Category Archives: First Drafts

How do I know it’s a Rough Draft?

 Guest Post by Barb Galler-Smith, Fiction Editor, On-Spec Magazine

I’ve been asked how do you know when a story is ready for submission? As an author, it’s always the moment I’m finished. Fortunately another part of my brain (the editor) stops me before I make too big a fool of myself and actually submit it before I’ve done a little bit more work.

Different editors and authors will tell you slightly different things. In my years with On Spec magazine I’ve learned a lot about stories, about when they are ready, and when they only appear to be ready.

What is a first draft? Well, it’s not usually the first thing you put on paper. That would be the “almost” draft, sometimes known as a sketchy outline. Then you might write down the things that fill in that sketchy outline. This might include a note to yourself to check some details, and plot points, and character notes, and the major theme, the premise, and the major conflict(s). THEN you have a pretty decent outline. If you are a “pantser” this process is a little different. But either way, the next step is the “Ugly Draft”.

The “Ugly Draft” is exactly that. It’s the words as they come out of your head without the editor even being aware you are writing. You’ve snuck it in under that annoying part of the brain that stops you from finishing a complete sentence without going back to fix something other than the momentary spelling error. It’s full of homophones, other mistyped words that are actually words (eg. in writing this my brain typed “being aware” but my fingers typed “vein aware”). The end of the Ugly Draft is an easy, but involved process.

You spell check. That can fix a lot.

You search for your buzzwords (that, was, were, could, should, nodded, turned… you get the drift?).

You search for all useless words that end with ly or ly. or ly? etc. These -ly words are adverbs that usually (not always) add nothing. Another useful search is for “weasel words” such as also, very, though, some, or many. These are not specific and good writing demands clarity and specificity. I also like to search for “like” because it’s often used in common speech as a conjunction, which it isn’t.

So you’ve done all your checking and searching and on the computer screen the copy looks pretty darned good. This leaves you at the beginning of the Rough Draft.

You turned off the grammar checker while spell checking because fiction is loaded with fragments, especially dialog, and having that pointed out on 2/3 of the work is irritating. Of course, when the grammar checker was turned off, you also ended up with a few fragments that were just wrong, a few run-on sentences, a few sentences so unwieldy their meaning was lost, some misplaced modifiers, actions out of order and a dozen more foibles.

The real Rough Draft is that draft in which you fix all those things you didn’t notice before to the very best of your ability. After that, the process varies a little bit depending on how you plotted, researched, or even how you think (sequentially or randomly) which can affect the order of sentences, actions, and scenes.

Let it sit for a couple of days (unless you waited until the last minute as I usually do and cranked it out in an afternoon–outline, ugly, and rough all in one).

Then send it to one beta reader who will read it and let you know if it all makes sense. This is important. That reader need not be an editor or another writer. That person does need to be able to tell if a story works or not, and preferably why it may not work, where it slows (if it does), or anything else critical to the story. If you have written science fiction and don’t hold a degree in astrophysics or biochemistry, you might also want to run it by someone who passed physics or biochemistry in the past five years. Or do a heck of a lot of research for that one line in the story!

After that, you fix anything wrong with it. At this point you also have to decide if the beta reader is right (usually) or is out to lunch and knows utterly nothing about your art (not usually). Voilà! You have done every single thing you know how to do to make the story perfect. You now have a finished FIRST DRAFT!

If you have a lot of short story writing experience and some good story-telling skills, this could also be your Submission Draft.

You may have noticed I said Submission “Draft”. Yep, and this is where I get your story in my Submission piles.

So how do I know it’s not ready?

The list is long:

You sent an Ugly Draft. You sent a “First Draft”. It doesn’t follow our specific guidelines regarding format, word count limits, preferred spelling and usage. It’s not “Speculative” not “fiction”. It’s SF/F elements aren’t integral to the actual story. It’s full of profane and vulgar language for NO reason. It’s got gratuitous violence, graphic sex descriptions, and anything else that could overstep a general PG-13 rating and for NO reason. It’s hate-mongering. And as the King of Siam in the musical used to say “et cetera, et cetera, et cetera”.

