Category Archives: Writing Tools

A discussion of the various software that authors employ to write, plot, backup, and ultimately use to write a novel.

Getting Stuck in the Big Swampy Middle

It was breathtaking and I couldn’t stop reading it!

That’s the experience every reader wants and those are the words every writer wishes to hear. The adage that if your character is sleeping, so is your reader is all too true. So if your novel is stuck in the big swampy middle, so will your reader be and he may not have the fortitude to move on. So, how does one gracefully dance across the swamp without getting stuck? There are many books written on the topic but here are three things I’ve learned:

 

1) you have permission to make things difficult for your protagonist.

When a fellow writer made me aware that it was my duty to make things difficult for my protagonist – that I was supposed to be mean – writing got a whole lot easier and the middle became so much more fun! Disasters, unexpected problems, the fatal character flaw, the goal he so desperately wants is within reach yet is maddeningly elusive, twists and turns, the mentor dies, red herrings  … the list of trouble goes on.

Through the middle, there will be many mini-problems which escalate into bigger ones and culminate into the BIG middle disaster. The BIG middle disaster is the lynch pin of a problem that propels the protagonist into the third act where he rises to the challenge in the smashing climax. This disaster can happen anywhere from the mid-point to the end of the middle.

Most importantly, the protagonist complicates the situation, makes it more complex, worsens it and raises the stakes. How can your protagonist worsen the situation? By having a fatal flaw that he must overcome in order to achieve his goal such as shyness, insecurity, impulsiveness, greed, play-by-the-rules, or risk taker. Sometimes the character may experience success but that can have unintended consequences such as: the antagonist’s reaction; there’s a worse problem he wasn’t aware of; or a secondary character has a bad reaction to the achievement.

2) plan your BIG middle disaster and work toward it

The plan doesn’t have to be overly detailed. Even if you’re a pantster, it helps to know where the BIG middle disaster will occur and what it will be. This will keep you from being derailed, from writing scenes that don’t support the story goals and the final conflict. There’s still lots of room for pantster creativity in getting to the BIG middle disaster and moving beyond to the climax.

As you’re working toward the BIG middle disaster, as you’re ramping up the tension by increasing emotional, physical and psychological conflict, as your characters reactions and actions are met with resounding consequences and reactions, keep in mind the story telling technique you’re using. For example, is this primarily an action oriented, plot driven story? Are you using a mini-arc, a smaller story within a larger one which although connected, serves to reveal information about the characters? Are you following a sub-plot? Is there a new character to add an unexpected dimension to the tale? It’s too easy to get derailed and fall into the swamp if you’re not clear about which technique you’re using.

And it can never be overstated: increase conflict to increase tension to keep readers wanting to know what’ll happen next. For every event, there is a reaction with resounding consequences and more reactions and actions. This will make writing the story exciting for you and a white-knuckle read.

3) focus on the prize

You’ve got your beginning with the story problem clear in your mind. Your protagonist has faced an opening disaster that commits him to solving the problem. You know the prize, the novel’s ending. Now, you must focus on that prize with your protagonist to get him to the ending. At this point, it doesn’t matter if he succeeds and this is a happy ending, or if he fails and this is an unhappy ending or if this is a bittersweet ending with mixed results. What matters is keeping an eye on the goal, working toward the climax by making sure all events -setbacks, triumphs, actions and reactions – somehow contribute to the end result.

Subplots, side trips that reveal character only count if that incident or revelation shows us something significant about the character in relation to the story goal. Saving a cat may be important if it shows a compassionate, compulsive need to act which gets him into trouble later on. For example, it’s a laudable trait to get the cat out of the tree because grandma’s upset and her blood pressure is rising. But, when escaping from the bad guys, he stops running across rooftops because he sees a half starved cat that’s too scared to jump and the six year old kid is on the ground crying. You can imagine how his compassion may get him into more trouble. The rule is that everything you reveal or use must contribute to your character working toward the prize.

The middle is really the fun part of writing the novel. It’s where you can explore your character, exploit his weaknesses and strengths, and keep ramping up the excitement. There are times when I stop writing and ask my character: What do you see? or Oh, oh, what are you going to do now? Your character will answer those questions for you and stay true to the story goal if you’ve done your homework in your character profile, and if you keep your focus on the prize.

 

For me, the middle is an incredible adventure where the protagonist and I journey through murder, mayhem and have the time of our lives!

What works for you?

Writing Software from the Technologically Impaired

Yes, from the technologically impaired, not for the technologically impaired, so I can’t help you with your computer problems. And, I’m not saying that whoever wrote the software was technologically impaired, only the person writing this post. So, if you’re like me, and don’t consider yourself particularly savvy with computers and software, why use a writing program? Because it will make you a better writer.

