Tag Archives: inspiration for writers

Celebrate a Year of Progress

Sunset at Aswan2015 is drawing to a close, so it’s the perfect time to reflect on another year.  As usual, most of us hit highs and lows, celebrated victories and limped through defeats.  We climbed mountains of opposition and fought to stay focused and optimistic.

And here we are.

This month, we’re going to share insights we’ve gained this year as we toiled through life and worked on our craft.  No matter the challenges, let’s celebrate the forward progress made and cheer for the milestones reached.  Sometimes, stuck in the daily grind, it’s easy to miss how much good we’ve accomplished.

This month, we’re going to step back and recognize it.

Some of the Fictorians released new books, included short stories in anthologies, made their first sales, or gained new insights into the craft or business of writing.  So prepare to enjoy the fruits of our labors and tip your hat at the stories we’ll tell.  You may find the insights you need to take that next step yourself.

About the Author: Frank Morin

Author Frank MorinFrank Morin loves good stories in every form.  When not writing or trying to keep up with his active family, he’s often found hiking, camping, Scuba diving, or enjoying other outdoor activities.  For updates on upcoming releases of his popular Petralist YA fantasy novels, or his fast-paced Facetakers alternate history fantasy series, check his website:  www.frankmorin.org

Writing About Writing

A guest post by Brent Nichols

(And if you think that’s hard, I had to write about writing about writing)

We write. It’s what we do. Fiction, mostly, and if we’re lucky we have readers. It’s when we don’t have readers, or we want more, that we sometimes have to resort to writing of a different sort.

Fiction comes more or less naturally to me. My head’s full to bursting with imaginary characters, and sometimes I let them out to play on the page. It hardly seems like work, most days. The sense of work comes when I’m doing the other kind of writing. You know, the tedious reality-based kind. Especially when I face the tricky problem of writing about my own writing. But every so often, if I’m lucky, even non-fiction writing – even thorny non-fiction writing about my own fiction – manages not to be work. It even manages to be fun.

bdbfullserialA couple of years ago some entrepreneurs approached me, wanting to feature some of my self-published steampunk fiction on a new website they were launching. I was happy to agree – until they told me they wanted a couple of blog posts to go with it.

Having already sweated through the ordeal of making blurbs for the stories in question, the last thing I wanted to do was write even more about my work. However, being a sucker for direct appeals to my ego (hence my appearance on Fictiorians), I reluctantly agreed.

But what could I tell the average web-browsing reader about my work that would make them keen on picking up my stories?

I decided to write about the reasons I wrote steampunk fiction. Now, there are many reasons I turned my mad keyboarding skills to that particular sub-genre. Laziness in high on the list. Steampunk offers the cool gadgets that make science fiction fun without the tiresome need in most science fiction to be sure your gadgets would actually work. It offers the entertaining trappings of the nineteenth century, but being an alternate history, it spares the efficiency-minded writer all that pesky research. In a world where Queen Victoria commands a flying navy, most anything goes.

Sloth on my part, however, hardly seemed like a selling point to my droves of potential fans. So I dug deeper. I wanted a blog post that came alive for the reader, and I found myself thinking back to a time when I felt that spark myself, that shiver of excitement that came along all unexpected and made me, suddenly and for the first time in years, excited again about writing.

I was floundering in the doldrums of discouragement, the dream of writing like a faded picture of something I could remember being keen about, when I decided to attend the first ever When Words Collide festival. That was where I encountered a call for submissions to Shanghai Steam, an anthology of steampunk/wuxia fiction.

Just like that, my perspective on writing changed. All the eager excitement of my teenage self came flooding back. That call for submissions had two things going for it: It was cool (I mean, come on! Kung Fu action and steampunk? Who can resist that?) and it was specific. There were exact requirements, down to word count and cultural influences. I could stop floundering around and tackle a sparkling world of possibilities with a clear framework to guide me.

This, I realized, was the essence of what I needed for my blog post. Why did I write steampunk? Because it’s so damn cool. And how would I communicate that thrill to my readers? By being specific.

After that, the blog post seemed to write itself. I wrote about nineteenth-century technology, the glory days when the most wonderful machine you could imagine was still accessible to a clever person, something you could take apart and tinker with in your basement. A time when the world was enormous and exotic and full of unmapped corners. And a genre that said, never mind exactly how it actually was. What if? What if, in addition to all the grubby bits, there were airships and walking robots and clockwork birds? What if we took an entire genre and said, never mind that it won’t quite pass a rigorous historical or scientific examination? It’s marginally plausible and it’s cool, and that’s justification enough.

We don’t have Barsoom anymore. We lost Tarzan, too. We know too much about Mars and Africa and the universe for those grand adventures to survive. But we have steampunk, and it’s awesome.

