Tag Archives: editing

A Small Press With Big Accomplishments

When I prepared to submit my debut novel Sleeper Protocol for publication, I decided that I would look into small presses as well as larger more traditional ones. As I prepared my list of potential “candidates” a good friend and co-author of mine mentioned a publisher I’d never heard of before: Red Adept Publishing. I added them to the list of potential publishers that I would research. As soon as I looked closer, I realized that Red Adept would move to the top of the list.

At that time, in 2014, I discovered that Red Adept Publishing had already published a New York Times Bestselling novel. That was a huge plus for them on my scoresheet. I also discovered they were located in North Carolina and being from Tennessee, this was another plus. Not too shabby. When I checked the normal sources (Preditors and Editors, Author Beware), I found nothing negative to speak of and so when the time came, I sent them Sleeper Protocol and kept my fingers crossed.

One October afternoon, I had some scheduled writing time before I was to pick up our youngest child from daycare. I walked out of Starbucks, got into the car, and my phone rang with a North Carolina area code. I picked it up and so began my first conversation with Red Adept Publishing. Lynn McNamee and her amazing team go much farther above and beyond than most small presses I know. Not only was I told that Sleeper Protocol would get a copy edit and a line edit, a spectacular cover, and marketing assistance, I found myself folded into a group of authors across many genres (fantasy, romance, thriller, paranormal, science fiction) who support each other and really are one big, happy family. I could not have been happier to have signed a contract with them.

It’s fair to say now, though, that Red Adept was not the first small press I submitted to, nor was my contract on Sleeper Protocol the first small press contract I received. The first publisher has since gone out of business and their contract, which they touted as “negotiable,” was a learning experience in and of itself. When I look back and compare that publisher and Red Adept Publishing? Yeah, there’s no comparison at all. Why? Red Adept’s contract is very friendly to authors and the quality of work they’ve produced over the last several years stands for itself.

Since I signed with Red Adept, the publisher has seen another author hit the New York Times list and two authors hit the USA Today Bestsellers List. Those are tremendous accomplishments for any press, not just a small press. What sets them apart is very simple: they are the most professional, enthusiastic, and supportive team of authors and editors that I know and I’m thrilled to be a part of them going forward.

Just the other day, I received an email from my line editor that it was time for Vendetta Protocol to start its final march to publication. We already have an amazing cover and I was fortunate enough to have the same editing team from Sleeper Protocol sign on for the sequel. I’m looking forward to publishing more with Red Adept Publishing in the future. They certainly have changed my life. I’m very glad that I decided to go with a small publisher, but it matters most that I went with one of the right ones. They’re out there.

Trashing Your Novel Might be the Only Way to Save It

PhoenixHappy New Year!

As we discuss new beginnings this month, I’m talking about those times when you must begin at the beginning – again – when to decide to throw away your novel and start over.

It’s a scary idea to consider for any writer, no matter how experienced. We slave over our work, sometimes for years, pouring our heart and soul into our new creation. It’s like our baby, a precious part of our identity.

So when do we kill it?

The answer to that question is kind of a sliding scale. As new authors, it can be a shock to realize that revisions are necessary, that we have to cut and chop and operate and rebuild our story, perhaps several times. At a minimum, some of those precious little nuggets we’ve worked into our story might have to get chopped as we refine and perfect the story. Other times, we have to cut and change more, making some fundamental shifts in our plot, characters, setting, etc.

And occasionally, we have to throw it all away and start over. In these cases, it’s usually because the story we thought we were telling was the wrong story. Or our skills as developing writers just wasn’t up to par with the story we were trying to tell, and there are such critical flaws in the story that it’s simply not going to work.

In those cases, to save the story, we must kill it. Like a phoenix, the story might only live to be amazing only through the ashes of its previous life.

I know what I’m talking about. I’m arguably the king of the phoenix. My first novel – the four-year, three-hundred-thousand-word monstrosity that I was convinced was going to take the world by storm – wasn’t. I cut my teeth as a writer on that story, and I still love it. A big, fat, epic fantasy that had some amazing elements, but was not a professional-level product. It simply was not going to work.

The day I realized that was a dark day. I faced a choice, as we always do when facing revisions of every kind. Either cling to my pride and embrace that parental impulse to protect this precious story I had worked so very hard for so very long to produce. It’s understandable, but that approach would have guaranteed the story never succeeded.

Or – kill the story and start over. That’s what I did. I threw it away (really should have held a solemn ceremony with a huge bonfire in the back yard). Then I started over. Page One.

I took the elements that had been good – some of the worldbuilding, some of the characters, etc. And I redesigned an entirely new story. It was a painful process, but it was also amazing and awesome because the resulting story was ten times better. I will likely release it this year.

You’d think after all of that, I’d know how to write a first draft that was mostly good and only needed minor revisions.

Nope. Not me.

Set in StoneMy second book – Set in Stone – book one of my popular YA fantasy series – suffered its own issues. I actually outlined this story to the Nth degree in the hopes of a near-perfect first draft. Problem was, I was outlining the wrong story. By the third draft, I realized there were fundamental flaws with it.