Here are my experiences with a couple of programs out there:

Snowflake:

This is a great organizational tool that takes you step by step through writing a well-developed novel. It’s also a great help as you try to figure out those synopses. It starts you with a brief paragraph description of your novel then has you expand the book summary into five plot-point paragraphs. That expansion continues until you end up at a page where you write out the key points for individual scenes. It also has a character page with a multitude of questions to help develop your characters’ personalities and quirks. I used the software for about eight months, and though I found it helpful, I felt like I was moving back and forth from one screen to another and it didn’t seem to make my writing much easier than having multiple files in Word. It’s a great outlining tool, so it would serve a lot of writers very well. You can check it out at : http://www.advancedfictionwriting.com/info/snowflake_pro/

Scrivener:

I use a pc and had heard about scrivener from mac users for years. When scrivener came out with a pc version I had to try it. There’s a learning curve and I still haven’t figured out how to do maximize the program’s capabilities. But if you buy this, I highly suggest you take the time to go through the tutorial, probably more than once. This, and updated versions, will probably be my writing program for life. I don’t have to go into files or bounce back and forth between screens. My color-coded outline runs along the left side of my screen, including a section for research, characters, places, or anything else I might want. Along the right side of my screen I can choose to see notes related to specific files, including pictures and alternating notes pertaining to my whole novel, or just the chapter I’m working on. My writing screen itself can be split, so I can be writing in one screen, need information from one of my research files, and open up another screen right next to where I’m writing.  The only time I have to leave the program is when I go to the internet or books to do research, but when I find what I need, I can place files into my scrivener program and have them on hand for later use.  The only drawback so far is that the spell-check/auto-correct doesn’t seem to be as good as Word, and when I’m working without an internet connection I don’t have any type of dictionary or thesaurus. Since I rarely write under those circumstances, and when I do I just put in a triple-x and move on, I don’t find this a difficulty. I highly recommend this program. You can find it for Mac or pc at: https://www.literatureandlatte.com/

Dragon Naturally Speaking:

I like typing and haven’t used this yet, though I hear great things. I’d probably be a lot thinner if I took this hiking instead of sitting on my butt at a keyboard. If you can learn to tell a story this way, or if you prefer telling your stories rather than the slower process of typing, this might be the software for you. Since I don’t actually use it, I’m going to quote my friend, Dale Stinson, on its many uses and advantages:

“Seven years ago, I decided to write a science-fiction novel. One big problem, I never learned to type. When I tried to type something down, the thought evaporated as I was concentrating on the letters on the keyboard. The next day, I bought Dragon NaturallySpeaking version 4. Initial training of the software took over an hour. During the first eight hours of use, dictation accuracy increased from 85% to almost 95%. Two years later, I purchased DNS- 7 Preferred which came bundled with a digital voice recorder. Theoretically, you could dictate into the recorder, plug it into your computer and magically have your dictation transcribed. It was a huge disappointment, I was lucky if I achieved 75% accuracy. BUT, dictating directly to the computer was a vast improvement over version 4. Within the first day of use, I’d achieved 98% accuracy most of the time. Two years ago I upgraded to DNS-10 Preferred. It was literally a quantum leap forward in usability. I regularly achieve 99% + accuracy with a new software.
PROS: Editing has been made easier by having the software read what I’ve written in a computer voice while I follow the written words on the screen. When I hear the voice say something that doesn’t sound right, I can make a correction while it continues reading. It’s very easy to put down a tremendous number of words during a four-hour writing session, speaking stream of consciousness can do that.
CONS: The software never misspells a word, but it often misunderstands a word. For example: Names. There are many names that can be spelled different ways. Kathy and Cathy are an example. I’ve tried using the name I preferred, “Cathy” multiple times on the same page. Sometimes it would come up Cathy other times it would come up Kathy. After correcting by voice two or three times, it continued making the same mistake. The software also tries to guess what you’re trying to say, it’s often wrong.
In seven years, I’ve “written” close to 3 million words using Voice Recognition Technology. Without it, I would’ve never been able to start writing.” You can learn more about it here: http://www.nuance.com/dragon/index.htm

Editing Software:

There are also editing programs available. I’ve tried a few of these, but since I write science fiction and fantasy, usually using a lot of made-up words, I find most of these more tedious than helpful. I’ve heard great things though. If you’re interested, here are a couple off the top of the search engine. Some I’ve tried, others I haven’t:

http://www.autocrit.com/

http://fictionfixer.com/

I’d love to hear your experiences with writing or editing software. What works, what doesn’t, and why?

Book Review: Writing Fiction for Dummies by Randy Ingermanson & Peter Economy

This book is for you if:
You’re new at plotting and you don’t know where to begin;
You want a concise yet usable refresher course on plotting, character and world  building;
You’re revising your novel; and
Especially if you’re a pantster!

