The BFF in Fiction

I’ve often found that my favorite characters in stories are the trusty side-kick. Let’s face it Batman is a little crazy, while Robin gets the luxury of being a little more relaxed. Funny even, in the latest installment of Lego Batman. I prefer Ostin to Michael Vey. In my own Jagged Scars Series Wendy is amazing, but Kev is secretly my favorite. Do NOT tell the others.

Since seeing the topic for this month’s blog posts, I’ve been wondering why I’m drawn to the side characters. Why they make a story great for me? And after some pondering, I think I’ve come up with my answer.

The protagonist (main character) of the story has a few specific jobs. One of them is to go through the most pain and make the most changes in their lives. Often against their will. That’s why we read stories, to see characters fight their own tendencies and eventually rise above their limitations to a new level of “them.” Which can make them stressed out.

The side characters, often the best friend, doesn’t need to go through quite as much. A good story will give them a character arc, but it’s not usually as drastic. Which gives them the chance to be more fun.  They’re there to provide comic relief and/or to be a confidant for the protagonist. Or to call the protagonist out when they’re off the deep end.

For instance, who tries to warn Frodo about Gollum in the long trek to Mordor? Who hasn’t been blinded by pain or regret or the ring? Who carries Frodo when Frodo can’t take another step? Sam. That’s who. And while Sam goes through quite a bit, his journey is more relatable in many ways than Frodo’s. He’s concerned about his friend, like many of us would be, and is only trying to help.

In the newest Spiderman: Homecoming trailer, we see Peter Parker beating up bad guys. It looks like he’s having a great time, but Tony Stark warns him to back off. But Peter doesn’t want to. He thinks he’s ready. He says:

“I’m sick of him (Tony Stark) treating me like a kid all the time!”

Ned, who we’ve already seen is Peter’s best friend (because who doesn’t kill a man when he drops your Lego Death Star?), says, “But you are a kid.”

Ned sees what we can see as the audience, that Peter is reckless, and probably in over his head. Ned tries to talk him off the ledge. He isn’t blinded by the situation like Peter. He can still think clearly, because he’s not the one with super powers who wants to save the world.

A hero needs that. Someone to ground them. Someone to make smart remarks when the moment gets too tense. Someone who will come back after the hero pushes them away.

That’s why we need friends in fiction.

It Takes a Village (Full of Weirdos)

Welcome to March 13th, and the first morning of a bright Full Moon. Both of these facts should contribute to my essay, hopefully for the better.

Photo by Guy Anthony De MarcoI’ve been writing off and on since 1977. More off than on, just like my normal mental state. The first few stories I horrifically assembled were based on some dreams with the antics of some of my friends mixed in. I was still in high school and I hung out with the freaks, geeks, and weirdos. I also spent time with some of the stoner and drug using folks, even though I never partook. (No, really, I was even sorta famous for it.) On top of that, I was friendly with many of the jocks, and even tried out for the baseball team as a pitcher. I still think I didn’t get on the team because I drilled the coach with a line shot off of his cranium during a practice. Well, that or because I had a wicked fast ball that I couldn’t control. Anyways…

Over the years, I’ve made friends and lost some, drifted apart or buried others. Most of the time I admit I was just too lazy to send a letter or pick up the phone to say hello. Some folks were just acquaintances or Friends-of-Friends.

Some folks were people I once just said hello to. A good example is Fiona. My wife and I were going through the checkout line at the North Island Commissary (like a military store), and the young lady who was ringing things up was the Uber Queen of the Goths. Every bit of exposed skin was pale, like the pallor of the dead. Fiona wore all black, of course. She was also very nice and friendly. For years my wife and I would recall Fiona out of the blue. The only reason we know her name is because of her name tag. She’s appeared in two of my books in one form or another.

All of the friends, acquaintances, and random weirdos and strangers I’ve encountered in my life at one time or another are all now living as part of the DNA in the characters I write. I never try to copy them directly — it would feel like plagiarizing meatspace. I take tiny bits of personality and blend them together. The subtle half-wink as they tell a joke; the way their voice wavers as they yell in anger; the way they smell because they don’t believe in deodorant. All of these slices can come together to create a complete and believable character. In many cases, I know why they do what they do. The old friend who never used deodorant was too poor to afford the luxury. That background adds seasoning for characters. Now I know how they may act in certain situations, like finding an envelope of hundred dollar bills in a donated dresser. That pungent friend would do his best to find the rightful owner because he knows what it feels like to be destitute.

One should be careful not to make the characters recognizable. In many cases, it can cause hurt feelings. If I copied a friend down to a speech impediment and a facial birthmark, then gave it to a horrific villain who tortures small fuzzy animals for kicks, you can rest assured that my friend would be quite irate (and probably move into the ‘former friend’ category.) Always make the characters you create a collection of traits put into a blender and hit the frappe button a few times. The froth you end up with can then be used to make believable, realistic characters that seem like they’re someone you know intimately — because they are.

There are times you have to create characters that are outside of your scope of knowledge. Take a walk around and listen to strangers. Take notes, write down interesting descriptions, and even consider saying hello. You might end up with a new friend and a protagonist outline in one fell swoop.


About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® nominee; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.

Warrior of Light

(Guest post by William Heinzen)

Friendships play an interesting role in fantasy literature, and especially in epic fantasies, which feature large casts of characters. My novel, Warrior of Light, focuses on a young man named Tim Matthias who aids a group of refugees in their struggle against the evil sorcerer Zadinn Kanas. Tim is a figure of prophecy known as the Warrior of Light, destined to face Zadinn in an apocalyptic final battle. Tim’s quest is a true hero’s journey, beginning with him living in the relative peace of the South. Events outside his control, however, soon propel him into Zadinn’s domain within the war-stricken North. Along the way, Tim must come to terms with his own powers, facing a set of increasingly dangerous threats before ultimately facing Zadinn himself.