We also note things that are more subtle.

1) It takes too long to get going. The actual story starts somewhere around the middle of the submission. That means there’s a whole lot of back story we just do not need there.

2) The pacing slows to a crawl in the middle. This usually happens because nothing is happening.

3) Talking heads in which there is no story along with it. Nothing happens.

4) Dialog has characters telling each other things they already know, but the author wants to makes sure the readers know this too.

5) It’s dull.

6) It’s really dull.

7) It’s really really dull. (You get my point? Something needs to happen!)

8) The characters have no aspect that the readers can relate to. Some of my favourite characters from On Spec stories: a puppet, a contract killer, a senior farm wife from Saskatchewan. They share nothing in common but each imparts a sense of humanity I can relate to.

Nothing is ever sent to the editor without flaws. It’s our job then to read through a good story, and find those places in which our skill or knowledge can make a story better. Our goal is to make that story better for everyone–the author, editor, and most importantly, the reader who WILL notice little things. We want that reader to get to the end and say “That was a satisfying read!”

So if you have done the best you possibly can (and do not over edit it yourself–but that’s another blog!), please consider it YOUR Submission Draft. Send it out. While it’s out there, write another story. Then another.

Bottom line, how do I know it’s ready and not “rough”? I know when it propels me from start to finish on the first reading. I miss little things like minor typos, unwieldy sentences, odd settings, and minor science errors. It’s ready because it’s a solid, interesting story.

 
Barb Galler-Smith resides in Edmonton. She’s been an editor with On Spec magazine since 2008. She’s co-author of the Druids Saga historical fantasy trilogy: “Druids”, “Captives”, and “Warriors”–all available from EDGE Science Fiction and Fantasy Publishing. She is an award-winning writer and has judged both Canadian and international writing competitions. She loves reading short fiction, teaching writing, and freelance editing.

This is Only the Beginning

What do I do once the first draft is finished?

Finishing a rough draft is no easy task, and it should be celebrated. So do something fun. Have a drink. Eat some cheesecake. Go to a movie. Go for a run. Whatever makes you happy. Give yourself the satisfaction of being finished for at least five minutes. Then you can move on to the real fun.

I’m an outliner. This does not mean that my first draft resembles the outline I made before I started. In general, things start to go off the rails at the midpoint of the story, and it often goes downhill from there. So by the time I’m finished, the last half of my book is a sometimes delightful, sometimes horrifying surprise.

If I’m not on a tight deadline, I’ll let the first draft sit for at least a week. Work on something else. Preferably something different. Some short fiction, or edit a different piece. Read a book from an author I love. Cleanse my pallet.

I don’t know about anyone else, but if I write a rough draft in a hurry (which I prefer, because creating is more difficult for me than editing so I use the rip-the-Band-Aid-off fast approach) I’ll actually forget things I wrote. So it’s kind of fun to go back a week or a month later and re-discover what happened to my poor characters that I hadn’t planned the first time around.

Once I’m ready to jump back in, I put a notebook in front of me and read through my first draft. You can also do this on the computer, but I still prefer paper and pen. I write down any number of things, including:

  • Things that pull me out of the story
  • What I think my theme is and what sticks with it and what doesn’t
  • Specifics on characters (eye color, height…because even if I have a wiki I don’t always look at it)
  • Parts that work
  • Parts that don’t work
  • Where the story slows down
  • Where the story is rushed

In the margins if the file (I use Word) I will make more specific notes. Things like:

  • How to fix a slow/rushed part
  • Where I might need humor
  • Plot ideas I have for revisions
  • Specifics on how to fix a scene
  • My most often typed note is: “Either use this or take it out.”

My first drafts are often bloated with little clues that lead nowhere, so I mark them as I go through so I can, as I said above, either use them or take them out. Because for some reason readers don’t love fruitless details.