Writing Fiction for Dummies is all about making sure your novel has all the right components for success. As author Randy Ingermanson says in his opening notes in Snowflake Pro, a design program for novelists:

Good fiction doesn’t just happen, it is designed. You can do the design work before or after you write your novel. I’ve done it both ways and I’ve found that doing it first is quicker and leads to a better result for me. But you may find that doing your design after you write your novel works better for you. It doesn’t really matter when you do your design work, as long as you do it.

And this book covers all aspects of the writing from finding your target audience, to choosing your creative paradigm, using the principles of powerful plot, editing and getting published.  However, it’s not for dummies – it gives credit that the reader is intelligent by succinctly providing information and tips. I like that I don’t have to read an entire book on character or plot or revision and then have to distill the information I need.  Plus, the book has great examples to illustrate each point.

These authors are masters in taking you through the steps logically. For example, Part II: Creating Compelling Fiction takes you from building your story world, to creating compelling characters, plot layers and examining theme. Part III gives you the tools to edit and polish your work by analyzing characters, story and scene structure and then editing scenes for content.

Truly, I always thought I was a panster at heart until I realized that I was simply plotting and outlining in my head. Writing fiction for Dummies has given me the tools to put those points on paper. Now my plots are multi layered, my characters are deeper and I don’t have the headache from keeping all that information in my head! I still can’t write a detailed outline – it’s just not me. But, I’m a more organized pantster now who has lots more fun brainstorming the deeper “what if?’ scenarios.

I’ve started a new series and I can’t keep five books worth of information in my head. Chapter 8: Story Line and Three-Act Structure is my starting point for the basics and I brainstorm from there. I planned the big picture first – key points for the beginning, murky middle, climax and ending for each novel.  Now I have an idea of plot arc, character arcs, emotional arcs and where each story in the series needs to end. I still have lots of room for random creativity as my characters take me on unexpected turns in their journeys and I can let them do that with confidence because I know I have enough of a plan so that key story elements aren’t derailed. Most importantly, I know that if the novels grow in unexpected ways, I can revise the plan because as our characters evolve, so do we as writers and so must our plan.

Whether you’re writing your first or tenth novel, revising your draft or reviewing, Writing Fiction for Dummies is a resource every writer must have. It’s a quick reference guide filled with checklists and thought provoking questions on critical elements … and I can hardly wait for the revision process because now I know what I’m doing!

Happy writing and revising! It’s always a joy to create!

To learn more about authors Randy Ingermanson and Peter Economy, visit their sites at:
http://www.advancedfictionwriting.com/art/snowflake.php
http://www.petereconomy.com/Welcome.html

Okay, so you have your novel started…so, now what?

One of the wonderful things about NaNoWriMo is it forces thousands of writers to get the writing party started. This raises the question of: Now what?

The answer is deceptively simple: FINISH  IT.

Okay, I can’t leave it at that. Simple answers just aren’t in my nature. Why? It’s because the simplest answers often hold the hardest truths, and most difficult objectives.

The goal of NaNoWriMo is to write 50,000 words in a month. Keep in mind that the goal isn’t 50,000 immediately publishable words. I’ll circle back to that point in a moment. Most adult-reader novels (and no, I’m not taking about those at the top of the rating system, but all books that fall outside the picture, children’s, and middle grade markets) these days are more than 50,000 words.   Young Adult novels use to fall into the 50-60,000 range, but with the breakaway success of the Harry Potter and Twilight franchises, Young Adult often exceeds this mark as well. Books in the fantasy genre tend to be on the  higher end of the word count spectrum. If you’re not Brandon Sanderson or George R.R. Martin, your likely word count is between 80,000 and 120,000 words.  Romance and Thrillers tend to ranger closer to the70- 80,000 word mark.  So, our task isn’t done when at the end of November we hit the magical 50,000 words. We can’t spell check and e-mail the partially-finished manuscript out to our top ten fantasy agents and expect them to rush to represent us. Seriously, don’t do this.

Tip #1 then is to write until done. Whether you need another 20,000 words or another 60,000 words, you must finish the story and type “THE END.” Having the privilege of typing that phrase a number of times, let me tell you it’s the best feeling. Revel in it for a day or two. By typing “the end” you’ve done what most of the want-to-be writers never do. You’ve finished the story. Congratulations. It’s a huge accomplishment.

But, you’re not ready to hit send yet. RULE 1 – and unlike pirate “rules” you are not allowed to ignore this one – No story should go from the first time you type “the end” immediately into an agent’s or editor’s hands. The story isn’t ready, and worse, if you had a connection with that person, you might have wasted your “big chance” on an inferior product. Hopefully, your first draft isn’t far off the mark, but everyone needs some editing before publication.

