Category Archives: Craft & Skills

K.M. Weiland’s Outlining Your Novel, Part One

*Please note that this is part one of a two part series. The second part of this series will be posted on Thursday, December 17th.*

 

It never fails. I sit down, Scrivener doc open and ready. And I’m terrified and completely unsure of where to begin. Luckily this year, I’ve discovered two books that have forever changed my writing process from here on out.

Many people will tell you to just sit down and write. Some will say to have an overall plan, but the important thing is that you sit down, every day, and write, no matter how painful it is. I offer you an option three: plan. And plan carefully.

In K.M. Weiland’s book Outlining Your Novel, she writes:

K.M. Weiland

“Each author must discover for himself what methods work best for him. Just because Margaret Atwood does X and Stephen King does Y is no reason to blindly follow suit. Read widely, learn all you can about what works for other authors, and experiment to discover which methods will offer you the best results.

My own writing routine is a constantly evolving process. What worked for me five years ago isn’t necessarily what works for me now, and what works for me now isn’t necessarily going to work for me in another five years.” (Page 18)

Indeed, you should do exactly what works for you, even if a famous writer says it’s the worst advice she’s ever heard. You should do it if an author you don’t necessarily like also adheres to the same advice as you do.

So, if you’ve decided outlining is for you (and Weiland goes through pros and cons in the very first chapter to help you decide), where do you go from there? In the rest of the book, Weiland overviews every pre-writing method I’ve ever seen, from crafting your premise to writing your pitch, character sketches to character interviews.

What I love most about Outlining Your Novel is that you don’t have to do every single exercise in the book. You get to choose what will be helpful for your process. But Weiland doesn’t skimp on giving you ideas about how to think about your novel in the conceptual stage, as she shows you how to approach shaping your creative ideas into a tangible game plan.

One of the items I found incredibly helpful was in chapter four. Weiland encourages you to look at all possible outcomes, all possible conflicts that could arise with the characters you’ve chosen or in the situations you’ve dreamed up.

“Even when you think you have a plot problem all figured out, push a little farther by asking a few more questions. What if something else happened in this scene? What would change as a result? Would the resultant shifts be for the better or for the worse?” (Page 69)

 Sometimes we get so married to an idea that we don’t even want to consider other ideas. You aren’t doing your story justice if you could dream up an excellent side story, a secondary conflict, or a great additional character to make the world richer. Ask yourself what’s expected, and then what’s unexpected.

At first blush, I’ll admit I questioned if I really needed Outlining Your Novel. I’ve been writing for over a decade. I have my degree in creative writing. Is this book really going to help me? I wondered. And the answer is a loud, enthusiastic yes. From me to you, yes, this book will absolutely help you. Some of the knowledge is common. But I found that I was pleased to have a reminder of that knowledge. K.M. Weiland digs deeply into the pre-writing process, deeper than I have ever gone. This is an incredible resource to have in my library when I’m dreaming up a new story, and I think it could be for you as well.

On Thursday, look for part two of this series when I go over K.M. Weiland’s Structuring Your Novel.

Everything I Need to Know, I Learned In Indy-garten

UnwillingSouls_FictoriansOkay, so that’s not really true. You’ll never run out of stuff to learn as a writer, whether in the traditional or independent realms. I just thought it was a clever title. I apologize if it made you roll your eyes.

Despite my exaggeration, I don’t think I exaggerate by saying I learned as much about the publishing process this year as I ever have, maybe in all the years before put together. When you publish a book yourself, and you’re trying to do it properly, you have to.

I could probably write ten posts on this topic from my experience with Unwilling Souls, but I’ll try and keep it to the big stuff. For instance, did you know that when you’re publishing a print book, you have to set the margins differently for left-hand pages and right-hand pages so words don’t get trapped illegibly down the spine of the book? I didn’t, but thankfully I hired someone who did to help me.

