Harl Vincent, Pulp Engineer

I have to admit, I have an affinity for the early science fiction, fantasy, and weird tales that came out in the beginning of the twentieth century. Some of the tales are cringe-worthy these days, especially when viewed from a scientific perspective. Remember, nobody landed on the moon, airplanes were still in the experimental stage, and many people in rural areas had never even seen a car yet. Everything beyond the atmosphere of our pale blue marble was up for speculation, and science fiction authors were more than happy to think of wild new ideas as to what was “out there”.

A good example of the strangeness that was contemplated was Captain Sterner St. Paul Meeks, who wrote a set of early science fiction stories in the pulp magazines that included weird amoeba-like creatures that lived in the “heaviside layer”, a boundary between our atmosphere and outer space. These creatures were chowing down on the tasty rockets the humans kept sending up. Eventually, scientists discovered the truth, and the stories migrated onwards using the new information to write even weirder stories.

Harold Vincent Schoepflin, who thankfully went by the pen name of Harl Vincent, wrote for many of the early Harl Vincentscience fiction pulp magazines. He was born in 1893 in chilly Buffalo, New York. Harl was an educated gentleman who worked as a mechanical engineer for Westinghouse, specializing in industrial electrical devices. He used his engineering background to great success with his stories, giving his tales an air of scientific possibility.

Harl Vincent’s first sale was to a new pulp magazine called Amazing Stories. Harl read an issue of the magazine, headed by Hugo Gernsback (the namesake of the Hugo awards), and decided he would try to pen a story for fun. To his surprise, his story, The Golden Girl of Munan, was picked up and published in the June 1928 edition. It was the start of a beautiful friendship, and Harl went on to write many stories for Amazing Stories and several other of the speculative fiction pulps. He developed quite a following, and his name appeared often on covers to alert his fans that there was a new Harl Vincent story inside.

As Harl’s genre skills developed, he branched out to other pulps including Argosy All-Story, a highly respected weekly magazine that ran from 1882 to 1978. Most of his longer works were either novellas or serialized short novels, with the exception of his full-sized novel, The Doomsday Planet, that came out in 1966.

During World War II, Harl stopped writing for the pulps and focused on his family and his engineering career. He didn’t get back to writing until he was 73 years old, when he published the aforementioned Doomsday Planet and a short story for the speculative fiction magazine If in 1967.

Before Harl started writing, he had married Ruth Hoff and had a son and a daughter. Unfortunately, he was an avid smoker, and he eventually succumbed to emphysema and pneumonia when he was 75.

Always interested in science fiction, he continued to read the popular pulp magazines until he returned to writing his novel and a short story before passing away. Harl was a staple at the local science fiction conventions in Los Angeles, where he and his wife relocated from the snowy winters of the western New York area. He joined the Count Dracula Society and the Los Angeles Science Fantasy Society, and he attended meetings as often as he could.

As for me, I’ve always enjoyed Harl Vincent’s work. I have a collection of original pulps with his stories in them, and I’ve worked with Villainous Press to bring out some of his forgotten works. Currently in print are Barton’s Island (my personal favorite), The Golden Girl of Munan (which consists of both of his novelettes combined on the lovely Golden Girl), Purple & Gray (which was fascinating in how it foreshadowed the fight between the working class and the rich and powerful elite), and several others. I plan on editing and releasing two books per year until all of his works are once again available.

Book cover - Purple & GrayGolden Girl of Munan coverBarton's Island cover

If you happen to have some old brittle pulps that are not in collectible condition, feel free to contact me. I’m always looking for the original appearances of his stories so I can scan them. Reading the pulps still brings a smile to my face.


 

About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® nominee; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.

Brother Bones, the Undead Avenger

Air-85It would be so nice to have a working crystal ball that could effectively predict which projects would be a success and which would be forgotten the minute after they were published.  Which is to say that when creating my Brother Bones the Undead Avenger almost ten years ago, I honestly had no idea how it would be received by readers.  Having gotten hooked on pulps at this time and launched our New Pulp publishing house, Airship 27 Productions, me, and Art Director Rob Davis, had agreed we’d do books on classic pulp heroes and newer characters written in the same vein.