A very wise and funny lady once told me “give yourself permission to write a crappy first draft.” Thank you, Lisa Scottoline for that advice. The saying isn’t unique to Lisa, but she’s the first person I heard it from where it sank in. I mentioned above  very few people can write 50,000 publishable words on the first pass. I think outliners have an advantage over pantsers like me because the outliner already beta-tested, as it were, the story’s structure. For most of us, the hard work comes after we type “the end” and start the editing phase.

Tip #2 – Put the draft away.

We fall in love everytime we write. I love my characters, even the really horrible people, and their story by the time I type “the end.” I’ve spent months or years with them. Like any other parent, this unconditional love means I’m blind to the characters’ and story’s flaws.  I generally need at least a month before I can objectively look at a novel I’ve written before I can wade into the forest of words with a machette. Take at least a week. Longer if you can. The distance will grant you objectivity, and you’ll need that for the editing/ rewriting process.

Tip #3 – Outline the story.

Okay, this is where opinions will vary widely and you’ve going to need to experiment to find out what works for you. Tip 3 is where the editing process starts. Whether you are an outliner or a pantser, my recommendation is to outline your completed story to ensure you hit all the “beats” you need.  I’ve written about the Hollywood Formula of story telling here before and we just had a great review of Blake Snyder’s Save The Cat which uses this formula here so I won’t replow this ground.  Please check out those two posts because the outlining and story telling techniques set out in both are helpful in structuring a story or fixing one when it’s leaped the tracks.  If you use this method to dissect your story, the “what’s missing” to take this from fair, to publishable, to kick-butt runaway sucess become obvious which makes the editing process less painful.

Tip #4 – It’s okay to delete.

This tip is a version of Stephen King’s imfamous phrase, “kill your darlings.”

I had a professor who was also a playwright. He’d adapted a well known classic novel that hadn’t been previously adapted to the stage. One of the reasons, I think, this particular work of this very well known and revered writer hadn’t been adapted was the “novel” was originally published week-by-week in a newspaper. Sometimes the week’s episode fit into the overall story arc and sometimes it didn’t. The professor overlayed a plot line of the writer’s actual life with the story. The idea was brilliant. The first act’s execution suffered because the professor wouldn’t kill his, or the original writer’s “darlings.” The tech crew (of which I was one) spent the act-break telling the audience the one scene they needed to know from the first act, and  begging them to stay for the second act.  On a good night we only lost half the house at intermission. The second act was brilliant, beautiful and heart-breaking. The problem was almost no one saw it. Instead of listening to advice, killing the scenes which were neat but interrupted the story, and making the play a long one-act, the professor insisted on his version which kept all these odd-ball bits. Because he wouldn’t “kill his darings”, the professor killed the entire play.

If you have a bit you love and that’s the only reason you’re keeping it, use the cut and paste function. Cut it out of the current story. It’s a cancer that will infect the whole work. Paste it into a file named “darlings” or “neat bits” and save. At some point that darling will rise from its technological grave and be given new life in a story it belongs in. Have faith in yourself that you’ll find a home for it in some other work. If a bit isn’t advancing character and plot, it doesn’t belong in this story. Take it out.

Tip #5 Stop editing when it’s time.

People who advocate for limited editing have a valid point. You can edit a story to death. At some point, you have to say it’s as good as I can make it and let it go. Do you send it to agents and editors now? No.

Tip #6 When you’ve gotten it as good as you can, phone a friend.

Remember when I said writers are parents who are blind to their child’s faults? This is where that maxim comes into play again. You need a trusted reader or six. These people are new to your story and can see what you can’t. Whether you’ve had other readers in the editing process, this group’s purpose is to give you impressions (not line edits). This is the group I want to come back to me with emotional comments like “hu?” or “I cried here.” and not technical ones.  You want cheerleaders out of it. If you get people who finished only because they are your friends or, worse, get the DNF (“did not finish”) comment, you have a problem that needs to be corrected before you go past “Go” and collect your book advance.

Tip #7 Send it out.

A professional writer’s light at the end of the tunnel is publication. You can’t get published if your story languishes on your computer’s harddrive.   You must submit.  Do your research. Meet agents and editors. Send the story to the person it is a good fit for. Self-publish if that’s what you want to do. Then the waiting begins.

Tip #8Start all over.

While you are waiting, guess what you need to do. Yup. That’s it. Write another story. Kismet happens, but you need to put yourself out there. Finish more stories. Give them wings and send them out to the world. Keep at it long enough and you’ll suceeed, whatever that term means to you.

For me,. suceess means writing another 2,500 words today. I best get started.

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