Many classic fantasy novels, from The Lord of the Rings to The Wheel of Time, contain variants of Joseph Campbell’s hero’s journey. Writers frequently use this framework because, as fellow blogger Nicholas Ploucha succinctly wrote, “it works”. However, as I was writing Warrior, I asked myself how I could include a fresh perspective on the hero’s journey. As I studied Campbell’s diagram, I noticed only minimal references to the hero’s companions. Oh, they’re in there – the archetypes in the journey include the hero’s “allies” – but such mentions are brief and easily overlooked.

I reasoned, however, that no victory happens in a vacuum. It’s all well and good to have a central character upon which the fate of the world rests, but what about the people around the character? In short, what about the hero’s friends? Every hero needs an everyman—the character the audience can relate to, the one without the power/mystique/destiny, the person who is simply trying to get by in life but nonetheless finds themselves caught in events much bigger than them.

And so I came up with the character of Boblin Kule, who is just as important to Warrior of Light as Tim himself. Unlike Tim, Boblin lives in the North. He has no magical powers, there are no prophecies about him, and if he had his way, he’d be sitting at home reading a good book. But he doesn’t have a choice—Zadinn has wiped out every last dwelling in the North, and so Boblin is on the run with a group of refugees, doing what he needs to do to survive.

Boblin’s friendship with Tim serves several purposes. He introduces Tim to the history of the North, and in doing so provides the same information to the reader. He keeps the action grounded—while Tim is using the Lifesource to burn his enemies to ashes, Boblin is fighting with sword, dagger, and fist (whatever gets the job done). He acts as a moral compass when Tim begins to question his role in the refugees’ quest, stepping in and reminding Tim of what they are fighting. Tim exists in the story to provide an enormous, heroic force capable of rising up and defeating the all-encompassing evil that is Zadinn Kanas—but Boblin exists so the reader has someone to relate to. After all, where would the great heroes would be without their friends? Sherlock without Watson? The Doctor without his companion? Frodo without Sam?

In each of the preceding examples, notice how the value the hero’s friend provides value to the reader/viewer. Ultimately, the friend provides a way to better understand the complexities of the hero at the heart of the story. The friend is a surrogate for the audience themselves, and it’s the same with Tim and Boblin. One has the Lifesource, the other has his sword, but both are an essential part of the Warrior’s epic journey.

When writing your own fiction, then, consider the ways in which the companions around the central character can enrich the story. In many ways, they may be the opposite of the hero, providing necessary balance and contrast to the tale, and providing a way for the readers to better relate to and understand the world within. When these friendships are crafted properly, however, I think we’ll find our stories are better for it.

***

William has been telling stories ever since elementary school, when he discovered the only thing better than reading about sorcerers was writing about them. He holds a degree in English with a concentration in creative writing from the University of Jamestown in Jamestown, North Dakota.

William lives in Bismarck, North Dakota, where he enjoys hunting, fishing, being outdoors, and, of course, reading and writing. Warrior of Light is his first novel. Find him at www.WilliamHeinzen.com or www.Facebook.com/WilliamHeinzenAuthor.

Don’t Split the Party!

Yes, the title of this post is one of the most revered and honored tropes of role-playing games. I can’t even begin to count the number of stories I could tell about the consequences of an adventuring party going their separate ways and being systematically wiped out by frustrated Dungeon Masters whose carefully constructed campaign is being turned into a shambles by players who think it’s a grand idea to have everyone wander off on their own.

But this post isn’t about gaming. It’s about writing. Of course, like all “rules”, this one is frequently violated to great effect in numerous stories from “Lord of the Rings” to “The Avengers.” So as Barbossa would say, this isn’t a “rule” so much as a “guideline.”

But it’s a solid guideline if you want to create a story where readers can experience the rich interplay of characters that is really only possible when the reader has become not only acquainted with individual characters, but has also developed an understanding of the complex dynamics of interpersonal relationships between groups of people.

It is rare for any story to rely on a total focus on one main character. It is incredibly difficult for a writer to keep readers interested in a story like that anyway. So the vast majority of the world’s favorite stories usually have one main focus, but that main focus is surrounded by other characters whose stories weave their own threads around and through the main character’s thread.

In that group of orbiting characters, at least one should be a friend of the main character, not just a flunky, or a tool the main character uses to advance their agenda. Friendships allow the reader to see the main character as a living, breathing person. The more a writer can create a sense of true mutual love and respect between the main character and another character, the more likely readers will be to empathize and sympathize with the protagonist. In most cases we want to root for characters we like, and observing how the protagonist interacts with close friends is the best way for a reader to learn the normally hidden vulnerabilities that make them human and relatable. Sometimes these “friends” are also siblings, but usually not.

Creating close friendships does more than make a protagonist more human. It also gives the author opportunities to use that relationship to bring elements of the story to more compelling climaxes, and to explore emotions to sublime depths. What would the story of Frodo be without Sam? Would we really care as much about Lizzy and Mr. Darcy without Charlotte and Bingley? And Harry Potter would have been far less interesting without Ron and Hermione.

Building relationships like that takes time. It can’t be “told” it has to be “shown” in dozens of little details sprinkled through scene after scene. And that’s not easy to do if you can’t keep the party together long enough to build them.