So I chopped about 80% of that novel and rewrote it again. The result was amazing. I added the humor, which is such a big part of the series. And I plunged deep into the unique magic system and added several new characters, which are some of the most popular characters in the series. If I had clung to the original draft, the story would have tanked and I would have wasted an entire world and years of effort.

So shredding that story and rebuilding it again was the only way to save it. Phoenix number Two a success.

Just about every other novel I’ve written has also required massive rewrites. Maybe you’re smarter than me or better skilled and your stories don’t require such overhauls. But don’t hold back. The story is what matters, and first drafts are sometimes a process of discovering what your story’s heart really is. Rewrites are when you get to polish the story and craft it to perfection to make that heart really shine.

This week, I’m enjoying a rare writing retreat where I’ll be diving into edits on my next Facetakers time travel thriller. I’m not expecting to need such in-depth rewrites, but as I get into the revision process, I’ll do what it takes to make the story shine.

The story deserves it. My fans deserve it. So I do the work.

I’m a storyteller. It’s what I do.

About the Author: Frank Morin

Author Frank Morin
No Stone UnturnedFrank Morin loves good stories in every form.  When not writing or trying to keep up with his active family, he’s often found hiking, camping, Scuba diving, or enjoying other outdoor activities.  For updates on upcoming releases of his popular Petralist YA fantasy novels, or his fast-paced Facetakers sci-fi time travel thrillers, check his website:  www.frankmorin.org

Editors: Angels or Demons

Editors: Angels and Demons
Editors: Angels and Demons
Image found at: https://www.pinterest.com/pin/544372673681409283/

We’ve already had great posts about dealing with rejection , handling criticism, and taking a story back down to the studs when it has to be done.

Today I want to focus on a different aspect of shepherding your story through those difficult growing pains between completing the first draft and clicking “Publish”.

Getting the critique from your editor.

Whether you’re a traditionally published author working with the editor from the publishing house, or an indie author who hired their own freelance editor, this is a required step. An editor must work over your manuscript, and they return it dripping with red ink.

Talk about damage control. What happened to that perfect draft you completed, reviewed twice, and sent out absolutely READY. You were confident that all the editor would have to say about the story is that it’s the best thing they’ve ever read, and can you autograph the manuscript for them?

If only.

It’s always shocking to get that edit back. How can there be so much wrong with this story when I poured so much of myself into it? The most startling situation is when an editor says, “I really loved this story.” But accompanies that positive feedback with a thirty page critique and hundreds of minor corrections.

The first time I received an edited manuscript, I felt a flood of emotion, from “there’s no way they understood me” to “I’m such a hack and I’ll never make it as a writer” to “Are you kidding me? Did they even read the story?”

edited manuscriptI handle it a little better now. Mostly.

Editors are not paid to be sweet. They are paid to tell the truth and to point out far more than simple grammatical errors. Sure, line edits are important, but a story needs a pass from a good content/developmental editor who can point out logic holes, problems with pacing, character arc, emotional beats, and much more.

Here’s a few keys to handling that traumatic day when you get your edits back:

  1. DO NOT build a giant pyre in your backyard and burn your manuscript.
  2. Do make sure you hired a professional, competent editor. Sure, your cousin who took some English classes might offer some helpful insights, but they’re not an editor. Indie authors often want to skimp on paying an editor, which can be one of the biggest financial investments of writing a book. Don’t be one of those writers. The investment is absolutely worth it.
  3. Take a deep breath and read through the entire critique before diving in and making changes. Make sure you understand their points, and give their feedback time to sink in.
  4. Put your pride in a drawer. You can take it out later. Maybe. Yes, you’re awesome and you’re welcome to hold onto the dream that the story is going to change the world and be more widely read than Harry Potter. But it’s still a draft, so it needs work.
  5. Remember, you have blind spots. No one can see them all. You cannot afford to release a sub-par novel. Your editor can point out those holes and blind spots. Use this as a chance to learn.
  6. Editing is how your story shines. Sometimes you need major edits, sometimes only minor polishing, but why spend months creating a story only to resist that last 10% that will turn your story into a masterpiece?
  7. Learn to enjoy the process. It takes practice, but through editing, you can grow your writing skills, learn new techniques, shed bad habits, and see your blind spots. If you loved your story the first time you work through it, you’ll love it even more the fourth time, when it’s fully realized.

At first, you may think the editor is a demon incarnate for ripping into your story like they do. If you follow the process to the end, though, you’ll realize they were really angels in disguise, helping you bring forth a much greater work.

If you’re lucky, you’ll only need to go through the full editing process once for that novel.

About the Author: Frank Morin

Author Frank MorinA Stone's Throw coverFrank Morin loves good stories in every form.  When not writing or trying to keep up with his active family, he’s often found hiking, camping, Scuba diving, or enjoying other outdoor activities.  For updates on upcoming releases of his popular Petralist YA fantasy novels, or his fast-paced Facetakers sci-fi time travel thrillers, check his website:  www.frankmorin.org

Critters.org

Getting your work read is always a tough gig. You can promote and spam to your heart’s content … and when the first review comes in, it’s a two-star because of glaring errors in your story, lots of passive writing, and you even change point of view halfway through the tale.