Once I’m finished with the read through, I go back to my outline and change it to match what I have. Then I figure out what sort of hybrid I need to come up with between the original and what I have, and then I start again.

I prefer to use two monitors when possible, because I start with a blank document and then copy and paste from the original to the new one as I go.

While the process is less than perfect, it works for me. Does anyone else have a process they love that hasn’t been mentioned? Let us know!

 

Revising in the Wild West

As I have spent all of April deep inside the revisions for a novel I intend to publish early this summer, I have a lot of fresh thoughts on how to proceed once your first draft is complete. As with all writing advice, what works for me might not work for you.

I think I have the process by which I write a first draft pretty much locked down. I’ve written 9 projects in the past 24 months, and the process by which I got from word one to ‘the end’ has stayed fairly standard.

Once that first draft is done though, well my friends I’m afraid to say I’m still in the Wild West. On that day my newly completed story finds itself in a lawless land, where chaos is sheriff and revision misfires roll by like tumbleweeds.

Okay pardner, maybe it’s not *that* bad. But it was, for quite a while. It is only on my past 2 or 3 projects that a working process has started to show itself. Pull up a stool and have the bartender give us two shots of Ol’ Blinkin’ Cursor (my favorite drink) and I’ll spin you my tale.

(All right, I admit I’ve pushed the cowboy metaphors too hard here. I’ll hitch ‘em to the post for now.)

So for me, the key to revisions is knowing three things about myself as they relate to the first draft

  1. The things I do well
  2. The things I don’t do well
  3. The things I don’t do at all

I’ll go through what those mean to me, though of course they could mean something completely different for you.

HOWEVER…

I have a pre-revision process, which is to simply read the damn thing. Better yet, I have the damn thing read to me! using Word (although there are many other options) you can have the document read to you by your computer and you *will* catch little things that you’ll miss visually reading your book.

Seriously, I can’t recommend this method enough.For me, it is even better than reading your draft out loud.

THINGS I DO WELL

One thing I try not to do in revisions is undo what was working the first time. I am fortunate to have an alpha reader for much of my work, and she often reads the chapters as I write them. Thus, I usually enter the second draft with a little outside feedback, which is something I recommend.

In my case, my dialogue is pretty good on the first run so I’m try not to change much of that. Character bits usually land decently on first draft as well. I want to make sure that I’m not adding words to parts that read clean and quick the first time. In general, I try to only add words to clear up confusion or add description. (As I’ll explain below). Anything I was pumped and excited after I wrote it I try very hard not to mess with.

The danger here to me is in sanding off the sharp edges and making things more dull and bland by adding things that didn’t need to be there.

THINGS I DON’T DO WELL

Also known as – Action Scenes. Time to focus on the blocking and on making sure that I clearly described the setting and any relevant elements. Additionally, I need to fix over-wording and pacing issues that I often introduce to these scenes.

THINGS I DON’T DO AT ALL

There’s two versions of this for me. The first is stuff that I know I tend to be sparse with on my first draft. This is usually description and emotional demeanor – reactions to events. When I’m writing my first drafts, I don’t like to slow down for anything. When my momentum is lost it can be hard for me to recover.

The second part of this is to fill in all the little <> marks I made in my draft, each of them denoting something to be filled in later. (If you are interested – I have a whole post on these right here)

So those are my primary methods of getting a workable second draft, which is usually the one I will pass along to my beta readers. The trick at the end of this process (which could be any number of drafts) is determining when you are done, but that’s a blog post for another day.

Good luck!

When A Pantser Revises

Guest Post by Chris Marrs

If you’re a panster like I am, then your first draft probably contains quite a few random place holder scenes, notes, and a plot that may end up looking like a different animal at the end than the beginning. Which, to a lot of people I know who plot meticulously, doesn’t seem very efficient. A pantser’s first draft is likely to be less organized than a plotter’s and, if it’s like mine, will need a complete rewrite.