That’s how you write about your writing. You look past all the details you’ve been buried in. You dig deep and look for that buried gem of excitement that got you started on the story in the first place. If you can communicate your excitement, readers will be excited to read what you created.

I sent the blog post off, and then I forgot all about the blog and the website. I was too busy to give it another thought. Because the post had the same effect on me that I wanted it to have on every reader – it made me want to drop everything and go read some steampunk.

 
Brent Nichols is a science fiction and fantasy writer, book cover designer, andBrent Nichols man about town. He likes good beer, bad puns, high adventure, and low comedy. A native Calgarian, he is a member of the Imaginative Fiction Writers Association and is the author of the War of the Necromancer series of sword and sorcery novels (available at a fine ebook retailer near you). See his book cover designs at www.coolseriescovers.com or visit his website atwww.steampunch.com.

Finding a Good Story

The StorytellerI love a good story.

I’ve always hungered for good stories, and consumed them in whatever form I could get, from books to movies to campfire tales. I played a unique version of D&D with my brothers that we developed ourselves. It stripped away most of the dice and complexities that we found boring, and concentrated on the pure fun, the central creation of the game: the story.

As a writer, I keep the thrill of finding new stories alive with my family. We tell a lot of stories in our home, and we’ve gone way beyond reading standard bedtime tales. For the past ten years, we’ve built stories interactively, plunging into the midst of fantastic adventures, bringing worlds alive through spur-of-the-moment adventures we tell on the fly. There’s nothing quite like the exhilaration of riding the cusp of a fun story, trying to figure out the next step in time for the words to flow from your tongue.

Not only are such storytelling experiences tons of fun, but they are tremendously valuable as writing tools. The mental exercise of building a good story off the cuff like that helps break through inhibitions or blockages that can happen when we as writers don’t dare to take the plunge and throw our story off a cliff just to see what happens. If something doesn’t work, who cares? Make a change and try something different.

It’s also a wonderful chance to gauge audience reactions to various story elements with instant feedback. Kids are brutal critics. If a choice I make in a story doesn’t work, the kids will frown and say, “Dad, that’s stupid.”

Okay, try something different.

It’s a magical experience to feel a story coming together in the moment, see the excitement in my kids’ eyes as they get it and enjoy it, join with them in laughter as we throw a surprise curveball into a story and cause our heroes so much trouble.

Set in Stone CoverMy Petralist series started in this way, with the kids helping me develop the basic idea for the magic system, and the world taking shape around our initial story concept. It’s transformed a lot through the process of moving the story to print, but its inner heart is unchanged. I think that’s why Set in Stone has done so well. It’s a good story.

So when I feel like I need inspiration for writing, or if an idea is feeling flat or boring, I take it to the family to give it new life.

 

 

 

FrankMemory Hunter cover

About Frank Morin:  When not writing or trying to keep up with his active family, Frank’s often found hiking, camping, Scuba diving, or enjoying other outdoor activities.  For updates on his popular YA fantasy novel, Set in Stone, or his other scheduled book releases, check his website:  www.frankmorin.org

Celebrating a Launch

Set in Stone CoverBig magic.

Big adventure.

Lots of humor.

May 1st saw the release of Set in Stone in both hardcover and ebook format!

The release of Set in Stone was a long time in coming and a  huge milestone.  It kicked off the 8 books in 8 months publishing blitz I’m trying to do this year, and launched the Petralist series, a YA fantasy series that’s already being enjoyed by a wide audience, from middle-schoolers to adults.

Tomorrow, at sixteen, Connor will reveal his secret curse to the world and take his place as a guardian.

If he survives today.

When armies descend upon his peaceful village, led by superhuman Petralists and clever Builders, most people run and hide. Connor’s not that smart. He manages to get caught in the middle of the escalating conflict. Worse, he learns his curse is the rarest of powers, and both sides will do anything to control it and secure his loyalty. Connor is fast, but even he can’t outrun this avalanche.

Truths are sacrificed, loyalties are sundered, and dangerous girls twist his heart into knots.

That’s when things get complicated.

While his friends try to free the village under siege, Connor peels back layers of intrigue and half-truths to find secrets neither side wants him to know. Surrounded by deadly enemies that all claim to be his friends, Connor must choose a course with the lives of everyone he loves hanging in the balance.

His only hope is to gamble everything on a curse that could destroy them all unless his final choice is Set in Stone.

The book launch was a great experience.  In fact, I blogged about it here.

You can find Set in Stone at every ebook retailer.  Hardcovers are available online as well, or you can order signed copies directly from me.  I’ll have my website (www.frankmorin.org) updated soon with the shopping cart.  Until then, feel free to contact with requests.

The sequel, No Stone Unturned, is expected to be released in August.

#8books8months  #SetinStone