I already knew that the different e-book vendors required different file types. Turns out they also require different sizes and resolutions for the cover image. More than that, the colors of the print cover have to be subtly altered to account for changes that occur when transitioning from digital to print. The format of the image is also strange and counter-intuitive for print. Who knew? My cover artist, thankfuMap With Flourisheslly.

When I drew up my map to be transformed into a digital image for the book by my map artist, I did so on 8.5″x 11″ paper, months before I’d settled on the physical size of the print book. Spoiler alert: shockingly, the book didn’t wind up being 8.5″x 11″ in size, but more importantly, it wasn’t 8.5″x 11″ in aspect ratio either. With some fast, creative thinking, my book’s interior designer and I were able to make it work.

And then there’s the really excruciating stuff, the tax information required by sellers, the decisions about pricing and DRM and keywords to use and categories to place the book under for vendor search engines. Do you go Kindle Digital Publishing Select for the extra exposure or do you open it up to more sellers than just Amazon? Did you want to do a pre-order? Well, did you get everything in place far enough in advance for that? No? Too bad, no pre-ordering for you.

How about ISBNs? Are you going to buy a block of them yourself (for a considerable fee) or are you going to write off getting the book published in brick-and-mortar stores unless they are willing to order it direct from Amazon?

When I set out to self-publish Unwilling Souls, I had no idea of the answers to most of these questions. I didn’t even know most of these questions existed, and there’s an excellent chance I’m still getting some of them wrong. If your book is traditionally published, these sorts of decisions get made for you. The loss of power can be bad, of course, but at least the burden of a wrong decision is taken away from you and placed upon people who hopefully have more experience with this publishing thing. I would be lying if I didn’t say how very overwhelming dealing with all this felt at times leading up to publication day. I hesitated even writing this blog in this way because I worried it would make me appear like I didn’t know what I was doing. And at times, I didn’t. But that’s okay, because I’ve learned a lot and next time will be so much easier.

In the end, I’m damned proud of the book I put together. If there’s one thing I did right, it was to acknowledge that I couldn’t do it all myself. I found a highly talented team of freelancers who helped me through the process, and the final product speaks for itself, I think. My hope is that someone out there reading this will get a glimpse of the magnitude of the decision to self-publish and be a little bit better prepared to field the questions than I sometimes was. Or, if they are already in the middle of the effort and worry that it’s too much to handle, maybe they’ll realize they aren’t alone and feel a bit better.

Just a quick reminder. The Goodreads Giveaway for Unwilling Souls has just hours to go. It ends today, December 10th, at midnight! Click here for a chance to win one of five signed copies!

 

About the Author: Gregory D. LittleHeadshot

Rocket scientist by day, fantasy and science fiction author by night, Gregory D. Little began his writing career in high school when he and his friend wrote Star Wars fanfic before it was cool, passing a notebook around between (sometimes during) classes. His first novel, Unwilling Souls, is available now from ebook retailers and trade paperback through Amazon.com. His short fiction can be found in The Colored Lens and A Game of Horns: A Red Unicorn Anthology. He lives in Virginia with his wife and their yellow lab.

You can reach him at his website (www.gregorydlittle.com) or at his Author Page on Facebook.

 

 

Frank’s Pantsing Doctrine

statue-hand-writing-penSometimes when I broach this subject, I feel like I’m entering one of those ‘anonymous’ groups.

“Hello, my name is Frank, and I used to be a pantser.”

I usually get one of three reactions.

  • Writers who are strict outliners will make dismissive gestures and assume a superior posture as they consider the foolish mortals who practice such time-wasting habits as pantsing.
  • Writers who are pantsers – meaning they write by the seat of their pants, often called discovery writing – will nod and talk about the wonder of exploring a story without knowing where it will lead. They will criticize outliners for turning the freedom of their art into a cold, calculating business.
  • Everyone else usually snickers behind their hands, imagining a bunch of high school boys running around yanking down each others’ gym shorts.