Wouldn’t it be nice if you had some beta readers who could catch those issues before you sent your work off to the slushpile known as Kindle Desktop Publishing?

Many of the folks reading this already have a network of folks who can read their stories to spot problems from a reader’s perspective. That’s not saying you should replace an editor with your beta readers — both are recommended for everything you publish.

For authors who live in the middle of nowhere, are nocturnal, or are too busy with their home life and/or a supporting job, there is a solution.

Over twenty years ago, former Science Fiction & Fantasy Writers of America (SFWA) vice-president Dr. Andrew Burt used his savvy tech skills to come up with an online solution to pair beta readers with authors. The website is called Critters.org, and it’s available at no cost. Anyone can join, and the coin of the realm is reviews.

For authors, one has to review other stories in order to get their work on the review schedule. By agreeing to critique at least one item a week, you earn the opportunity to get your work in front of the membership. Folks who are Active (professional) members of SFWA or the Horror Writers Association (HWA) only have to do one per month to maintain their status and to get their work scheduled, since they’re normally at a higher level of expertise than the average novice or semi-pro author. Professionals also get additional bonuses, such as head-of-line priveleges for manuscript reviews.

I’ve used Critters off and on over the years. When I was in a critique group in Denver, I focused on those stories. Now that I’m living by myself in a very rural area of the midwest, I’m reactivation my professional Critters membership. That’s another nice thing about membership — if you’re going to be busy for a time, just letting them know will keep your account in good order. When you’re ready to re-start, another email gets the flow going.

Authors have the option of sending out short stories and/or novels. One can request dedicated novel reviewers, and you can work directly with them. Otherwise, the maximum one can send in is 20,000 words per critique request.

Normally, this is how it works in a typical week:

  1. Critters receive an email, usually on a Wednesday, listing the manuscripts available for critiquing.
  2. The reviewer (you) selects one or more manuscripts on a private webpage.
  3. The reviewer reads the story carefully and writes up a critique of the manuscript.
  4. The critique is uploaded back to the group via email or via a webpage.
  5. The critiques are assembled and sent to the manuscript author and all of the folks who critiqued the manuscript.

When you’re submitting a manuscript to be critiqued, your work goes into a queue. Critiquers who go above and beyond the minimum and professionals get opportunities to get bumped to the front of the queue. When your manuscript is up, it’s sent out to the reviewers as noted previously. After the reviews are received and collated, you get to read them.

Remember, these are, for the most part, reviews from authors and/or readers letting you know how they felt about your work. Some folks will click, some will not. The site rules require everyone to be polite and professional. Even if someone hated your short story about sentient mushrooms taking over a brick, they will only focus on your story, so no troll-inspired “What, were you stoned or dropped on your head as a kid?” remarks. They will say why it did or didn’t work for them.

Don’t expect an inbox full of glowing reviews, however. I’ve found the reviewers on average to be quite astute, and they root out plot issues that are invisible to your critical eye with remarkable precision. The average review is around 800 words, and I’ve had around six to ten good reviews per story. Some things will be repeated — which is important for you to see, since if a large portion of your audience has an issue with something, you might want to focus on clearing that up. Each reviewer will spot unique issues, which you can either ignore or correct.

The group is self-policing, and the Critter Captain, Dr. Burt, is always available if you have any issues or concerns.

Two questions I see brought up are:

  • Is a story considered published if I run it through Critters.org?
    No. The manuscripts are in a private workshop designed to improve the story. It’s not available to the general public.
  • Won’t someone steal my work?
    No, especially since a lot of authors will see that you’ve sent in the story well before it appeared elsewhere. No author wants to be caught plagiarizing stories, especially a group that has a large amount of fellow authors and SFWA/HWA professionals. Nothing is guaranteed, but I haven’t heard of a story getting stolen through Critters in all the years I’ve known about the workshop.

Some additional benefits include getting some recognition when your work gets published (on the page and on the newsletter), and a listing of folks who are interested in forming a local critique group, broken down by states.

For many folks, Critters.org is an opportunity to get their work looked at by someone who isn’t a relative or a friend. It’s a way to get an honest critique in return for yours.


About the Author:DeMarco_Web-5963

Guy Anthony De Marco is a disabled US Navy veteran speculative fiction author; a Graphic Novel Bram Stoker Award® finalist; winner of the HWA Silver Hammer Award; a prolific short story and flash fiction crafter; a novelist; an invisible man with superhero powers; a game writer (Sojourner Tales modules, Interface Zero 2.0 core team, third-party D&D modules); and a coffee addict. One of these is false.
A writer since 1977, Guy is a member of the following organizations: SFWA, WWA, SFPA, IAMTW, ASCAP, RMFW, NCW, HWA. He hopes to collect the rest of the letters of the alphabet one day. Additional information can be found at Wikipedia and GuyAnthonyDeMarco.com.