Category Archives: Guy Anthony De Marco

Moderating the Fear & Loathing Panel

A guest post by Guy Anthony De Marco.

I’ve always enjoyed going to conventions. After getting back into writing professionally following a 20-year hiatus, I decided to see if I could get on a couple of panels at my local cons. It looked like a lot of fun, and since I was used to talking in front of people due to my time in the college teaching trenches, I thought I could at the very least be entertaining.

The first convention I approached was already booked, but the programming chairwoman noted there was one panel on H.P. Lovecraft that only had two people on it. She graciously invited me to participate, and I accepted after I sent in my credentials.

Around this time, my son expressed an interest in going to a convention, so I invited him along. I was quite sure he would enjoy himself.

Unfortunately, at this point the villain made his entrance. This antagonist was dressed in the suit and tie of the convention chairman.

The two folks who were already on the panel were the Guest of Honor and an author I personally admired. I sat through a couple of panels with my son, parked in the front row. He enjoyed most of the panels, as did I. When it was almost time for my panel to start, I started to stand up.

The con chairman walked up to the front table and said (on an open mike to a packed room full of fans and attendees) that there was someone “that nobody had ever heard of who wants to be on the panel. He won some award from a small pro organization and nobody has read his stuff. Do you want this nobody to sit on the panel?”

I was taken aback, and my son was too.

“If he bothers to show up, we’ll see if he’s just wanna-be and sort him out,” the panelists said.

I sat down in shock. The panel went on for only twenty minutes before it fizzled out and they ended it. Most of it was a bashing session by the Guest of Honor. They never even got around totalking about things like how much Lovecraft valued his friend, Algernon Blackwood, or his formative years before he became a writer. I had actually put in hours of research, looking for stuff that the average reader might not know.

My son was very angry as to how I was treated. He doesn’t attend conventions anymore.

At this point in our story, I was full of doubt, fear, and yes, even loathing when it came to being on panels. It’s only natural to feel despondent at getting rejected, particularly in front of a room full of strangers. In some ways, it’s the same set of feelings that convince some writers to give up writing after their first rejection by an editor. I could have just shriveled up and hid under a rock. For my sake, and to set a good example for my son, I decided to swallow those negative feelings and applied to be on some panels at MileHiCon in Denver.

This time, even though they did not know who I was or what I wrote, they treated me well and placed me on a couple of panels. The experience was night-and-day different. My son didn’t attend, since he had decided conventions were not worth the effort. Too bad, because I think he would’ve enjoyed attending MileHiCon. The panels went very well, and the programming chairwoman said she heard positive feedback. Ever since then, I’ve been invited back every year to sit on panels.

So, what’s my bottom line? You are going to have setbacks in your career as an author. You will have times where you are treated like dirt. You very well may feel unworthy because of someone who disrespects you—sometimes in front of a huge audience.

You can duck your head and decide not to stick your neck out, or you can give it another try. As long as you act professionally and avoid any negativity originating from your camp, you have an excellent chance that your second “debut” will be the one you remember fondly. I ended up becoming fast friends with several of the local authors from those panels, including frequentFictorians contributor Quincy J. Allen.

Trust me, it’s worth the effort.

DeMarco_Web-5963Guy Anthony De Marco Bio:

Guy Anthony De Marco is a speculative fiction author; a Graphic Novel Bram Stoker Award® finalist; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, D&D modules); and a coffee addict. One of these is false.

A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at WikipediaGuyAndTonya.com, and GuyAnthonyDeMarco.com.

Pass It On

A guest post by Guy Anthony De Marco

Every so often, I travel out to a new convention with my talented and lovely wife, Tonya. We normally drive our commercial van so we can transport our stock, shelving, banners, and boxes of books for authorly friends who are flying out. Tonya and I discuss plots, books, business, and have a grand time.

The first “new” con this year was RadCon in Pasco, Washington. This trip featured me singing 1980’s hits in my Arnold Schwarzenegger accent. You haven’t really experienced Culture Club’s “Do You Really Want to Hurt Me” until you’ve heard Arnie belting it out. I drove the 16-hour trip straight through with a couple of stops for fuel (body and vehicle), and to torture my poor wife’s eardrums.

Radcon supports a local project that has some of their guests traveling to local schools to talk to students. Elizabeth Vann-Clark, the con-chair, asked me to speak to the children at Chief Joseph Middle School in Richmond because of my technology background. Since I used to teach information technology at a couple of colleges, I agreed without hesitation. Elizabeth noted that many students don’t have an opportunity to discuss technology-based careers, which is why she started the program.

I met with the technology teacher, who introduced me and a fellow Radcon author to his classes. Most of the questions dealt with technology, but about a quarter were questions concerning writing genre fiction. The most popular question, with several follow-ups, was “How much money do you make?” and “How much money do you have?” I was a little more forthcoming about what I earned, noting the technology field was supporting my family while I worked on my novels and stories. I also noted that I travel around the country, going to conventions and talking with new or potential authors.

The experience was a positive one, and should I be invited back, I would be quite happy to visit the school again.