I’m not talking about the last group.  That’s a totally different post, one my sixteen year-old son should probably help me write.  The other two groups usually draw up battle lines and begin throwing bad metaphors at each other.  It’s not quite as divisive a topic as politics or religion, but for some writers it comes close.  But like most other divisive topics, people on both sides are not as different as they like to pretend.

At most writing conferences, there are panels where professional writers take on this question of outlining versus pantsing.  The interesting thing is that the outliners usually control those discussions.  In virtually every instance at those conference panels, the professional writers will all fall be outliners and will detail to the audience, including many pantsers, all the reasons why they outline stories and why pantsing wastes a great deal of time.

That fact has fascinated me for a while, and it wasn’t until this year that I realized the underlying fundamentals behind the phenomenon.  I began writing about ten years ago and, like many new writers, I started as a pantser.  I had an idea and I chased it down the rabbit hole, not sure where it was going, but enjoying the thrill of discovery.  Every time the story took a wild new turn, I had to go back and re-write what I had already written before I could continue, but that was a price I was willing to pay.

Over time, I realized two things.

  1. I don’t have time for that.
  2. I no longer need to.

That’s where the secret lies.  Most pantsers are newer writers.  Like any new inductees into any other profession, we’re learning the ropes.  We don’t have a firm foundation or an innate grasp of the fundamentals, so we have to work it out, build our creative muscles, and develop that understanding.  That takes lots of practice, lots of exploration.

The great thing is, that exploration is a ton of fun.  There’s a sense of wonder in discovery writing that is marvelous, and it can become addicting.  Some pantsers refuse to graduate to a higher class and realize that same feeling of wonder can be experienced in other ways.

As a writer develops into a professional with several novels under their belts, after throwing away sometimes over a million words of practice, along with many worn-out keyboards, we no longer need to spend so much time exploring to figure out a story.  We can see connections, understand relationships and underlying fundamentals that we could never grasp before.

It’s the same in other professions.

Imagine a leading surgeon approaching the operating table, humming softly under his breath, “The knee bone’s connected to the leg bone . . .”

A first year medical student might need to, but an experienced surgeon wouldn’t.  He knows without even having to think about it.

Professional writers are the same way.  Even when some of them say they don’t outline their books before they start writing, that’s not the same as when a fresh, new, clueless wannabe writer starts writing without outlining.  The professional already understands the underlying principles of what makes a story work.

My own writing evolved from full pantsing toward outlining, as do most authors after they complete a few novels.  While I’m first exploring a new story idea, I know what types of elements it’s going to need because I’ve explored them before.  I know what makes a story work.  I can meld those principles into my story without having to spend several drafts trying to figure it out.  And I can immerse myself in the story as I plan it, generating that same sense of wonder and discovery, without the massive wasted page count.

Once the framework of the story is outlined, like the skeleton of a new building, I allow myself to free-write while filling in each chapter.  That leaves me open to moments of inspiration that can only come while one is immersed – in the ‘zone’ – but still ensures I’m working toward an organized, cohesive goal.

Both outlining and pantsing are processes of discovering a story, and melding the two together can be extremely efficient.  Like any other profession, we improve with time.  And that’s a good thing, because I spent five years writing and rewriting my first novel, then throwing the entire thing away and rewriting it yet again, before I completed something worthwile.  I can’t afford to do that any more, nor do I need to.  I can apply those lessons to each new project.

In today’s fast-paced world, that’s a good thing.

So where on the pantsing-to-outlining scale do you fall?

About the Author: Frank Morin

Author Frank MorinA Stone's Throw coverFrank Morin loves good stories in every form.  When not writing or trying to keep up with his active family, he’s often found hiking, camping, Scuba diving, or enjoying other outdoor activities.  For updates on upcoming releases of his popular Petralist YA fantasy novels, or his fast-paced Facetakers alternate history fantasy series, check his website:  www.frankmorin.org

Who Has Time to Waste on People You Don’t Like?

josscharactersNear the end of last year I went to a panel at Salt Lake ComicCon that was  a “Why We Love Joss Wheadon” fan fest. I like a whole lot of Joss Wheadon’s stuff, so I went thinking I could use what others said in my writing.

