Category Archives: The Writing Life

Novamind

A guest post by Katie Cross.

When you say ‘writing a first draft’, I say ‘massive splitting headache’.

Don’t worry, it’s my day job. #Igetawaywithit

Fortunately, I have a tool that helps me avoid and/or diffuse the headache of a first draft in the beginning teeth-grinding-stages of tension and angst.

*cue music*

Novamind.Software for Writers that Saves a Headache or Ten by @kcrosswriting

Novamind is basically mind mapping at it’s greatest. It’s an easy to learn, easy to use software that I’ve used since writing my first book to brain dump creative ideas and work my way out of plot holes.

Here’s an example: to show you the massive size that mind mapping can give. And don’t worry, it gets even bigger.

Software for Writers that Saves a Headache or Ten by @kcrosswriting

 

Let’s be honest, stuff like this can get pretty pricey.

That’s why I love Novamind5- because I installed the “lite” edition for free and it does everything I need: provides an endless backdrop of unexplored possibilities so I can mind map my brains out. You can pay yearly, or the upfront fee for all the bells and whistles, but all I ever need is a blank white screen and the ability to brain dump.

And . . . free.

Because what aspiring author actually has money, right?

When it comes to mind mapping, I have only one rule: No idea is rejected.

Even unrelated ideas are welcome and accepted.

Really, even the bad ideas are just another spider leg in a long chain. Maybe I’ll end up using it. Maybe not. But allowing my mind to be open somehow gives me permission to be creative, and that changes almost everything. It opens those closed doors of writing that make me say, ‘Uh . . . I don’t know where to take this story.’

Of course, I don’t limit mind mapping to just the computer. A good ol’ pen and paper while sitting in Starbucks sipping chai has never failed me either. But one look at my handwriting will tell you everything you need to know.

That whole doing-it-by-hand doesn’t last very long. 🙂

Software for Writers that Saves a Headache or Ten by @kcrosswriting

New to mind mapping? No problem. Here are a few other mind mapping websites/links that you can check out to get you started in the awesomeness.

How to MindMap your Book.

Different Mind Maps for Authors.

An Author’s Guide to Mind Mapping.

If you haven’t tried it out before, I’m telling you: you gotta try it. #butseriously

Next time you’re stuck on a plot hole, you don’t know what to write, or you need to add depth to a scene or a character, try mind mapping. Grab a paper, a computer, a chai, and sit back into a creative immersion.

Katie Cross likes cookies and mind mapping tools to help her write. #forreal @kcrosswritingKatie Cross used to be fond of gummy bears, but lately her tendencies lean more toward cuddling with puppies.When she’s not writing YA fantasy novels with kick @$%#*(@ females that don’t need a man to save them, you can find her at Starbucks.

Celebrating a Launch

Set in Stone CoverBig magic.

Big adventure.

Lots of humor.

May 1st saw the release of Set in Stone in both hardcover and ebook format!

The release of Set in Stone was a long time in coming and a  huge milestone.  It kicked off the 8 books in 8 months publishing blitz I’m trying to do this year, and launched the Petralist series, a YA fantasy series that’s already being enjoyed by a wide audience, from middle-schoolers to adults.

Tomorrow, at sixteen, Connor will reveal his secret curse to the world and take his place as a guardian.

If he survives today.

When armies descend upon his peaceful village, led by superhuman Petralists and clever Builders, most people run and hide. Connor’s not that smart. He manages to get caught in the middle of the escalating conflict. Worse, he learns his curse is the rarest of powers, and both sides will do anything to control it and secure his loyalty. Connor is fast, but even he can’t outrun this avalanche.

Truths are sacrificed, loyalties are sundered, and dangerous girls twist his heart into knots.

That’s when things get complicated.

While his friends try to free the village under siege, Connor peels back layers of intrigue and half-truths to find secrets neither side wants him to know. Surrounded by deadly enemies that all claim to be his friends, Connor must choose a course with the lives of everyone he loves hanging in the balance.

His only hope is to gamble everything on a curse that could destroy them all unless his final choice is Set in Stone.

The book launch was a great experience.  In fact, I blogged about it here.

You can find Set in Stone at every ebook retailer.  Hardcovers are available online as well, or you can order signed copies directly from me.  I’ll have my website (www.frankmorin.org) updated soon with the shopping cart.  Until then, feel free to contact with requests.

The sequel, No Stone Unturned, is expected to be released in August.

