such as Steampunk, Cyberpunk, Dieselpunk, Decopunk, et al, tends to follow the pattern of Fantasy. Both types, however, have science – or science-like – Milieus, often in the future. Fantasy settings tend to be either past or present, and rarely feature science.

A Thriller always has a ‘thrilling’ element to its inciting Event, usually a matter of life or death and often containing a ‘ticking clock’ against which the characters contend. Acceptable settings, characters, and subordinate event types vary. ‘Typical’ thrillers are set in the present and involve at least one character, main or secondary, who is an agent of authority (government, police, etc.) and whose actions either oppose the disaster or work to assure it. Think spies stealing government secrets, terrorists set on mass killings, or anyone trying to avert a foreseeable catastrophe.

In mash-up work, the main genre is almost always going to be the least restrictive one – the need to abbreviate or eliminate inconvenient tropes will hit narrower categories harder. Combinations where MICE rankings are at extreme odds to each other pose special difficulties: Literary and Hard Science Fiction, for instance, do not mix well because Literary wants deep exploration and description of characters, accompanied by linguistic gymnastics, and Hard Science Fiction wants deep exploration and description of ideas told as simply and clearly as possible. Mixing genres, one must consider which audience is served first and best. A story suited to a narrow audience but marketed to a wider one is likely to be rejected.

But … do what you want. Write the story your way and worry later about its genre; it’s your story first. While I can point out different structures and what audiences see in them, they don’t matter until you have a story for its first and most important audience: you.

What do you look for?

 
Renée Bennett arrived in Calgary in 1972 and has been endlessly entertained watching the city grow ever since. In 1992 she joined IFWA, the Imaginative Fiction Writers Association, and is now their vice president. She runs In Places Between, the Robyn Herrington Memorial Short Story Contest, and coordinates the Author Liaison table at When Words Collide. Her own fiction has appeared on CBC Radio, Year’s Best Fantasy, and Rigor Amortis, among other places, and she has been a finalist in Canada’s Aurora Awards five times.

June Wrap-Up!

Hey Folks,

I’d first like to thank every one who contributed a post to this month, Fictorian and guests alike!

The idea of a month devoted to not just research collection (because we’d like to spend more time writing instead, right?), but also some new concepts and ideas we might not have thought of to apply to our stories, thus making them more believable, realistic, or even helping us think of what might be true in the future.

Overall, I hope that our information was useful.


Some of my favorites (and there were many), in no particular order:

I started us off with a discussion on why realism and accurate information was so important in media.
Mostly because I was chased by a black bear once, and man, was I ever glad I read Little House on the Prairie.

Buuut also you know not everyone in your story is going to know the most accurate information, or maybe the readers are so used to an inaccurate trope that realism would cause them to cry foul. So sometimes perfectly accurate information isn’t the most important thing to the story.

Kristin Luna explored how gender can influence perceptions of risk-taking characters, particularly young women. We take risks! But perhaps not in the same way as young male characters might.

Guy Anthony De Marco gave us a 101 on proper terminology and use of firearms. Particularly, please don’t have your character take the safety off the revolver unless they’re removing their finger from the trigger.  Just…why.

Marta Sprout wrote an excellent guest post on how crime scenes should, and shouldn’t, be investigated.

Kim May implored us to do our research on the particular culture of an Asian character instead of writing them into a  stereotype. 

If we don’t care enough to get it right then we offend readers of that ethnicity — thus losing them as readers — AND we mislead and misinform the readers who aren’t familiar with that ethnicity. Also, by misrepresenting that group we’re ultimately contributing to the cultural oppression of that group — even though we don’t mean to.

I shared how to look for, and write about, a character drowning. Also please watch out for everyone at the pool. Even if they’re a strong swimmer. But especially watch the little ones because I had to pull a kid out who was panicking and that was so scary for them. Pools are supposed to be fun and safe summer memories.

I also wrote about the moving definition of ‘death’ and that lead to a whole exploration of what exactly cryonics are, how it all works, and what one might do with that sort of technology in their story. 

M. J. Carlson gave us a Top 10 list of the most used (and misused) injuries in fiction in his very informative guest post.

Mary Pletsch talked about how misconceptions about the military and soldiers can not only lead to inaccurate plotlines and failed missions, but contribute to ugly misconceptions around real service members.

Nathan Barra had so much on how one can accurately portray scientists outside of the stereotypical tropes that he had to split it into Science Fact and Fiction Part 1 and Part 2.

In Healing in Science Fiction, Jace Killian emphasized how quickly technology can change, and the importance of doing your research on current issues when anticipating future technology.


That’s what we have for June! Stay tuned for an interview with an amazing person tomorrow and check back in July as we discuss genre!

– Emily Godhand

Healing in Science Fiction

It’s important to do your homework when writing, especially about science.

In the recent past, I’ve read a number of stories and novels in the Sci-Fi genre that utilize some version of a healing agent. Sometimes this is a salve or injection or maybe a bath like in Wanted. The authors of these stories try to give some indication of science behind the concoction. The explanation will usually toss around some terms including antibiotics.

Antibiotics don’t work anymore.

One hundred years ago, before antibiotics, people might get a bacterial infection from scraping their knee or slicing their finger. The infection would “fester” meaning the bacterial colonies would spread and eventually the person could go into septic shock. We called this blood poisoning when I was a kid, but basically it’s where the bacteria has taken such control of a body that it can’t fight back and will eventually die.

Penicillin changed all that.

All the sudden folks that underwent surgeries, recovered rather than going sepsis. We could do more intricate, outpatient procedures (as opposed to chopping off an infected limb and cauterizing the wound).

You get the point. Antibiotics were awesome.

But they were never a fix-all. They don’t affect viruses, fungi, algae, or cancer. Just bacteria. And some estimate that there are millions of types of bacteria. So antibiotics don’t have an affect on all of them. In fact, within a year of introducing penicillin into the medical world, scientists discovered strands of bacteria that had already become resistant to penicillin, meaning it no longer worked to ward of infection from those strands.

That’s why they developed amoxicillin and cephalexin and erythromycin and Biaxin and Floxin and Levaquin and so many more. But just as quickly as the antibiotics are introduced, bacteria finds a way to morph, change some how and become resistant. No new antibiotic has been developed since the 1980s. And the “last resort” known as Colistin is kept under lock and key, barely used just in case the bacteria develop resistance through exposure. And sure enough, it’s all ready happening.

So you see, Antibiotics don’t work anymore. At least not in the future. In fact, Dr. Fukuda of the World Health Organization stated that “the world is headed for a post-antibiotic era, in which common infections and minor injuries which have been treatable for decades can once again kill.”

Now doesn’t that sound more like science fiction than a concoction using antibiotics as a cure-all?

So what is science doing about it?

healingNow for the science nonfiction. Scientists are developing all sorts of new technology to help prevent the apocalypse. Nanoparticles as treatments and delivery mechanisms of other treatments, viruses for the same purpose, enzymes that fight antibiotic-resistant bacteria now called “Superbugs” and the development of other antimicrobial agents like small molecules that mimic the human immune system—specifically antimicrobial peptides.

Bottom line, do your homework. Don’t just spout off something that a reader might perceive to diminish your credibility.

Jace KillanI live in Arizona with my family, wife and five kids and a little dog. I write fiction, thrillers and soft sci-fi with a little short horror on the side. I’ve hold an MBA and work in finance for a biotechnology firm.

I volunteer with the Boy Scouts, play and write music, and enjoy everything outdoors. I’m also a novice photographer.

You can read some of my works by visiting my Wattpad page and learn more at www.jacekillan.com.