First rule of writing I ever learned: If you like something, steal the hell out of it.

When the questions started, at least ten people cited the characters as their favorite parts about Joss’ stories. The rest of the people in the room nodded their heads like crazed bobble head dolls. Toy Story, Firefly, Buffy, Angel, Dollhouse, Dr. Horrible’s Sing-Along Blog, the Avenger movies…and that’s just the tip of the iceberg.

It didn’t take long for me to join the bobble head nation. It’s true, Firefly is a quirky universe, but Jane names his guns and Wash plays with dinosaur figurines. While vampires have been done and done, there’s something about Buffy’s crew that keeps us coming back for more. And let’s be serious, without the great characters is Dr. Horrible’s Sing-Along Blog, it would have been just another obscure upload in the YouTube ether.

As I listened while grown men and women gushed all over the floor about Joss’ characters, I thought, “It can’t be that easy.”
Could it?

Turns out it’s not particularly easy, but is it that simple.

If  people don’t like your characters, or at least identify with them, they stop caring, which leads to them changing the channel, switching shows on Netflix or putting your book down. Because let’s face it, who has time to waste on people you don’t like? Real life forces us to do this, but we have control over our entertainment. (Unless you lose the battle for the remote, but that’s a totally different issue.)

In proper writer fashion, I Googled the top rated books about writing character and bought a couple. I trolled blogs, because thousands of people have come before me, and surely one or two of them have something helpful to say. I started analyzing the shows we were watching. I made my husband think it was his idea to find interesting character traits, which I’m not going to lie, has been very helpful.

Now I could go on and on and on about this, but due to time, I’ll boil it down to what have become my top four character rules.

1-Each character needs a goal. Something they want. This must be the driving force of every decision they make in the story. A football player wants to win that big game. The nerdy guy wants to get the popular girl. The solider wants to get back home in one piece.

2-More important than what the character wants so badly, is what the character needs. They don’t know they need it until it smacks them in the face like wet fish—can’t miss that. At the fish smacking moment, the character changes, possibly shifting their decisions away from their once goal to what they now realize is much more important. Suddenly winning that big game isn’t as important as being with their family, or being rich pales in comparison with the true love they’ve discovered along the way.

3-Delve into your characters. Give them more than an age, an occupation and a gender. Go beyond the first layer of problems and get to the bottom of what your character is about. Why do the doctor’s hands tremble each time he takes a scalpel? What really happened? Does he have nightmares about it? How does it affect his daily decisions? How does it affect his main goal in the story?

4-#Bemeantocharacters. Just do it. Make their adorable, little lives miserable. As an author you must allow them a respite or two, but make sure that the emotional  spectrum looks like a crazed polygraph readout and not a flat line full of stereotypes and tropes.

Earlier this year I released Fractured Memories, my first Indie book, and the first in a five book series. My beta readers told me my characters were flat (this was just before ComicCon) so when I revised it, I gave them a boost. Fast forward to now, and quite a few of the reviews for the book mention the characters and how much the readers liked them. This brings that creepy, evil author smile to my lips.

Achievement unlocked.
There’s always more to learn, but it’s good to know I’m on the right track!

About the Author: Jo Schneider

Jo SchneierJo Schneider grew up in Utah and Colorado, and finds mountains helpful in telling which direction she is going. One of Jo’s goals is to travel to all seven continents—five down and two to go.

Another goal was to become a Jedi Knight, but when that didn’t work out, Jo started studying Shaolin Kempo. She now has a black belt, and she keeps going back for more. An intervention may be in order.

Fractured MemoriesBeing a geek at heart, Jo has always been drawn to science fiction and fantasy. She writes both and hopes to introduce readers to worlds that wow them and characters they can cheer for.

Jo lives in Salt Lake City, Utah with her adorkable husband, Jon, who is very useful for science and computer information as well as getting items off of top shelves.