Writing is usually a solitary endeavor, but it doesn’t have to be. Commiserating a rejection with fellow authors or answering questions for folks just getting into writing at a convention can be a very rewarding experience. Don’t shut yourself out by locking yourself in your office space. Interacting can not only help others, but it can help you when you’re working on a new project. Some questions may actually jog your brain into gear, firing up the virtual muse in your head.

One of the best stories I tell along this line came from an experience at OSFest. A group of Denver-based authors, including Fictorian contributor Quincy J. Allen, traveled to Omaha for the first time. The author track was a new addition, and there were a group of attendees who were just starting the path to publication. One of them was Sarah Whittaker, who showed up to almost all of our panels. We also chatted with her outside of panels during the con, and Quincy and I told her she should have something published by the next OSFest convention.

The following year, we saw Sarah with her new novel, The Raggedyman, available in print and ebook. I have to admit, I was quite proud that she followed through. I made sure to buy a signed print copy from her. Watching someone you helped succeed, no matter how small you think your contribution was, will always give you a smile.

I’m sure there were folks who encouraged or mentored you, formally or otherwise. It’s time you paid that gift forward.


 

About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a speculative fiction author; a Graphic Novel Bram Stoker Award®; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at WikipediaGuyAndTonya.com, and GuyAnthonyDeMarco.com.

Hot Fun in the Summertime

A guest post by Guy Anthony De Marco

As the summer approaches, there are more items and events that will be tugging on your availability. Full-time writers with several years of discipline under their belt have an easier time saying “no” to joining in on the fun when there’s a deadline looming, but what about the part-timers or those who just made the jump to full-timer?

First off, let’s have a quick discussion about writing. It’s a career or, for some, a creative outlet. In order to write about characters, one has to experience life. Locking yourself in a basement is not only bad for your health (think radon and rickets), but it may lead to a regression in your ability to write realistic characters. Plan your day so you can go out and have some fun and still have time to write your daily word count. Depriving yourself of social intercourse, fresh air, sunlight, and fun may lead to resentment towards your writing, with symptoms including writer’s block and a lack of enthusiasm for writing in general.

With that said, here’s three ways to combine writing and having fun social interactions.

1.  Take your current characters with you.

No, don’t smuggle your expensive Macbook Air to the beach. Make a mental list or, if needed, take a couple of index cards with you concerning upcoming interactions between your characters. For example, you have four fighters that are going to a rough neighborhood to stay at a particular inn. How can they interact without sounding like genetic clones?

With these characters in mind, listen to the people around you on the beach. There should be plenty of conversations you can tap into, and having a bunch of people wearing as little as possible tends to lead to a lot of bravado and one-upsmanship. Listen to how they joke around, how they (hopefully) good-naturedly poke fun at each other. Listen to the words they choose, the cadence of their voices, and look at the expressions on their faces. You can get a solid idea how to make your characters sound like different people (and not just projections of you saying the same things in the same manner for all four characters.)

Once you’ve heard enough, move on to the next scene with your characters and find someone who can help expand that scene into something wonderful.

 2.  What’s that smell?

Hopefully, that funny smell isn’t you.

Scents are interesting things. They can trigger the strangest memories, or they can make you think of faraway places. Unfortunately, too few people use the sense of smell in their writing because they’re so dependent on visual descriptions.

For this example, let us assume you’re walking to a nice restaurant in New York City to meet a friend. There are plenty of scents surrounding you, and these smells can help your worldbuilding become “real” to your audience. Since it’s summer in Brooklyn, you may smell the boiling hot dogs and the bite of fresh sauerkraut from a cart on the corner, which makes your tummy rumble. Passing by an old Italian delicatessen can fill your nose with spicy dill pickles floating in a wooden barrel and the oily goodness of a Genoa salami getting sliced thin for the customer at the counter. Add in a bit of spicy brown mustard for a fresh pastrami sandwich being assembled by the daughter of the owner and you increase your pace because your hunger has just kicked into high gear.

Continuing on, your lungs get filled with a cool, moist smell of water evaporating off of the asphalt. The firemen have opened up one of the fire hydrants to flush out the water system, and you can hear the laughter of several dozen kids of many ethnicities, all playing together in the spray without a care in the world. Nearby, the lady who has a small fragrant rose garden next to her brownstone smiles at you, so you stop to request a rose to give to your friend. She obliges, and adds in a gardenia from the window-box by her kitchen window. Your friend will certainly appreciate the gesture. Perhaps this will be the day you confess you’ve been crazy about your friend for years.

Two scenes, two sets of smells that evoke memories and emotions in your readers.

 3.  Shadows and Light

This can be a fun game to play, and I do it all the time. I try to imagine what someone else sees and feels. If I’m sitting in my car at a long stoplight in Denver, I try to look around and notice what’s really going on, paying attention to the things that are normally ignored as extraneous background clutter. For example, last week I watched a couple have an argument on the sidewalk at a bus stop. I picked one of them and tried to imagine everything they saw from their perspective. I couldn’t hear their words, so I came up with a reason for the argument. Because he was carrying two bags from a local supermarket, I scripted that they ran into an old flame of hers in one of the aisles. He didn’t like how she lit up when she saw him, and he’s now feeling that he’s not good enough for her. She wasn’t saying much back to him, so I imagined her tapping her foot, holding in a lot of the anger she’s feeling about how he conducts himself around other women. Finally she blurts out the way he’s feeling is exactly how she feels when she catches him staring at a younger woman’s figure. Perhaps it’s a breakthrough for the couple, or perhaps it’s the end of the relationship, all because they decided to go to the store for some chips and salsa.