BonesMy idea was to create a dark, tragic hero who could go toe to toe with both the Shadow and the Spider but with a supernatural twist. Thus the concept of a big city mobster who, upon being shot to death by his own twin brother, is sent back to this world by a guiding spirit to atone for all the bad things he has done while alive. That figure was Tommy Bonello and his brother was Jack Bonello. In the first tale, “The Bone Brothers,” Tommy, through a bizarre series of events, actually grows a conscience and gives up his life as a hired gunman. Fearing him to be a dangerous loose end, the Boss gives Jack the job of finding Tommy and ending his life. But here comes the real twist of the story, when Tommy’s spirit returns to the land of the living, it invades Jack’s body, effectively ending his life. Now that dead body is controlled by Tommy’s spirit…ergo, it is a zombie and wearing a white skull face mask becomes the gun blasting Undead Avenger, Brother Bones.

11110809_775668472530292_5605267081029804039_nAll of this took place in a fictional northwest metropolis I called Cape Noire. It’s a very bad place in which all manner of evil exist and is populated by some truly strange beings.  None more so than Harry Beest, a one time gangster whose brain was cut out of his head and put into the body of a silverback gorilla. There were no limits to my imagination when it came to weaving Brother Bones tales.  Pulp has always been about exaggerations.

The first story appeared on a website and was very well received.  Which was encouraging enough for me to pen six more over the next two years.  Finally, with Airship 27 up and running, we decided to bring those half dozen tales, plus a brand new one, to print in the very first volume.  Rob provided both the cover painting and black and white interior illustrations.  Thus was Brother Bones born.

BonesPosterEAlong about this time it was thought that a comic book adventure would make a great cross-promotional item and so I write “Bullets of Jade,” a 48 pg Brother Bones one shot that was illustrated by the stylistic John Polacek and published via Rob’s own independent comic imprint, Redbud Studio. With that out, I set about writing new short stories for what I thought at the time would be the second volume of prose adventures. What I didn’t realize was how much the first book had won over pulp fans including a very talented writer named Roman Leary. Months after its publication, Roman began corresponding with me and eventually submitted a short story for one of our Masked Rider western anthologies.

Then, while I was still writing new shorts, Roman asked if I’d be willing to allow him to write a full length Brother Bones novel. Naturally it was a surprise, albeit a pleasant one, to know someone else was that into what I’d created. Initially I had my doubts but in the end Roman convinced me by sending along a detailed plot outline which impressed the hell out of me.  I relented and gave him the thumbs up.  Once the novel was completed we recruited Scottish artist Rob Moran to provide the cover and interior illustrations and released, “Ron Fortier’s Brother Bones – Six Days of the Dragon.”  That it became a big hit with our fans and readers came as no surprise.  Roman is a gifted writer and he thoroughly had a blast handling my bizarre cast of characters.

Air-9I almost forgot.  Soon after the first book’s release, Jase Marshall of Marshall Collectibles began making custom Brother Bones action figures which are amazing.  Jase is a great guy and after several readers of the book wanted to commission him to do Brother Bones figures, he sought me out to get my permission, which I was only too happy to provide. Since then he’s made several versions, all of them superb.

Now we had two books and a comic and action figures out there.  It was time for me to get busy again.  A few months later, I’d finished the second collection of shorts and brought Rob Davis back on board to handle the interior illustrations while recruiting Pat Carbajal to do the painted cover for “Brother Bones – Tapestry of Blood.”  In that particular collection we added a new member to the Cape Noire family, a sexy female vampire calling herself Sister Blood.  My little pulp idea was growing every day.

That became most apparent when T Glenn Bane, the owner and manger of Scaldcrow Games came to me with the request to produce an RPG module based on my stories.  Although I’d never personally been a gamer, Rob had and he found Glenn’s offer a terrific idea. So, with his urging, I agreed.  Off to Kickstarter they went and within a few months had completed a successful campaign to produce “Ron Fortier’s Cape Noire,” a model that will play with many popular pulp-related games.  October of this year is the set date of release.