Since I have difficulty reading for long stretches on a computer I print the manuscript. A page of a first draft may look like:

 “Mist off the lake—remember to change setting from barn to cabin—swirled around the base of the giant oaks dotting the shore. The slap-splash of oars cutting through water startled a loon. In a flurry of wing beats and a lonely sounding call, it took to the air. Mark chanced a look over his shoulder as he leaned against a tree trunk. Ragged breaths hacked his throat. Emerging from the tree line a dark figure. Harry pushed off from the oak and waded into the lake.

“Help!” he yelled hoping whoever paddled out there would hear and come to his aid.

The almost seductive shush-shush of tall grass and random crack of a small tree breaking came closer. Heart racing, Mark waded further into the lake. The boom of a shotgun blast made need to find a distinct sound that’s not trite or maybe an action for the character would work better than a sound.

Pretty messy, right? There are notes and poor/confusing sentence structure not mention the MC’s name went from Harry to Mark because Mark suited the character better later on. And a whole lot more crap not shown in the sample. Things like gratuitous scenes that don’t further plot or character arc, the main character acting out of character, and strange rambling sections that aren’t quite sure what they’re trying to say. Alternately, I discover little gems. A wonderful turn of phrase or two that zings, a character flaw or trait in a minor character that compliments the main character’s struggle or strength, and maybe a random scene that subtly enhances the theme. Personally, going through the first draft is more enjoyable than writing it even though there is a lot of stuff to got through and piece together.

As I’m reading, I’ll circle the paragraphs that stand out and I want to keep and scratch out the ridiculous or redundant. I’ll make comments, use the backside of the page for loose rewriting, and question character motive. I’m also looking for continuity—more specifically where it took left turns—for how the plot and character arcs relate, and for which notes are applicable and which aren’t. And all the usual culprits you look for when reading a first draft pantser or not: theme, voice, setting, ect.. Grammar and the like I leave until after the second draft. Then I open blank document and start again using the first draft as a guideline. Like I said, not very efficient but I have found my second drafts come closer to a plotter’s third.

It’s only after a clean up of the second draft that I will send the manuscript to my beta group. In my opinion, my pantser first draft isn’t fit for light of day. Honestly, even if you plot I feel the first draft shouldn’t be let out the door. I feel you owe it to your beta readers to send as complete manuscript as possible. I have a wonderful beta group and if I sent a first draft or first draft point five where I’ve taken out the notes and “tidied” up the story, they would send it right back unread. The mindset being one is unable to constructively critique a first draft and I am wasting their time wading through b******t. So I wait until I’m finished editing the second draft before sending it to them. I have found I receive better critiques this way and, as a beta reader, am able to provide more constructive critiques.

I liken a pantser first draft to putting together a jigsaw puzzle. In the beginning the task of putting together all those pieces seems daunting. Then the pieces begin to fit together and the whole picture starts to emerge in a way you hadn’t dreamed. I love that, that seeing where my imagination went without being obligated to a plot. So, despite the extra work, I’ll stick to pantsing the first draft.

 
Chris Marrs lives in Calgary, Alberta with her daughter, a cat, and a ferret. She has stories in A Darke Phantastique (Cycatrix Press-2014), the Bram Stoker winning The Library of the Dead (Written Backwards Press-2015), and in Dark Discoveries Issue #25/Femme Fatale, October 2013. Bad Moon Books published her novella Everything Leads Back to Alice in the Fall of 2013. Her novella, Wild Woman, was published in September 2015 as part of JournalStone’s DoubleDown series. Entangled Soul, a collaborative novella with Gene O’Neill, was published by Thunderstorm Books in November 2016. January Friday the 13th, 2017 saw the publication of Intersections: Six Tales of Ouija Horror in which her story Sounds in Silence appears. She has two stories available with Great Jones Street short story app.You can find her at www.hauntedmarrs.com, https://www.facebook.com/chris.marrs.14, on Twitter as @Chris_Marrs, or Instagram as hauntedmarrs.