At the next light, I notice someone waiting for the signal to turn green in the opposite lane. They’re languidly sliding their gaze over everything, yet not actually seeing what they’re looking at. I imagine the elderly driver looking into my car and notice I’m watching her. It’s fun to imagine someone else peering at you, and trying to figure out how they perceive you. Perhaps she gets startled that someone is watching her, wondering if that big scary-looking man is a criminal searching for someone to rob. Or perhaps I remind her of a friend of her ex-husband, and that triggers a flood of memories and emotions.

 4.  It’s Your Turn

Don’t assume that because you’re not sitting in front of a keyboard that you’re not writing. The tough part of being an author involves working things out in your head. Physically poking keys with your fingers is the final process of dumping your brain-story into a medium that other folks can read and enjoy. You can do a lot of your “writing” while getting out in the world, talking to people besides yourself and the television, and avoiding rickets and writers block.


 

About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a speculative fiction author; a Graphic Novel Bram Stoker Award®; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at WikipediaGuyAndTonya.com, and GuyAnthonyDeMarco.com.

Apples and Aliens

A guest post by Guy Anthony De Marco.

downloadI was a nerdy kid before nerds were identified as a cultural subgroup. I was also a very advanced reader, preferring to enjoy college-level books on astronomy instead of the usual dinosaur or Encyclopedia Brown books in fifth grade.

One day, while wandering through the local library, I spotted a section called “Science Fiction”. Since it did have the word ‘science’ in the label, I stopped to check out what was lurking on the shelves.

My favorite librarian was re-stocking the shelves with returned books, and she was surprised to see me in the fiction area.

“Run out of astronomy books already, Guy?” she asked with a kindly smile.

I nodded, still perusing the strange titles and authors names.

She dug through her pile and pulled out a well-worn book. “Here, give this one a try. The reading level is below your range, but everyone in middle school seems to enjoy it.”

The book she handed me was “The Space Ship Under the Apple Tree” by Louis Slobodkin. The cover had a crude drawing of a flying saucer with two people in an apple grove.

I read it in the library. Then I checked it out and took it home, where I read it every evening for almost a month, until I had to return it.

This was the book that inspired me to write stories for a living. It combined my favorite topic with novels and fiction, bridging the gap between the two separate areas (brain hemispheres?) of the library.

The second book I decided to read was written by a doctor named Asimov. The cover of Foundation looked interesting enough, and as I was checking it out, my favorite librarian took the time to tell me it was an advanced book with some topics that might be confusing to a young boy.

It took me almost a week to get through the dense book. I enjoyed every word, every unusual combination of phrases that changed their meaning and context. I was fascinated by the language Asimov used.

When I returned that book, I found out there was something in fiction called a series, with books called sequels that continued the story. I picked up the next book in the Foundation line, devoured it, and continued on. I eventually read most of the library’s Asimov titles (the man was quite prolific), and moved to Burroughs, Clark, all the way to Zelazny.

Eventually I read all of the books in the Science Fiction section, so I progressed to Fantasy. Horror wasn’t a separate section at that time, but I did read Frankenstein and Dracula.

As far as that innocuous-looking book by Slobodkin goes, with internal drawings that were on par with what I was sketching at the time, it actually changed my entire reading habits. No, it’s not the best story ever written. No, it’s not in print anymore, despite people actually pleading for it to get put back in libraries. What it did was tell a story to a young kid at the right age, at the right time, and made that kid want to read—and write—fiction. I started writing stories and comics, selling my first story in sixth grade to a friend for a shoebox full of baseball cards (which was the currency of kids in those days.)

I actually tracked down a copy of the first edition of “The Space Ship Under the Apple Tree”. Amazon has used copies available, but the interesting thing about the book’s Amazon page is buried in the (all five-star) reviews. “This was the first science fiction book I ever read” is a common comment. “I re-read this book many times” is another. Some are asking the publisher to get the book back into print and into the libraries so their kids can begin their own reading journeys. Reader T. Rose said, “Slodbodkin’s Marty and Eddie books were pretty much the only reason that kept me in the town’s small library as a kid.”

It turns out I wasn’t as alone and weird as I thought I was.

Reference: “The Space Ship Under the Apple Tree”; Slobodkin, Louis. Macmillan; First Printing edition (1952). ISBN 0027853403. http://www.amazon.com/Space-Ship-Under-Apple-Tree/dp/0027853403/

Guest Writer Bio:DeMarco_Web-5963

Guy Anthony De Marco is a speculative fiction author; a Graphic Novel Bram Stoker Award®; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at WikipediaGuyAndTonya.com, and GuyAnthonyDeMarco.com.