At which point, if you are the guy who started all this, you have to start wondering, “What next?”  More stories of course and hopefully more comics.  I mean, what else haven’t we covered?  And of course ask that question of the universe and it has a funny way of answering.  This time in the form of another request concerning Brother Bones.  This one from two young filmmakers from Seattle, Erik Franklin and Daniel Husser, wanting to know if I would let them make a small budget, independent Brother Bones movie!  After I picked myself off the floor, I fired back a reply asking to know a lot more about this offer.  All which led to a conference call between the three of us and then later with Rob sitting in.

aircornerSo here’s the scoop on the Brother Bones movie-in-the-making.  It is based on the very first two Brother Bones stories from book one; “The Bone Brothers” and “Shield and Fang.” I, along with Erik Franklin, wrote the story and then Erik used that as the basis for the finished shooting script.  The film will be shot entirely in Seattle, and unlike the big Hollywood studios, I’ve have final say on all aspects of the production, particularly in casting and story.  Both Erik and Daniel are huge Bones fans and dedicated to bringing these wild stories to the screen the way I wrote them.  Note, though I doubt the finished movie will ever play in theaters, they are in the midst of negotiation a really great contract with a well respected video distributor so that DVD copies will most likely end up in major retail chains ala Walmart and Target when done.  And the possibility exist for sales to cable companies.  Am I excited?  Oh, yeah, in fact when principle photography begins, I’ll most likely fly out to Seattle to meet with the cast and do a Stan Lee style cameo.  I mean, who would want to pass up such a chance to be in a movie based on something one created?  As of now the boys are in pre-production and Rob has lent a hand doing character sketches which will aid in both casting the right actors and costuming, as this is a 1930s period piece.

576798_3698421172113_1108190359_nAnd as if that wasn’t enough, I spent the last two weeks adapting Erik’s shooting script into a 130 pg graphic novel I hope to sell to a comic outfit.  All fingers crossed.

And that, my pulp loving friends, is where we are at today.  Thanks to Facebook, I’ve been able to keep folks updated on all things Bones, he even has his own FB page, so please, feel free to drop by and sign on.  The more the merrier.  It’s been a wild ride so far and there doesn’t seem to be any slowing down any time soon.

Remember how I started all this.  Long, long ago, I wrote the Green Hornet series for Now Comics and it launched my writing career.  Whereas thirty years later, it remains the one property I am known for.  Not a bad thing by any means.  But maybe that is all going to change now.  The next time my name pops up in fan conversations, they might be saying, “Ron Fortier…didn’t he create Brother Bones?”  Damn, but I like the sound of that.

Cap (2)

Guest Post by
Ron Fortier 

I am not my characters (and also not a serial killer)

Dark fiction can be lots of fun to read, and to write.  Fiction provides a safe space to explore ideas and emotions that can be harmful if they were to be expressed in real life.  Thanks to make-believe, you don’t actually have to hurt anyone to wonder about how hard it is to get away with murder, or to explore a fascination with some of the darker aspects of human nature, like manipulation, pain, addiction, and death.

There are some people for whom dark fiction is not their “thing,” and that’s okay.  Entertainment reading should be entertaining–if the book’s more upsetting than fun, it’s probably not for you, and it’s fine to stop reading it.

When you write dark fiction, you can get some really weird comments.  I’ve gotten some bizarre critique from people who are clearly not fans of the genre, yet feel compelled to tell me “what’s wrong with my story,” as though I will suddenly stop writing dark fiction and instead write something more to their tastes.  Here’s a sampling:


refossiling“By writing about this behaviour, you’re endorsing it in real life
” is one of my favourite weird comments.  Maybe my murderer thinks his actions are justified; maybe my torturer really digs her “hobby”.  Just because the characters thinks their actions are acceptable/justified doesn’t mean I, the author, do.   I’m describing the way the characters see their world, not the way I feel about them.

And if the murderer gets away with his crime, or the torturer doesn’t feel remorse?  Again, those plot outcomes don’t equal “so I, the author, think the murderer deserved to get away with his crime, and the torturer did nothing wrong.”