#8books8months  #SetinStone

The Submission Sanity Saver

Are you a disorganized person? It’s okay to admit it. We’re friends here, and this is a safe place. Here, I’ll go first. I am extremely disorganized. I don’t keep a calendar. My desk at work is a mess. I consider organizing things to be a hassle, and I detest hassle. I’ve long skated by on a better-than-average memory. That document from last week? It’s in the third pile on the right, the one that’s teetering on the edge of falling.

The problem is, as I’ve gotten older, my brain has gotten more full and, well, older. My once-vaunted memory has begun to fail me. Sooner or later I’m going to have to admit that, and start being more organized like a normal person. But probably not.

Still, there’s one organizational decision I’ve made that I don’t regret in the slightest: surrendering my short story submission process to Duotrope. Duotrope is a one-stop-shop website for submissions. Short and long fiction, nonfiction and poetry, Duotrope has you covered. They currently list over 5,000 markets, and continuously update their list as new markets become available. They feature a robust search engine where you can specify which criteria you are looking for in a market. They list acceptance rates, pay scale (or lack thereof), average response speed (or lack thereof) and each market’s page on Duotrope links to the market’s main site.

Simply put, I would be utterly lost without Duotrope.

Every time you submit, you complete an entry with the name of your story (stored in your account database), the venue and the date of submission. Duotrope starts counting days. When you get a response,  you update the entry, and the site uses your inputs to improve its own venue database. Better still, they keep records of every story you’ve submitted and which markets you’ve submitted it to. They even compare your acceptance rate to others who have submitted to the same market and give you a sense of how you’re doing.

Just this morning I was thinking to myself that I had a story out on submission. I couldn’t remember which venue or, honestly, which story, but I was fairly certain I’d submitted it awhile ago. Surely, I thought, I should have heard something by now. I logged into my account to see if I’d run over the expected amount of time for this market. Turns out my memory just wasn’t so hot (damn you, age!). I’ve still got sixteen days left until the story has been out past this market’s normal response times.

Now for the bad news. While the site was free when I began using it, eventually soliciting donations was apparently not enough to pay their bills. They have since gone to a pay system, which is unfortunate for those without much disposable income, but at $50.oo a year, I consider it a steal and well worth it. They even offer a free trial! If you do a lot of submitting and have been trying to keep track of it all yourself, I strongly suggest you consider giving them a try.

Greg LittleGregory D. Little is the author of the Unwilling Souls, Mutagen
Deception, and the forthcoming Bell Begrudgingly Solves It series. As
a writer, you would think he could find a better way to sugarcoat the
following statement, but you’d be wrong. So, just to say it straight, he
really enjoys tricking people. As such, one of his greatest joys in life is
laughing maniacally whenever he senses a reader has reached That
Part in one of his books. Fantasy, sci-fi, horror, it doesn’t matter. They
all have That Part. You’ll know it when you get to it, promise. Or will
you? He lives in Virginia with his wife, and he is uncommonly fond of
spiders.

World Building Tools

A guest post by Joshua David Bennett.

World BuildingIn fifth grade, I wrote my very first story about a raccoon space pirate named Bucky.  Way before Guardians of the Galaxy, Bucky was breaking new ground for raccoons, flying through space in his minivan with his best friend Raven, looking for treasure.

I was trying to recreate the wonder I had when I first saw Star Wars or read Hitchhiker’s guide.

For better or worse that story is lost to the ages.  But thirty odd years later, I still love the thrill of exploring a universe in my own mind.

This month on Fictorians we’re talking tools, with a focus this week on worldbuilding.   We won’t be going deep on principles or philosophies in this article.  For that, Writing Excuses has worldbuilding episodes that are relevant whether you are designing a  magic system, mapping nebulae, or even trying to fill historical gaps in 19th century Paris.  Perhaps the best advice from them is to stretch beyond your story’s core characters and conflicts to include everyday details.  If you can show how magic and science have affected even the ordinary, your world will be much richer.

The tools below can help.  There will be many.  Grab a coffee and make sure your browser can handle twenty tabs at once.

Starting Big

Assuming I already have a character and a conflict, my process always begins with setting.  Yours may start elsewhere.  I need evocative scenery for the characters to play in, and what scenery is grander than the final frontier?

If you’re writing a science fiction, the tools below can help you populate your vast universe with solar systems for your characters to explore.  For fantasy, these tools can provide the scientific backing for far stranger worlds than Tolkien imagined.

Universe Sandbox ($10) is a beautiful space simulation program.  You can spin the Earth around the Sun at 10x time, restore Pluto’s pride by scaling it into a megaplanet, or add brand new worlds to our system.  The upcoming sequel adds even more options, like procedural planet creation, terraforming, and planetary collisions.

StarGen is a free online tool with no graphical flair to speak of, but makes up for it with scientific rigor.  Give it a few parameters and it creates a whole solar system of planets, each complete with data on surface temperature, atmospheric mix, length of year, and a dozen other things you might need to know.

For an actual image of your world, turn to Fractal Terrains ($40, Win) or the free Fractal World Generator.  Either will generate a random world, but Fractal Terrains will also let you edit coastlines, mountains and islands to your liking.  Tweak humidity levels and heat to see different terrains appear.  Then let the program apply wind and water erosion, and pretty soon you have riverbeds running through your landscape.

Mapping

A good map is a wonderful writing aid.  I use mine for story consistency,  travel times, and to see which keyWorld Building map locations haven’t yet been used in a scene.  For a reference map, the only tools you really need to are pen, paper, and inspiration.  For inspiration, I highly recommend the Cartographer’s Guild.  Here you’ll find amazing fictional maps that can give you ideas for what kinds of details to include on your own.

If you want a more advanced tool, there are several.  Campaign Cartographer ($45, Win) and Fractal Mapper 8 ($35, Win) are both fantasy mapping tools for the gaming crowd.  Draw out continents and then use the available symbols to add forests and cities.  Fractal Mapper goes a step farther and allows you to map building interiors as well.

Gimp and Inkscape are fully featured and fully free graphic programs.  The learning curve is steep, but either can create maps, mock up covers, house sigils or anything else you can imagine.

But perhaps the easiest way to get a detailed look at your world is to let a game make it for you.  Games like Dawn of Discovery ($10, Win) and Anno 2070 ($30, Win) simulate building and managing a city, in Renaissance Europe and the near future respectively.

 

Filling your world – Order, Chaos and a little help from friends

World Building population

Unless your story is dystopian, you’ll want to fill those empty maps with life.  This can be an enormous task, and it can be hard to know where to start.  Fortunately, the fantastic and amazing Kitty Chandler has put together the WorldBuilding Leviathan and the equally amazing Belinda Crawford has created a Scrivener template out of it.  In either form, the Leviathan prompts you with questions about your world’s timeline, culture, technology level, economy, biases, taboos, factions, and a dozen other variables.  In the end, you’ll feel as if you’d actually lived there.

Sometimes the ideas won’t come, and trying to brainstorm will send you into a glassy eyed stupor.  When that happens, introduce some chaos to get yourself unstuck.  Seventh Sanctum has a trove of random generators for anything from currency (two Imperial credits) to dragon breeds (Persian Rockstrike), to diseases (the Gray Sneeze) and more.  If you’re lacking for a detail to get you out of a rut, this can be just the ticket.

Other times, the ideas come freely, but leave you with more questions than answers.    The Worldbuilding Stackexchange is a great place to get general help.  When I last checked, the top question was “How to create a nuclear explosion localized to only a few square feet.”  We’ve all wondered that.  Now you can find the answer.

If your questions are specifically about the creatures you’re putting in your world, the Speculative Evolution forum might be more your speed.

Or, if you are developing your own magic system, Brandon Sanderson’s fansite hosts a Creator’s Corner with people doing the very same thing.


 

Building a Story Bible

Story BiblePretty soon, you’re going to need a story bible to hold all the details about your world.  Scrivener ($40) is fantastic not just for writing but also for brainstorming and storing every snippet about your world.

Personal wikis are another popular option.  These act as your world’s Wikipedia, with easy linking between your various topics.  You can quickly build a network of articles, complete with tables or inline images.  WikidPad is a favorite tool of folks over at Writing Excuses, but I’ve found TiddlyWiki or ZimWiki to be more intuitive.  All three are free to use.  Whatever your preference, these tools can help you to build a great reference tool for your world.

Conclusion

As enticing as these tools can be, Know When to Stop.  Worldbuilding should not be an exercise in filling endless binders with your own private sandbox.  Instead, it should always serve to enhance the story.  I love the way my friend James Artimus Owen puts it.  “We have the best job.  We get to create things in our minds that are so amazing, other people are going to pay to know what they are.”

Make sure these tools drive you back to the open page, and to finishing the story so you can share it with others.

Josh BennettAuthor Joshua David Bennett is a scotch lover, history enthusiast, graphic artist, and world traveler.  His first novel, Seacaster, is a Caribbean-Aztec fantasy that tells the story of a young man at war with the magic coursing through his veins.  Joshua lives in Colorado with his wife and son.