There’s a certain satisfaction in seeing characters who do wrong receive punishment, just as there’s a satisfaction in seeing characters who do good be rewarded.  But reducing all fiction to a morality play is very limiting.  If your story’s about getting away with murder, there’s no tension if the reader doesn’t at least think escaping justice is possible.  If your story’s about having to interact with a person utterly incapable of remorse, then “softening” the antagonist will only harm the plot.

In the end, I, as the author, can describe what my characters think, say, and do; but I have to trust my readers to be able to decide for themselves how they feel about those characters,  and whether they agree with them or not. Nor will I be constrained to set my story in an idealized world where bad things always happen to bad people (and only good things happen to good people).

fossil“What if you give people bad ideas?” was one of my grandmother’s favourite comments.  The implication was that if someone acts out the murder scene in your story, then the fault is on you, for “giving the person a bad idea”–not on them for actually committing real-life murder.

People do learn things from fiction, and that’s why it’s important to provide realistic and honest portrayals.  For example, for those of us who don’t do police work as a career or know those who do, a surprising amount of our “knowledge” comes from fiction.  This is the sort of “background knowledge” we soak up without knowing when we consume fiction, and this can be harmful when we presume real life works like CSI.

But anyone who goes out and re-enacts a murder because they saw it on TV has got much bigger problems.  Such a person is going to find an “inspiration” and an “excuse” somewhere–if not in a story, then from somewhere else (animals in nature, perhaps…)

“Why can’t everyone in this story be happy?  Why do bad things have to happen?” is a comment from someone who’s looking in the wrong genre.  If everyone in the story is happy, then there’s no conflict, therefore no plot, therefore no story.

It’s perfectly understandable for a reader to feel a little disappointed if they were hoping for a particular character to have a “good ending” and the story went somewhere else.  It gets weird when the commenter elaborates, “No, I mean all through the story.  Why does (character) have to be awful and cause so much trouble for everyone else?  Why does there have to be a monster/a murderer/a villain?”  If this conflict isn’t your jam, dark fiction isn’t your taste.  This comment is like complaining about unrealistic events in a fantasy novel, or feeling dissatisfied when the couple get together at the end of a romance novel; it’s the convention of the genre, and if you don’t care for it, then you’re unlikely to enjoy the genre as a whole.

And if that’s the case?  That’s fine.  There’s lots of other fiction for you to choose from.  But criticisms to the effect of “you’re writing in your genre, and your genre is horrible!” seem very bizarre to me when the story is Exactly What It Says On The Can.

 

About Mary: 

Mary Pletsch is a glider pilot, toy collector and graduate of the University of Huron College, the Royal Military College of Canada and Dalhousie University. She is the author of several previously published short stories in a variety of genres, including science fiction, steampunk, fantasy and horror. She currently lives in New Brunswick with Dylan Blacquiere and their four cats.

 

It Was a Dark and Pulpy Night

It was a dark and pulpy night. Dark because it’s nighttime. Pulpy because of the hordes of disemboweled pumpkins that will be lined up in front of houses all over the world, like heads on pikes as you enter a town to let you know they don’t take any shenanigans lightly.

Well, either that or because the month of October is dedicated to two of my favorite topics. Dark fiction, from horror to splatterpunk to atmospheric creepiness. Pulp as in the old pulp magazines from the mid-twentieth century. Magazines like Amazing Stories, Weird Tales, If, Galaxy, and Astounding Stories.

For the month of October, some of our Fictorians and honored guests will be providing you with articles about adding dark elements to your writing, while other authors will focus on the old pulp magazines, stories, and authors. Guest posters include Dr. Amanda Faith writing about dark fiction and avid fan/author/publisher Ron Fortier of Airship 27 combining the dark and the pulp to re-introduce us to the classic hero Brother Bones the Avenger. I will join in by chatting about one of my favorite science fiction pulp authors, Harl Vincent.

At the cusp of Halloween, we will have another interview with a Fictorian. The interview series runs once a month and introduces another person behind the enigmatic curtains of the Fictorians.

With that, I will creep back into the shadows and carefully unwrap my brittle copies of Astounding Stories and Weird Tales so I can enjoy more classic adventures.

Enjoy!


 

About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® nominee; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.